wgnsy123 Posted December 31, 2014 Author Posted December 31, 2014 I want to car spawn in start serwer, not use command ;/ //Edit command /spawn not working
Tekken Posted December 31, 2014 Posted December 31, 2014 spawnyPojazdow={ {601, 122.98459625244,2066.1225585938,16.934089660645, 2, 0, 50}, } function respawn() for i,veh in ipairs(spawnyPojazdow) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(601,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",0) --Engine + Tires local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) setElementData(vehCol,"Parts_inVehicle",math.random(0,parts)) --vehicle_indentifikation setElementData(vehCol,"spawn",{601,x,y,z}) --others setElementData(vehCol,"fuel",0) end end addEventHandler("onResourceStart", getRootElement(), respawn) vehicleAddonsInfo = { { 601, 0, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {601, 0.1} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {601, 60} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
Tekken Posted December 31, 2014 Posted December 31, 2014 Car not spawning ;/ Come on skype : mihayy51 Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
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