FernandoMTA Posted February 18, 2015 Posted February 18, 2015 May I get an answer to the thread's title?
Callum Posted February 18, 2015 Posted February 18, 2015 Maybe not if it's due to a physical limitation of the GTA engine.
lopezloo Posted February 19, 2015 Posted February 19, 2015 At first I think MTA should support total conversion mods. 1. Way to detect player is using specified mod (issue #8701) 2. Increase some limits. a) time controlled objects limit (ex. for Vice City maps, issue #8704) 3. Detection of valid objects which we can create (using createObject) should be dynamic (issue #8763) 4. ...?
Recommended Posts