Bungle Posted September 25, 2004 Share Posted September 25, 2004 I have only in recent weeks dicovered about this "glitch", which i have noticed is commonly nicknamed Bitch Packing in numerous places, where you can get extra players in a vehicle by entering the door at the same time. I am wondering with the upgrades blue will have, if this will be fixed, or if will still be possible to do no matter what code you improve upon? Personally, i wouldn't like to see it rid of, as it does serve proper purposes sometimes - Bungle Link to comment
Slothman Posted September 25, 2004 Share Posted September 25, 2004 this question could have been posed in an existing thread http://forum.mtavc.com/viewtopic.php?t=8489 http://forum.mtavc.com/viewtopic.php?t=9798&start=0 now this is just me saying, but i imagine if the animations are synced, bitchpacking will be no more. (if anyone is lost on what he's talking about, got to one of the links i just posted.) Link to comment
orappa Posted September 25, 2004 Share Posted September 25, 2004 I don't see what the fuss is about. Is bitchpacking an essential feature of MTA? Link to comment
Posty Posted September 25, 2004 Share Posted September 25, 2004 I don't see what the fuss is about. Is bitchpacking an essential feature of MTA? Hell yes. I always love packing tons of peeps into a car During a gangwar, FMJ had 3-4 peeps in a hunter Link to comment
Brophy Posted September 25, 2004 Share Posted September 25, 2004 yeah man, bitch packing is funny, speically when u get 12 ppl on a bike but seeing that in blue u can add mods, im sure a bitch packing mod would be made Link to comment
Posty Posted September 25, 2004 Share Posted September 25, 2004 yeah man, bitch packing is funny, speically when u get 12 ppl on a bike but seeing that in blue u can add mods, im sure a bitch packing mod would be made Or at least a mod that says cars have like, 20 passenger slots Link to comment
eAi Posted September 25, 2004 Share Posted September 25, 2004 I imagine this will be fixed. We don't really have enough people on the team to test things like this (and no, we don't need testers), but we'll see. I'm sure we'll ensure that there are only the correct number of players in a vehicle, as this is an exploit, it may be fun, but in some situations it'd give an unfair advantage. eAi Link to comment
Scorp Posted September 25, 2004 Share Posted September 25, 2004 I imagine this will be fixed. We don't really have enough people on the team to test things like this (and no, we don't need testers), but we'll see. I'm sure we'll ensure that there are only the correct number of players in a vehicle, as this is an exploit, it may be fun, but in some situations it'd give an unfair advantage.eAi yea bitchpacking is a bug (alot of fun tho ) and we want the bugs fixed right? like Posty said lets just get a vehicle then that supports a lot of players.. but until car mods are possible.. plz don't remove the bug nah jokin just get rid of all those exploits i don't mind the bug going into history. edit: here's one example of bitchpacking, it was under a clan war if i remember correctly (me just passenger there ) 5 plp are in the hunter. crazy thing is that the players life depend on the pilot, if he crashes into the ocean all die Link to comment
<547>montana Posted September 25, 2004 Share Posted September 25, 2004 yeah man, bitch packing is funny, speically when u get 12 ppl on a bike but seeing that in blue u can add mods, im sure a bitch packing mod would be made Or at least a mod that says cars have like, 20 passenger slots i would think too many ppl would make their game crash Link to comment
erorr404 Posted September 25, 2004 Share Posted September 25, 2004 i agree with what the dev team is doing. i think that they should make the game identical to single player in every way (getting rid of all of the exploits, and not adding any features like speedometer). if you want to drive your whole gang somewhere, why not take a bus? it can fit lots of people in single player, will it allow passengers in MP? that would sure be cool if it did... imagine an entire server of 25 sitting in one vehivle . Link to comment
Scorp Posted September 25, 2004 Share Posted September 25, 2004 i agree with what the dev team is doing. i think that they should make the game identical to single player in every way (getting rid of all of the exploits, and not adding any features like speedometer). but ermm the speedometer is there already and i dont want to see it disappear its a great add-on that doesn't bother the user at all, it is even off always by default, i dont understand why u would want it removed Link to comment
SOI-Horus Posted September 25, 2004 Share Posted September 25, 2004 (getting rid of all of the exploits, and not adding any features like speedometer) No, no, no, don't remove the speedometer. It doesn't harm anyone and it's off by default. Link to comment
OpiuM. Posted September 25, 2004 Share Posted September 25, 2004 (getting rid of all of the exploits, and not adding any features like speedometer) No, no, no, don't remove the speedometer. It doesn't harm anyone and it's off by default. have the server admin make one... Link to comment
eAi Posted September 26, 2004 Share Posted September 26, 2004 OpiuM: one day you'll get it. The server admins are not the people who will create the addons. 3rd party developers will create addons and distribute them. Stop suggesting that server admins do things - you'll just misleed people. On the subject of speedometers, this is somthing that the addon could implement _very_ easily. eAi Link to comment
OpiuM. Posted September 26, 2004 Share Posted September 26, 2004 OpiuM: one day you'll get it. The server admins are not the people who will create the addons. 3rd party developers will create addons and distribute them. Stop suggesting that server admins do things - you'll just misleed people.On the subject of speedometers, this is somthing that the addon could implement _very_ easily. eAi alot of server admins make scripts of thier own.... assuming you can make your own, i suggest it. Link to comment
eAi Posted September 26, 2004 Share Posted September 26, 2004 Addons are not scripts. eAi Link to comment
OpiuM. Posted September 26, 2004 Share Posted September 26, 2004 let me understand this correctly.... anyone can make script right? like, if you had the skill i mean. you have acess to it? Link to comment
Slothman Posted September 26, 2004 Share Posted September 26, 2004 yes, with skills, anyone can make a script or mod. a script requires the person to be admin (or admin+) and a mod will require the server to have the mod enabled. Link to comment
eAi Posted September 26, 2004 Share Posted September 26, 2004 BLUE has no scripts... I have no idea what you're talking about OpiuM. eAi Link to comment
OpiuM. Posted September 26, 2004 Share Posted September 26, 2004 BLUE has no scripts... I have no idea what you're talking about OpiuM.eAi ment addon...ffs. Link to comment
Slothman Posted September 26, 2004 Share Posted September 26, 2004 BLUE has no scripts... about that, why not? irc integration opened up a lot of cool stuff ihadn't seen anywhere else. aeron made that cool gif map image that gave live up to date locations of people ingame, and it gave admins a way of watching their servers even out of game. is there a new of doing all the things that mtama did? Link to comment
orappa Posted September 26, 2004 Share Posted September 26, 2004 BLUE has no scripts... about that, why not? irc integration opened up a lot of cool stuff ihadn't seen anywhere else. aeron made that cool gif map image that gave live up to date locations of people ingame, and it gave admins a way of watching their servers even out of game. is there a new of doing all the things that mtama did? You can do all of that in C++. Link to comment
OpiuM. Posted September 26, 2004 Share Posted September 26, 2004 BLUE has no scripts... about that, why not? irc integration opened up a lot of cool stuff ihadn't seen anywhere else. aeron made that cool gif map image that gave live up to date locations of people ingame, and it gave admins a way of watching their servers even out of game. is there a new of doing all the things that mtama did? You can do all of that in C++. i doubt you can make a custom admin panel with a map etc. with a dll... especially sience the addon effects the servers and not the admin panel.. Link to comment
darkdreamingdan Posted September 26, 2004 Share Posted September 26, 2004 wat hes tring to say is that ppl will make mods, and ppl will make servers. eg. GTALC team makes mod I host a server of GTALC, ie i am the admin, that doesnt mean i made the mod. about that, why not? irc integration opened up a lot of cool stuff ihadn't seen anywhere else. aeron made that cool gif map image that gave live up to date locations of people ingame, and it gave admins a way of watching their servers even out of game. is there a new of doing all the things that mtama did? he means Blue itself. not mtama, mtama comes l8er, but we dont want a script for getting into cars....if u c wat i mean Link to comment
Slothman Posted September 27, 2004 Share Posted September 27, 2004 what im talking about is mtama irc integration, is it not coming back for blue? no irc scripts mean c++/scm mods are the only option. what if a server wants to add a simple feature like outputting the chat to an irc channel, is that gonna be as easy as mtama made it, or is it gonna require intense coding and a mod in itself? bottom line: will there be irc integration at all? Link to comment
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