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MTA on GTA V


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GTA V is not even out for PC yet.

Yes but someone already started doing GTA V MP Mod don't know how.

http://v-multiplayer.org

GTA V is made with same engine and same scripting language as Max Payne 3 and people who doing this project http://v-multiplayer.org said that Max Payne 3 was very easy to script not as GTA IV was.

Also other team is doing something http://www.vmultiplayer.net/

So i think we can have some sort of MP Mod on GTA V soon after PC release.

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GTA V is not even out for PC yet.

Yes but someone already started doing GTA V MP Mod don't know how.

http://v-multiplayer.org

GTA V is made with same engine and same scripting language as Max Payne 3 and people who doing this project http://v-multiplayer.org said that Max Payne 3 was very easy to script not as GTA IV was.

Also other team is doing something http://www.vmultiplayer.net/

So i think we can have some sort of MP Mod on GTA V soon after PC release.

Those are nothing. And they have started working on those through the PS3/Xbox versions, they just rip the code out and investigate it (those are just websites with no actual code, meaning they have done nothing so far). So far it seems they have not done much, so probably waiting for PC launch.

https://github.com/GTA-Network/GTAVTools

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I was one of the people that already started a multiplayer project back then in 2011. We basically had a whole base ready after lots of coding but stopped working on it 2 years later as we realised it was useless to compete with GTA: Online. These multiplayer mods will never have so much players as these in GTA: San Andreas just because the game already has a build-in multiplayer (just like on GTA IV) and therefore there is no easy way to get people to find your project and get them to use it.

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I was one of the people that already started a multiplayer project back then in 2011. We basically had a whole base ready after lots of coding but stopped working on it 2 years later as we realised it was useless to compete with GTA: Online. These multiplayer mods will never have so much players as these in GTA: San Andreas just because the game already has a build-in multiplayer (just like on GTA IV) and therefore there is no easy way to get people to find your project and get them to use it.

Well, that's not the real reason. The real reason is people don't understand how powerful the projects actually are. They have a lot more to offer than just what there is by default in GTA Online. We can do our own totally new missions, areas, game modes and so on. It opens doors to a whole new level.

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