ixjf Posted August 29, 2014 Posted August 29, 2014 JusonexThat's a problem, if the client didn't install it.. it won't work? Because I can't make every member in my community install it ._. The builds provided are for testing purposes only. Jusonex stated above that the Awesomium branch will eventually be merged to the trunk and it will be part of MTA, once it is stable.
SkittlesAreFalling Posted August 30, 2014 Posted August 30, 2014 I can't connect: http://prntscr.com/4httos says I need to update but 'There is no available updates.' Fixed it, set: 1 to: 0
Atton Posted August 31, 2014 Posted August 31, 2014 A black list is worthless and I would love to see this feature.
Kurt_Sobolev Posted September 19, 2014 Posted September 19, 2014 Hello! Throw off me please modes Awesomium MTA ((not poluchaetsya I do it from the code
Jusonex Posted September 23, 2014 Author Posted September 23, 2014 (edited) Switching to CEF is almost done now. You can download new installers here: https://jusonex.net/public/mta/cef/ There are a few Lua API changes, but I'll document them soon on https://wiki.multitheftauto.com/wiki/User:Jusonex or separate wiki pages. In case you find any issues or you are lacking any feature, feel free to write me a PM or contact me via IRC (#mta.cef) Edited January 14, 2015 by Guest
campiotti Posted January 14, 2015 Posted January 14, 2015 Hi, anyone knows that staying this project? I will upgrade to the latest version of mta sa ? that the current does not work.
Castillo Posted January 14, 2015 Posted January 14, 2015 CEF is not yet implemented to the current release.
campiotti Posted January 17, 2015 Posted January 17, 2015 there is a possibility that is implemented in 1.5?
Jusonex Posted January 17, 2015 Author Posted January 17, 2015 1.5. The 1.4.1 RC build was released yesterday.
Castillo Posted January 17, 2015 Posted January 17, 2015 Is there any release date set for 1.5? I believe not, but it's worth to ask
.:HyPeX:. Posted January 18, 2015 Posted January 18, 2015 Is there any release date set for 1.5? I believe not, but it's worth to ask If there is, i would certainly start working in prototypes to be inbetween the first ones to have an ingame browser
Jusonex Posted February 4, 2015 Author Posted February 4, 2015 It is. I merged CEF into the trunk (1.5) (https://code.google.com/p/mtasa-blue/so ... ail?r=7063) yesterday. The (light) nightly installer from https://nightly.multitheftauto.com/ is already containing CEF (even though the required data files are missing yet). There will be a news post soon which will describe the status further (and how you can help).
neves768 Posted February 4, 2015 Posted February 4, 2015 "The (light) nightly installer from https://nightly.multitheftauto.com/ is already containing CEF (even though the required data files are missing yet)." - Jusonex Work without the missing files?
campiotti Posted February 5, 2015 Posted February 5, 2015 It is. I merged CEF into the trunk (1.5) (https://code.google.com/p/mtasa-blue/so ... ail?r=7063) yesterday. The (light) nightly installer from https://nightly.multitheftauto.com/ is already containing CEF (even though the required data files are missing yet). There will be a news post soon which will describe the status further (and how you can help). Great, there are an estimated launch time?
3B00DG4MER Posted February 5, 2015 Posted February 5, 2015 I installed 1.5 But How to start browser or is that any functions or something like dat ?
Jusonex Posted February 5, 2015 Author Posted February 5, 2015 Take a look at: https://github.com/Jusonex/mtasa_cef_tools (there are a few examples). Documentation: https://wiki.multitheftauto.com/wiki/Te ... _functions https://wiki.multitheftauto.com/wiki/Te ... CEF_events Great, there are an estimated launch time? As soon as it is considered stable. There is currently only 1 major issue on my todo list, but there are probably a few more, so the more bugs you find the faster we are able to release 1.5. Download: https://nightly.multitheftauto.com/mtasa-1.5-full ... 150205.exe
Quivak Posted February 6, 2015 Posted February 6, 2015 It is fabulous who still lack even fix some errors and images facebook page as the implementation is great my respects Josonex !
Jusonex Posted February 6, 2015 Author Posted February 6, 2015 If some images are not displayed, they are probably blocked (because they are hosted on another domain). You can show blocked websites as follows (execute as admin): /debugscript 3 start runcode crun setDevelopmemtMode(true)
Quivak Posted February 6, 2015 Posted February 6, 2015 If some images are not displayed, they are probably blocked (because they are hosted on another domain).You can show blocked websites as follows (execute as admin): /debugscript 3 start runcode crun setDevelopmemtMode(true) thanks for the reply , is there any way to use it as a web browser? example look for something in google and press a link that is brought to the site?
Castillo Posted February 12, 2015 Posted February 12, 2015 I was wondering, is it somehow possible to make a function/argument to force the browser to act like if it was being used in a mobile device? such as a phone, it could help with creating youtube, etc on a small interface ( such as a phone script ).
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