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[HELP] Expected vehicle got boolean


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Posted

Hey, I am trying to make a speedometer and the script returns boolean instead of the vehicle when I try to see if the vehicle has it's lights on.

local vehicle = getPedOccupiedVehicle(localPlayer) 
    if ( getVehicleOverrideLights ( vehicle ) == 2 ) then 
        disc = guiCreateStaticImage(screenX - globalImageWidth - globalOffsetX, screenY - globalImageHeight - ( globalOffsetY + 15 ), globalImageWidth, globalImageHeight, "speedometer/disc.png", false) 

Any ideas how to fix it?

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https://forum.mtasa.com/viewtopic.php?f=114&t=97848

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Posted

You mean that getPedOccupiedVehicle returns a boolean instead of the vehicle element? then, I guess the player is not in a vehicle at all?

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Posted

getVehicleOverrideLights will return a boolean ( false in this case ) if "vehicle" is not a vehicle element.

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Education is the most powerful weapon which you can use to change the world.

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Posted

As Solidsnake14 said, solution:

if vehicle and  getVehicleOverrideLights ( vehicle ) == 2 then 

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