DRW Posted April 22, 2015 Share Posted April 22, 2015 Hello, addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 then killPed(source,attacker,weapon) end end) How can I make this to kill only peds and not players? Link to comment
xXMADEXx Posted April 22, 2015 Share Posted April 22, 2015 Try this: addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 and getElementType ( source ) ~= "ped" then killPed(source,attacker,weapon) end end) Link to comment
DRW Posted April 23, 2015 Author Share Posted April 23, 2015 Try this: addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 and getElementType ( source ) ~= "ped" then killPed(source,attacker,weapon) end end) It works, but zombies don't die with it! Link to comment
WhoAmI Posted April 23, 2015 Share Posted April 23, 2015 This event is triggered when a player is damaged, in any way. Link to comment
Dimos7 Posted April 23, 2015 Share Posted April 23, 2015 addEventHandler("onPlayerDamage", root, function(attacker, weapon) if weapon == 8 and getElementType(source) == "ped" then if (getElementData(source, "zombie") then killPed(source, attacker, weapon) end end end ) Link to comment
Walid Posted April 23, 2015 Share Posted April 23, 2015 i already gave him the same answer here Link to comment
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