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CW Script...Some help please?


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Posted

Hi! :D on this time im creating a CW Script...And i need some help, like in the cw admin panel, they are 2 boxes for the teams, and 2 for the color.So you should put the names Like: TeamBox1 = TeamName1 ColorBox1= #ff9e00 How to make when you click on set, creates the teams with the color?

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted

Mmm a question...how to send the text of the editbox to the server side to create the team xD

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted

Mmm a question...how to send the text of the editbox to the server side to create the team xD

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted

Client: - Remember to attach a event handler ( onClientGUIClick maybe? )

  
  
function someFunc() 
     local edit = guiGetText(editBoxName) 
     if edit == "" then return end 
     triggerServerEvent("createMyTeam", localPlayer, edit) 
end 
  
  

Server:

  
addEvent("createMyTeam", true) 
addEventHandler("createMyTeam", root, function(team) 
     createTeam(team) 
end 
) 
  

Posted

so i will put a event onClientGUIClick for the buttons :D and its possible to make that on a dxText set the color from a editbox? Like i have created a editbox for the color, how i should use it to when i click set getText and aply color to the dxDrawed Text?

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted
  
local r,g,b,a = 255, 255, 255, 255 
addEventHandler('onClientRender', root, function() 
dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( r, g, b, a ), 1.02, "pricedown" ) 
end 
r,g,b,a = 255, 0, 255, 200 
) 
  
  

Do something like this.

Posted

No i refer from htm color code like "ff0000" how to make when i click set it update the dxText color?

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted

Use variables outside the onClientRender event

For example;

local r, g, b = 255, 255, 255

And in the function when you click 'set' you change those variables' values.

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Posted

yes like when next map starts, get alive players in team, and if one dies update the alive players on team text

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

Posted

Made a function for you :P

  
function getDeadPlayersInTeam(theTeam) 
    local theTable = { } 
    local players = getPlayersInTeam(theTeam) 
  
    for i,v in pairs(players) do 
      if isPedDead(v) then 
        theTable[#theTable+1]=v 
      end 
    end 
  
    return theTable 
end 
  

-- I modified a function from MTA;SA wiki.

use this also;

  
spawnPlayer() 
  

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