echo_tyme Posted September 15, 2004 Share Posted September 15, 2004 This probably should go into the suggestions but it seems like it's getting heated in there... so i'll put it here... Ok there is a command for Suspect. Is there a way to make that act like the ban list, so whenever they join the server it can say "this player was previously suspected by: Admin, for: Reason" or somethign like that. This way when one admin leaves and another comes in, previous offenders would still be known, so no more warnings would be issued (for they already were). I saw a "Chase the Woopie" but don't understand the idea behind that and was wondering if you could do a full manhunt incorporation. So if Player A is it then Player B kills him, then Player B is now it, and it says that, and u can do a !it to find out who's it. Some servers also do teams (i know mine do) so u could define teams, then when one person kills, it'll list that all of that team is it. or do a Team B is it. Also I heard there is a time ban script somewhere out there... but i can't find it . So if i wanted to ban for one day, it's possible, for a week, it's possible! Thank you for your time and hope it's ok I posted here. Link to comment
Scorp Posted September 15, 2004 Share Posted September 15, 2004 u didn get yelled at there is a inbuilt suspect script in the MTA:mA:GRS, maybe [FMJ]Oli could post it alone, also this request shud be in the MTAMA scripting thread edit: this might be what ur looking for, http://forum.mtavc.com/viewtopic.php?p= ... ect#128679 Link to comment
Oli Posted September 15, 2004 Share Posted September 15, 2004 ill modify the one in mtamagrs to present a warning on join if someone was suspected. Link to comment
echo_tyme Posted September 16, 2004 Author Share Posted September 16, 2004 is there anyway to get that from you when your done? That sounds like we need just somethign that says they were previously suspected ^.^ And Scorp that's the script we have right now. I just want one that will ALSO say that a person is suspected, and if we unsuspect (!unsuspect) then that will take them off... also have to make that !unsuspect script lol. I personally have NO clue how to work these. Link to comment
Scorp Posted September 16, 2004 Share Posted September 16, 2004 im sure the script aint that hard to upgrade to the feature u request. but im no scripter, i only managed to compile the scripts that were needed in MTA: 0.3rc, now i only use the GRS as it has all the needed options for my own little game Link to comment
Recommended Posts