pRemi Posted May 30, 2014 Posted May 30, 2014 (edited) Hello, I just released the first version of my anti-cheat for MTA:DayZ. It can detect the use of malware for the sole purpose of changing life, the state of hunger and thirst. This resource allows to internal actions cheats on your servers. Download link: https://community.multitheftauto.com/ind ... ls&id=9341 GitHub : https://github.com/PicardRemi/mdayz-anticheat Rémi (Sorry for my english, i am French) Edited May 30, 2014 by Guest 1
xXMADEXx Posted May 30, 2014 Posted May 30, 2014 It's a horrible idea to compile an anti-cheat script...
pRemi Posted May 30, 2014 Author Posted May 30, 2014 It's a horrible idea to compile an anti-cheat script... It is true that reflection, it is a bad idea. I'll update the resource and publish the source code on GitHub in order to allow the contribution.
Et-win Posted May 30, 2014 Posted May 30, 2014 It's a horrible idea to compile an anti-cheat script... It is true that reflection, it is a bad idea. I'll update the resource and publish the source code on GitHub in order to allow the contribution. If you do that, it's still compiled here on the MTA Community? If so, then nope.
pRemi Posted May 30, 2014 Author Posted May 30, 2014 It's a horrible idea to compile an anti-cheat script... It is true that reflection, it is a bad idea. I'll update the resource and publish the source code on GitHub in order to allow the contribution. If you do that, it's still compiled here on the MTA Community? If so, then nope. I can not find how to post an update of my script in MTA Community. Do you have a link?
Mr_Moose Posted May 30, 2014 Posted May 30, 2014 You just upload the same way as the last time, if the file name and the name in meta.xml matches then it's considered as an update and the second text field can be used to add update news.
pRemi Posted May 30, 2014 Author Posted May 30, 2014 You just upload the same way as the last time, if the file name and the name in meta.xml matches then it's considered as an update and the second text field can be used to add update news. Thank you very much. The decompiled version is now available in MTA Community.
pRemi Posted June 1, 2014 Author Posted June 1, 2014 New release available > Version 1.0.3. Changelog : - Improving perfs by not using triggers anymore. I advise you to download this new version for more stability. Rémi
cheez3d Posted June 1, 2014 Posted June 1, 2014 I think using "onElementDataChange" instead of using a timer is better.
neves768 Posted June 21, 2014 Posted June 21, 2014 Why you has said: "Your AC is copy of mine"? My AC have more than 1 year old and have more functions against hackers! Access and see description: https://community.multitheftauto.com/index.php?p= ... ls&id=9496 Ruby 1.7 Version had posted in 2014-06-20 18:51:54 in community, but you can see others links.
pRemi Posted June 27, 2014 Author Posted June 27, 2014 Why you has said: "Your AC is copy of mine"?My AC have more than 1 year old and have more functions against hackers! Access and see description: https://community.multitheftauto.com/index.php?p= ... ls&id=9496 Ruby 1.7 Version had posted in 2014-06-20 18:51:54 in community, but you can see others links. I did not know that your resource was more than one year old. Hence my reaction to the publication of your resource on the MTAZ forum. If you have concerns, you can send me a message.
lopezloo Posted June 28, 2014 Posted June 28, 2014 What if player set "onAdminInGod" data or for example blood to 11999?
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