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Nerd Gaming Script Release (V1.1.4)


xXMADEXx

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Great news!

I've released Nerd Gaming 1.1.4, which is equipped with some great new features for both players and administrators!

Change log

- Added staff group management (NGGroups/group_c.lua, NGGroups/group_s.lua)

- Added remove account from all SQL tables when deleting an account (NGAdministration/aManager/aServer.lua)

- Added used vehicle shop (resource NGUsedVehicles) (NGUsedVehicles/*.*)

- Modified mtaserver.conf to auto-start NGUsedVehicles (mtaserver.conf)

- Added 'usersetting_display_usedvehicleshopblips' setting for used vehicle shop blips (NGPhone/client_core.lua, NGPhone/apps/default_settings.lua)

- Added server development mode (not actual purpose for it yet) (NGGamemode/meta.xml, NGGamemode/ng_development.shared.lua)

- Added development warp commands (NGGamemode/ng_development.shared.lua)

- Enabled OOP in NGGamemode (NGGamemode/meta.xml)

- Arrested criminals now match the arresting officers interior and dimension (NGJobs/law/general/arrest_server.lua)

- Added 'giveWantedPoints' as a client function (NGJobs\meta.xml, NGJobs\law\general\wanted_c.lua)

- Added 'image' attribute for NGMessages:sendClientMessage (NGMessages\messages_c.lua, NGMessages\messages_s.lua)

- Created 'drug factory' for criminals (NGJobs\criminal\drug_factory_c.lua, NGJobs\criminal\drug_factory_s.lua)

- Made Criminal job set to custom user skin (NGJobs/core_server.lua)

- Added more criminal job locations (NGJobs/core_server.lua)

- Fixed issue of falling under map after leaving used vehicle shop (NGUsedVehicles/c_used_vehicles.lua)

  • Like 1
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Great job xXMadeXx but you have two bugs in Turf script ,

1) If you restart script it doesn't save owners

2) If you entred to turf and left it, when the progress become 0% the turf being with black color

i thought that what you gonna fix in this 1.1.4 sadly i hope you fix it and add it in 1.1.4 good luck

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Great job xXMadeXx but you have two bugs in Turf script ,

1) If you restart script it doesn't save owners

2) If you entred to turf and left it, when the progress become 0% the turf being with black color

i thought that what you gonna fix in this 1.1.4 sadly i hope you fix it and add it in 1.1.4 good luck

Thanks for reporting this, I can't fix the bugs that I don't know about. It should be fixed in the next release.

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About V1.1.5:

(I already i reported the turf bug before this post)

I will report some known bugs to add them in 1.1.5 as i know ,you just fix bugs if its known,so i will report some bugs and suggest something for the 1.1.5 release it will be great things to NG CnR gamemode

1)Also, there a bug in Group system, if you set someone rank it doesn't show in TAB.

and as far as i know it's an CnR game mode,

2)So the turf system should works only for criminals not to all teams and only the type of "Gang" in groups system who can turf,so you need to create type:gang to turf it will be useful not all types.

3)Try to add SWAT Job exported to group system with another type "squad" or something not gang type,(gang=for turf),so you need to create group named SWAT to take SWAT job as founder.

4)House system

//Plus your ideas of developent ..//

Good luck with your great developent to NG!

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Hey , Is it possible that Any specific Clan can only take Detective job ? If yes then Where I can use export , Hope you will apply As soon As possible

Use this:

getElementData ( thePlayer, "Group" ) 

It will return a string representing the players group. You can simply use an if statement to see if the player is in the group.

add some changes in vip like vip players can take jetpacks and get 30% more money from jobs and less jail .

You can do this yourself.

You lazy asses, why don't you try to do it by yourselves instead of bothering him to do all the work. He has given you a full RPG gamemode for a free. Cannot be thankful enough?

Ikr, but most of them are new scripters (if even scripters at all) and have no idea how to work with so much code lmao.

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You lazy asses, why don't you try to do it by yourselves instead of bothering him to do all the work. He has given you a full RPG gamemode for a free. Cannot be thankful enough?
Ikr, but most of them are new scripters (if even scripters at all) and have no idea how to work with so much code lmao.

Thanks xXMADEXx this is exactly what I think. The best way to learn is to read others script.

I added some stuff to your gamemode, some works good and other works less.

Can I share with you what I have done so may be you can check and add in future release?

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So Can you tell me where I can use that

getElementData ( thePlayer, "Group" ) 

just like I want it so that Only Group with name : Mafia can take Detective job , so where I can use this export ? Kindly give me example

elseif ( name == 'Detective' ) then 
        create3DText ( 'Detective', { x, y, z }, { 0, 120, 255 }, { nil, true } ) 
        local p = createElement ( "GodmodePed" ) 
        setElementData ( p, "Model", 17 ) 
        setElementData ( p, "Position", { x, y, z, rz } ) 
        createBlip ( x, y, z, 61, 2, 255, 255, 255, 255, 0, 450 ) 
        addEventHandler ( 'onMarkerHit', createMarker ( x, y, z - 1, 'cylinder', 2, 0, 0, 0, 0 ), function ( p ) 
            if ( getElementType ( p ) == 'player' and not isPedInVehicle ( p ) and not isPedDead ( p ) ) then 
                if ( getPlayerWantedLevel ( p ) > max_wanted.law ) then 
                    return exports['NGMessages']:sendClientMessage ( "The max wanted level for this job is "..tostring ( max_wanted.law )..".", p, 255, 0, 0 ) 
                end 
                 
                local arrests = getJobColumnData ( getAccountName ( getPlayerAccount ( p ) ), getDatabaseColumnTypeFromJob ( "police officer" ) ) 
                if ( arrests < 150 ) then 
                    return exports.NGMessages:sendClientMessage ( "This job requires at least 150 arrests", p, 255, 255, 0 ) 
                end 
                 
                triggerClientEvent ( p, 'NGJobs:OpenJobMenu', p, 'detective' ) 
            end 
        end ) 
         

Link to comment
elseif ( name == 'Detective' ) then 
        create3DText ( 'Detective', { x, y, z }, { 0, 120, 255 }, { nil, true } ) 
        local p = createElement ( "GodmodePed" ) 
        setElementData ( p, "Model", 17 ) 
        setElementData ( p, "Position", { x, y, z, rz } ) 
        createBlip ( x, y, z, 61, 2, 255, 255, 255, 255, 0, 450 ) 
        addEventHandler ( 'onMarkerHit', createMarker ( x, y, z - 1, 'cylinder', 2, 0, 0, 0, 0 ), function ( p ) 
            if ( getElementType ( p ) == 'player' and not isPedInVehicle ( p ) and not isPedDead ( p ) ) then 
                if ( getPlayerWantedLevel ( p ) > max_wanted.law ) then 
                    return exports['NGMessages']:sendClientMessage ( "The max wanted level for this job is "..tostring ( max_wanted.law )..".", p, 255, 0, 0 ) 
                end 
                if ( getElementData(p, "Group") ~= "Mafia" ) then 
                    return exports['NGMessages']:sendClientMessage ( "This job is available only for Mafia member.", p, 255, 0, 0) 
                end 
                local arrests = getJobColumnData ( getAccountName ( getPlayerAccount ( p ) ), getDatabaseColumnTypeFromJob ( "police officer" ) ) 
                if ( arrests < 150 ) then 
                    return exports.NGMessages:sendClientMessage ( "This job requires at least 150 arrests", p, 255, 255, 0 ) 
                end 
                
                triggerClientEvent ( p, 'NGJobs:OpenJobMenu', p, 'detective' ) 
            end 
        end ) 
        

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Can we also do it with Spawners also ? so that only Group members can take them ? if yes then where , Only for Mafia Group

local spawners = {  
    ['Free'] = { }, 
    ['Job'] = { } 
} 
local spawnedVehciles = { } 
function createFreeSpawner ( x, y, z, rz, sx, sy, sz ) 
    local i = #spawners['Free']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    spawners['Free'][i] = createMarker ( x, y, z, 'cylinder', 2, 255, 255, 255, 120 ) 
    setElementData ( spawners['Free'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Free'][i], "NGVehicles:SpawnVehicleList", JobVehicles['Free'] ) 
    setElementData ( spawners['Free'][i], "NGVehicles:JobRestriction", false ) 
    addEventHandler ( "onMarkerHit", spawners['Free'][i], onSpawnerHit ) 
    return spawners['Free'][i] 
end 
  
function createJobSpawner ( job, x, y, z, colors, rz, sx, sy, sz ) 
    local i = #spawners['Job']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    local r, g, b = unpack ( colors ) 
    spawners['Job'][i] = createMarker ( x, y, z, 'cylinder', 2, r, g, b, 120 ) 
    setElementData ( spawners['Job'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Job'][i], "NGVehicles:SpawnVehicleList", JobVehicles[job] ) 
    setElementData ( spawners['Job'][i], "NGVehicles:JobRestriction", tostring ( job ) ) 
    addEventHandler ( "onMarkerHit", spawners['Job'][i], onSpawnerHit ) 
    return spawners['Job'][i] 
end 
  
  
function onSpawnerHit ( p ) 
    local job = string.lower ( getElementData ( source, "NGVehicles:JobRestriction" ) or "false" ) 
    if ( job == 'false' ) then job = false end 
    local pJob =  string.lower ( getElementData ( p, "Job" ) or "" ) 
    if ( job ) then 
        if ( pJob ~= job ) then 
            exports['NGMessages']:sendClientMessage ( "This spawner is for the "..job.." job. You're not in the "..job.." job.", p, 255, 140, 40 ) 
            return 
        end 
    end 
     
  

Link to comment
Can we also do it with Spawners also ? so that only Group members can take them ? if yes then where , Only for Mafia Group

local spawners = {  
    ['Free'] = { }, 
    ['Job'] = { } 
} 
local spawnedVehciles = { } 
function createFreeSpawner ( x, y, z, rz, sx, sy, sz ) 
    local i = #spawners['Free']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    spawners['Free'][i] = createMarker ( x, y, z, 'cylinder', 2, 255, 255, 255, 120 ) 
    setElementData ( spawners['Free'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Free'][i], "NGVehicles:SpawnVehicleList", JobVehicles['Free'] ) 
    setElementData ( spawners['Free'][i], "NGVehicles:JobRestriction", false ) 
    addEventHandler ( "onMarkerHit", spawners['Free'][i], onSpawnerHit ) 
    return spawners['Free'][i] 
end 
  
function createJobSpawner ( job, x, y, z, colors, rz, sx, sy, sz ) 
    local i = #spawners['Job']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    local r, g, b = unpack ( colors ) 
    spawners['Job'][i] = createMarker ( x, y, z, 'cylinder', 2, r, g, b, 120 ) 
    setElementData ( spawners['Job'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Job'][i], "NGVehicles:SpawnVehicleList", JobVehicles[job] ) 
    setElementData ( spawners['Job'][i], "NGVehicles:JobRestriction", tostring ( job ) ) 
    addEventHandler ( "onMarkerHit", spawners['Job'][i], onSpawnerHit ) 
    return spawners['Job'][i] 
end 
  
  
function onSpawnerHit ( p ) 
    local job = string.lower ( getElementData ( source, "NGVehicles:JobRestriction" ) or "false" ) 
    if ( job == 'false' ) then job = false end 
    local pJob =  string.lower ( getElementData ( p, "Job" ) or "" ) 
    if ( job ) then 
        if ( pJob ~= job ) then 
            exports['NGMessages']:sendClientMessage ( "This spawner is for the "..job.." job. You're not in the "..job.." job.", p, 255, 140, 40 ) 
            return 
        end 
    end 
     
  

Use the same technique as the other script that NeverGiveup posted. You just have to get the players group using getElementData ( thePlayer, "Group" ) and check to see if it is equal to Mafia.

You need to try to do it yourself before directly asking for help, if you ever want to learn anything.

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==================================================================

= Multi Theft Auto: San Andreas v1.4.1

==================================================================

= Server name : ES |Explorer Servers RPG [Jobs/Turfs/Gangs/RPG]

= Server IP address:

= Server port : 22003

=

= Log file : ..rver/server/mods/deathmatch/logs/server.log

= Maximum players : 100

= HTTP port : 22005

= Voice Chat : Disabled

= Bandwidth saving : Medium

==================================================================

[2015-07-03 15:46:14] File 'settings.xml' not present, creating new node.

[2015-07-03 15:46:15] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel'

[2015-07-03 15:46:27] ERROR: Not processing resource 'admin' as it has duplicates on different paths:

Path #1: "resources\[admin]\admin"

Path #2: "resources\[no_ng_tag]\admin"

[2015-07-03 15:46:27] ERROR: Problem with resource: assault; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: briefcaserace; Failed to link to killmessages

[2015-07-03 15:46:27] ERROR: Problem with resource: cdm; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: ctf; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: ctf-bombsite; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: ctf-canals; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: ctf-hydrastrike; Failed to link to killmessages

[2015-07-03 15:46:27] ERROR: Problem with resource: ctf-tbd; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: ctv; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: deathmatch; Failed to link to killmessages

[2015-07-03 15:46:27] ERROR: Problem with resource: dm-port69; Failed to link to realdriveby

[2015-07-03 15:46:27] ERROR: Problem with resource: fallout; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: hay; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Not processing resource 'ipb' as it has duplicates on different paths:

Path #1: "resources\[admin]\ipb"

Path #2: "resources\[no_ng_tag]\ipb"

[2015-07-03 15:46:27] ERROR: Not processing resource 'killmessages' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\killmessages"

Path #2: "resources\[no_ng_tag]\killmessages"

[2015-07-03 15:46:27] ERROR: Not processing resource 'parachute' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\parachute"

Path #2: "resources\[no_ng_tag]\parachute"

[2015-07-03 15:46:27] ERROR: Problem with resource: race; Failed to link to killmessages

[2015-07-03 15:46:27] ERROR: Not processing resource 'realdriveby' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\realdriveby"

Path #2: "resources\[no_ng_tag]\realdriveby"

[2015-07-03 15:46:27] ERROR: Not processing resource 'reload' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\reload"

Path #2: "resources\[no_ng_tag]\reload"

[2015-07-03 15:46:27] ERROR: Not processing resource 'runcode' as it has duplicates on different paths:

Path #1: "resources\[admin]\runcode"

Path #2: "resources\[no_ng_tag]\runcode"

[2015-07-03 15:46:27] ERROR: Not processing resource 'scoreboard' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\scoreboard"

Path #2: "resources\[no_ng_tag]\scoreboard"

[2015-07-03 15:46:27] ERROR: Problem with resource: scores; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: stealth; Failed to link to scoreboard

[2015-07-03 15:46:27] ERROR: Problem with resource: tdm; Failed to link to killmessages

[2015-07-03 15:46:27] ERROR: Problem with resource: tdma; Failed to link to killmessages

[2015-07-03 15:46:27] Resources: 217 loaded, 18 failed

[2015-07-03 15:46:29] Starting resources...

[2015-07-03 15:46:29] ERROR: Couldn't find resource scoreboard. Check it exists.

[2015-07-03 15:46:33] Server minclientversion is now 1.4.0-9.07093

[2015-07-03 15:46:34] INFO: Checking for NG Gamemode updates

[2015-07-03 15:46:34] ERROR: NGGroups\group_s.lua:18: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 15:46:34] ERROR: NGGroups\group_s.lua:19: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 15:46:34] INFO: NGGroups: Successfully loaded 0 groups from the sql database (135MS - About 1.#INFMS/group)

[2015-07-03 15:46:34] ERROR: NGJobs\core_server.lua:78: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 15:46:34] ERROR: NGJobs\core_server.lua:79: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 15:46:34] ERROR: NGPlayerFunctions\server\money.lua:1: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 15:46:34] ERROR: NGPlayerFunctions\server\playtime.lua:3: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 15:46:34] INFO: Default jail warp location: 1881.57, -1077.24, 1357.5

[2015-07-03 15:46:34] INFO: Admin jail warp location: 1829.46, -1064.47, 1356.84

[2015-07-03 15:46:34] INFO: Release jail warp location: 1543.32, -1675.6, 13.56

[2015-07-03 15:46:35] ERROR: NGVIP\vip_s.lua:4: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 15:46:35] ERROR: Couldn't find resource admin. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource parachute. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource realdriveby. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource reload. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource runcode. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource killmessages. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource guied. Check it exists.

[2015-07-03 15:46:35] ERROR: Couldn't find resource guirun. Check it exists.

[2015-07-03 15:46:35] Querying MTA master server... success! (Auto detected IP:124.43.241.159)

[2015-07-03 15:46:35] Server started and is ready to accept connections!

[2015-07-03 15:46:35] To stop the server, type 'shutdown' or press Ctrl-C

[2015-07-03 15:46:35] Type 'help' for a list of commands.

[2015-07-03 15:46:35] INFO: The NG Gamemode is up-to date! Version: 1.1.4

[2015-07-03 15:48:27] Server minclientversion is now 1.4.1-9.07241

[2015-07-03 15:48:27] CONNECT: sl4dE connected (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3 Version: 1.4.1-9.07303.2)

[2015-07-03 15:48:32] JOIN: sl4dE joined the game (IP: 127.0.0.1)

[2015-07-03 15:48:59] LOGIN: (Level 5, Everyone) sl4dE successfully logged in as 'sl4dE' (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3)

[2015-07-03 15:48:59] INFO: NGSQL: Creating account sl4dE for player sl4dE (Serial: 9984C6811955C636F4D7202086C60BB3 || IP: 127.0.0.1)

[2015-07-03 16:01:34] INFO: MATH: Question 56 - 38 + 8947 has been generated with an answer of 8965

[2015-07-03 16:03:00] QUIT: sl4dE left the game [Quit]

Link to comment
Can we also do it with Spawners also ? so that only Group members can take them ? if yes then where , Only for Mafia Group

local spawners = {  
    ['Free'] = { }, 
    ['Job'] = { } 
} 
local spawnedVehciles = { } 
function createFreeSpawner ( x, y, z, rz, sx, sy, sz ) 
    local i = #spawners['Free']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    spawners['Free'][i] = createMarker ( x, y, z, 'cylinder', 2, 255, 255, 255, 120 ) 
    setElementData ( spawners['Free'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Free'][i], "NGVehicles:SpawnVehicleList", JobVehicles['Free'] ) 
    setElementData ( spawners['Free'][i], "NGVehicles:JobRestriction", false ) 
    addEventHandler ( "onMarkerHit", spawners['Free'][i], onSpawnerHit ) 
    return spawners['Free'][i] 
end 
  
function createJobSpawner ( job, x, y, z, colors, rz, sx, sy, sz ) 
    local i = #spawners['Job']+1 
    local z = z - 1 
    local sx, sy, sz = sx or x, sy or y, sz or z+1.5 
    local rz = rz or 0 
    local r, g, b = unpack ( colors ) 
    spawners['Job'][i] = createMarker ( x, y, z, 'cylinder', 2, r, g, b, 120 ) 
    setElementData ( spawners['Job'][i], "SpawnCoordinates", { sx, sy, sz, rz } ) 
    setElementData ( spawners['Job'][i], "NGVehicles:SpawnVehicleList", JobVehicles[job] ) 
    setElementData ( spawners['Job'][i], "NGVehicles:JobRestriction", tostring ( job ) ) 
    addEventHandler ( "onMarkerHit", spawners['Job'][i], onSpawnerHit ) 
    return spawners['Job'][i] 
end 
  
  
function onSpawnerHit ( p ) 
    local job = string.lower ( getElementData ( source, "NGVehicles:JobRestriction" ) or "false" ) 
    if ( job == 'false' ) then job = false end 
    local pJob =  string.lower ( getElementData ( p, "Job" ) or "" ) 
    if ( job ) then 
        if ( pJob ~= job ) then 
            exports['NGMessages']:sendClientMessage ( "This spawner is for the "..job.." job. You're not in the "..job.." job.", p, 255, 140, 40 ) 
            return 
        end 
    end 
     
  

Use the same technique as the other script that NeverGiveup posted. You just have to get the players group using getElementData ( thePlayer, "Group" ) and check to see if it is equal to Mafia.

You need to try to do it yourself before directly asking for help, if you ever want to learn anything.

Alright I will try
Link to comment

Help Meeee

==================================================================

= Multi Theft Auto: San Andreas v1.4.1

==================================================================

= Server name : ES| Explorer Servers RPG [Jobs/Turfs/Gangs/RPG]

= Server IP address:

= Server port : 22003

=

= Log file : ..rver/server/mods/deathmatch/logs/server.log

= Maximum players : 100

= HTTP port : 22005

= Voice Chat : Disabled

= Bandwidth saving : Medium

==================================================================

[2015-07-03 17:40:39] File 'settings.xml' not present, creating new node.

[2015-07-03 17:40:40] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel'

[2015-07-03 17:40:55] ERROR: Not processing resource 'admin' as it has duplicates on different paths:

Path #1: "resources\[admin]\admin"

Path #2: "resources\[no_ng_tag]\admin"

[2015-07-03 17:40:55] ERROR: Problem with resource: assault; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: briefcaserace; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: cdm; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-bombsite; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-canals; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-hydrastrike; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-tbd; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctv; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: deathmatch; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: dm-port69; Failed to link to realdriveby

[2015-07-03 17:40:55] ERROR: Problem with resource: fallout; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: hay; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Not processing resource 'ipb' as it has duplicates on different paths:

Path #1: "resources\[admin]\ipb"

Path #2: "resources\[no_ng_tag]\ipb"

[2015-07-03 17:40:55] ERROR: Not processing resource 'killmessages' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\killmessages"

Path #2: "resources\[no_ng_tag]\killmessages"

[2015-07-03 17:40:55] ERROR: Not processing resource 'parachute' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\parachute"

Path #2: "resources\[no_ng_tag]\parachute"

[2015-07-03 17:40:55] ERROR: Problem with resource: race; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Not processing resource 'realdriveby' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\realdriveby"

Path #2: "resources\[no_ng_tag]\realdriveby"

[2015-07-03 17:40:55] ERROR: Not processing resource 'reload' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\reload"

Path #2: "resources\[no_ng_tag]\reload"

[2015-07-03 17:40:55] ERROR: Not processing resource 'runcode' as it has duplicates on different paths:

Path #1: "resources\[admin]\runcode"

Path #2: "resources\[no_ng_tag]\runcode"

[2015-07-03 17:40:55] ERROR: Not processing resource 'scoreboard' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\scoreboard"

Path #2: "resources\[no_ng_tag]\scoreboard"

[2015-07-03 17:40:55] ERROR: Problem with resource: scores; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: stealth; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: tdm; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: tdma; Failed to link to killmessages

[2015-07-03 17:40:55] Resources: 217 loaded, 18 failed

[2015-07-03 17:40:55] Starting resources...

[2015-07-03 17:40:55] ERROR: Couldn't find resource scoreboard. Check it exists.

[2015-07-03 17:40:57] Server minclientversion is now 1.4.0-9.07093

[2015-07-03 17:41:03] INFO: Checking for NG Gamemode updates

[2015-07-03 17:41:03] ERROR: NGGroups\group_s.lua:18: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:03] ERROR: NGGroups\group_s.lua:19: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:05] INFO: NGGroups: Successfully loaded 0 groups from the sql database (1487MS - About 1.#INFMS/group)

[2015-07-03 17:41:05] ERROR: NGJobs\core_server.lua:78: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGJobs\core_server.lua:79: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGPlayerFunctions\server\money.lua:1: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGPlayerFunctions\server\playtime.lua:3: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:05] INFO: Default jail warp location: 1881.57, -1077.24, 1357.5

[2015-07-03 17:41:05] INFO: Admin jail warp location: 1829.46, -1064.47, 1356.84

[2015-07-03 17:41:05] INFO: Release jail warp location: 1543.32, -1675.6, 13.56

[2015-07-03 17:41:07] ERROR: NGVIP\vip_s.lua:4: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:07] ERROR: Couldn't find resource admin. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource parachute. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource realdriveby. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource reload. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource runcode. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource killmessages. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource guied. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource guirun. Check it exists.

[2015-07-03 17:41:07] Querying MTA master server... success! (Auto detected IP:124.43.241.159)

[2015-07-03 17:41:07] Server started and is ready to accept connections!

[2015-07-03 17:41:07] To stop the server, type 'shutdown' or press Ctrl-C

[2015-07-03 17:41:07] Type 'help' for a list of commands.

[2015-07-03 17:41:07] INFO: The NG Gamemode is up-to date! Version: 1.1.4

[2015-07-03 17:42:09] Server minclientversion is now 1.4.1-9.07241

[2015-07-03 17:42:09] CONNECT: sl4dE connected (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3 Version: 1.4.1-9.07303.2)

[2015-07-03 17:42:14] JOIN: sl4dE joined the game (IP: 127.0.0.1)

[2015-07-03 17:42:59] LOGIN: (Everyone) sl4dE successfully logged in as 'sl4dE' (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3)

[2015-07-03 17:42:59] INFO: NGSQL: Creating account sl4dE for player sl4dE (Serial: 9984C6811955C636F4D7202086C60BB3 || IP: 127.0.0.1)

[2015-07-03 17:49:48] QUIT: sl4dE left the game [Quit]

[2015-07-03 17:49:49] WARNING: NGSQL\sql.lua:25: dbExec failed; (1366) Incorrect integer value: 'false' for column 'unemployedskin' at row 1

Help

Link to comment
Help Meeee

==================================================================

= Multi Theft Auto: San Andreas v1.4.1

==================================================================

= Server name : ES| Explorer Servers RPG [Jobs/Turfs/Gangs/RPG]

= Server IP address:

= Server port : 22003

=

= Log file : ..rver/server/mods/deathmatch/logs/server.log

= Maximum players : 100

= HTTP port : 22005

= Voice Chat : Disabled

= Bandwidth saving : Medium

==================================================================

[2015-07-03 17:40:39] File 'settings.xml' not present, creating new node.

[2015-07-03 17:40:40] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel'

[2015-07-03 17:40:55] ERROR: Not processing resource 'admin' as it has duplicates on different paths:

Path #1: "resources\[admin]\admin"

Path #2: "resources\[no_ng_tag]\admin"

[2015-07-03 17:40:55] ERROR: Problem with resource: assault; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: briefcaserace; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: cdm; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-bombsite; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-canals; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-hydrastrike; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: ctf-tbd; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: ctv; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: deathmatch; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: dm-port69; Failed to link to realdriveby

[2015-07-03 17:40:55] ERROR: Problem with resource: fallout; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: hay; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Not processing resource 'ipb' as it has duplicates on different paths:

Path #1: "resources\[admin]\ipb"

Path #2: "resources\[no_ng_tag]\ipb"

[2015-07-03 17:40:55] ERROR: Not processing resource 'killmessages' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\killmessages"

Path #2: "resources\[no_ng_tag]\killmessages"

[2015-07-03 17:40:55] ERROR: Not processing resource 'parachute' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\parachute"

Path #2: "resources\[no_ng_tag]\parachute"

[2015-07-03 17:40:55] ERROR: Problem with resource: race; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Not processing resource 'realdriveby' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\realdriveby"

Path #2: "resources\[no_ng_tag]\realdriveby"

[2015-07-03 17:40:55] ERROR: Not processing resource 'reload' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\reload"

Path #2: "resources\[no_ng_tag]\reload"

[2015-07-03 17:40:55] ERROR: Not processing resource 'runcode' as it has duplicates on different paths:

Path #1: "resources\[admin]\runcode"

Path #2: "resources\[no_ng_tag]\runcode"

[2015-07-03 17:40:55] ERROR: Not processing resource 'scoreboard' as it has duplicates on different paths:

Path #1: "resources\[gameplay]\scoreboard"

Path #2: "resources\[no_ng_tag]\scoreboard"

[2015-07-03 17:40:55] ERROR: Problem with resource: scores; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: stealth; Failed to link to scoreboard

[2015-07-03 17:40:55] ERROR: Problem with resource: tdm; Failed to link to killmessages

[2015-07-03 17:40:55] ERROR: Problem with resource: tdma; Failed to link to killmessages

[2015-07-03 17:40:55] Resources: 217 loaded, 18 failed

[2015-07-03 17:40:55] Starting resources...

[2015-07-03 17:40:55] ERROR: Couldn't find resource scoreboard. Check it exists.

[2015-07-03 17:40:57] Server minclientversion is now 1.4.0-9.07093

[2015-07-03 17:41:03] INFO: Checking for NG Gamemode updates

[2015-07-03 17:41:03] ERROR: NGGroups\group_s.lua:18: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:03] ERROR: NGGroups\group_s.lua:19: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:05] INFO: NGGroups: Successfully loaded 0 groups from the sql database (1487MS - About 1.#INFMS/group)

[2015-07-03 17:41:05] ERROR: NGJobs\core_server.lua:78: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGJobs\core_server.lua:79: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGPlayerFunctions\server\money.lua:1: exports: Call to non-running server resource (Scoreboard) [string "?"]

[2015-07-03 17:41:05] ERROR: NGPlayerFunctions\server\playtime.lua:3: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:05] INFO: Default jail warp location: 1881.57, -1077.24, 1357.5

[2015-07-03 17:41:05] INFO: Admin jail warp location: 1829.46, -1064.47, 1356.84

[2015-07-03 17:41:05] INFO: Release jail warp location: 1543.32, -1675.6, 13.56

[2015-07-03 17:41:07] ERROR: NGVIP\vip_s.lua:4: exports: Call to non-running server resource (scoreboard) [string "?"]

[2015-07-03 17:41:07] ERROR: Couldn't find resource admin. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource parachute. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource realdriveby. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource reload. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource runcode. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource killmessages. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource guied. Check it exists.

[2015-07-03 17:41:07] ERROR: Couldn't find resource guirun. Check it exists.

[2015-07-03 17:41:07] Querying MTA master server... success! (Auto detected IP:124.43.241.159)

[2015-07-03 17:41:07] Server started and is ready to accept connections!

[2015-07-03 17:41:07] To stop the server, type 'shutdown' or press Ctrl-C

[2015-07-03 17:41:07] Type 'help' for a list of commands.

[2015-07-03 17:41:07] INFO: The NG Gamemode is up-to date! Version: 1.1.4

[2015-07-03 17:42:09] Server minclientversion is now 1.4.1-9.07241

[2015-07-03 17:42:09] CONNECT: sl4dE connected (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3 Version: 1.4.1-9.07303.2)

[2015-07-03 17:42:14] JOIN: sl4dE joined the game (IP: 127.0.0.1)

[2015-07-03 17:42:59] LOGIN: (Everyone) sl4dE successfully logged in as 'sl4dE' (IP: 127.0.0.1 Serial: 9984C6811955C636F4D7202086C60BB3)

[2015-07-03 17:42:59] INFO: NGSQL: Creating account sl4dE for player sl4dE (Serial: 9984C6811955C636F4D7202086C60BB3 || IP: 127.0.0.1)

[2015-07-03 17:49:48] QUIT: sl4dE left the game [Quit]

[2015-07-03 17:49:49] WARNING: NGSQL\sql.lua:25: dbExec failed; (1366) Incorrect integer value: 'false' for column 'unemployedskin' at row 1

Help

You need to delete all the default resources then place in the NG resources and replace the mtaserver.conf with the one from NG.

Madex Can you make A panel for Staffs to unban other or make Any command to unban , Thanks

Whenever I get around to it.

Link to comment
Madex Can you make A panel for Staffs to unban other or make Any command to unban , Thanks

what you think he is machine that do everything that you want? try it by yourself and if it have some problem post here, gl :D

Well I am not talking to u , so Mind your own business

Link to comment
Madex Can you make A panel for Staffs to unban other or make Any command to unban , Thanks

what you think he is machine that do everything that you want? try it by yourself and if it have some problem post here, gl :D

Well I am not talking to u , so Mind your own business

ok now crying no problem gl :D

Link to comment

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