DRW Posted April 22, 2015 Posted April 22, 2015 Hello, addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 then killPed(source,attacker,weapon) end end) How can I make this to kill only peds and not players? Proud owner and developer of ZNEXT: Aftermath. Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience. Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. Español, Pусский, Türk, عربى, Polski, Português IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB
xXMADEXx Posted April 22, 2015 Posted April 22, 2015 Try this: addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 and getElementType ( source ) ~= "ped" then killPed(source,attacker,weapon) end end) The Ultimate Lua Tutorial! | MTA PHP SDK
DRW Posted April 23, 2015 Author Posted April 23, 2015 Try this: addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 and getElementType ( source ) ~= "ped" then killPed(source,attacker,weapon) end end) It works, but zombies don't die with it! Proud owner and developer of ZNEXT: Aftermath. Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience. Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. Español, Pусский, Türk, عربى, Polski, Português IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB
WhoAmI Posted April 23, 2015 Posted April 23, 2015 This event is triggered when a player is damaged, in any way.
Dimos7 Posted April 23, 2015 Posted April 23, 2015 addEventHandler("onPlayerDamage", root, function(attacker, weapon) if weapon == 8 and getElementType(source) == "ped" then if (getElementData(source, "zombie") then killPed(source, attacker, weapon) end end end )
Walid Posted April 23, 2015 Posted April 23, 2015 i already gave him the same answer here Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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