'LinKin Posted April 4, 2014 Share Posted April 4, 2014 Hello, I was wondering if there's a way to put an image or a text on the screen while the player is downloading. Instead of the blackscreen, also, is it possible to give a resource a priority? So that it starts before other resources. Thanks. Link to comment
.:HyPeX:. Posted April 4, 2014 Share Posted April 4, 2014 As far as ik, you cant, since all the resources will try to be loaded upon join, you can just make a small resource for start, and then just make a huge loadstring with other files... Just giving some ideas... Anyways, this will be easier at 1.4 with downloadFile. Link to comment
kevenvz Posted April 4, 2014 Share Posted April 4, 2014 I thought textCreateDisplay could do this, just make the text when the player joins(onPlayerJoin) and then Trigger a server event when the onClientResourceStart event runs. Link to comment
'LinKin Posted April 4, 2014 Author Share Posted April 4, 2014 I've seen somewhere that when a player is downloading the resources etc.. There's a blackscreen with a text on it. Saying Please wait .. Link to comment
arezu Posted April 4, 2014 Share Posted April 4, 2014 I've seen somewhere that when a player is downloading the resources etc.. There's a blackscreen with a text on it. Saying Please wait .. The guy above you wrote the solution.. Link to comment
Arnold-1 Posted April 4, 2014 Share Posted April 4, 2014 function wait ( ) waiting = textCreateDisplay() textDisplayAddObserver ( waiting, source ) local waitText = textCreateTextItem ( "Please Wait", 0.5, 0.5 ) textDisplayAddText (waiting, source ) end addEventHandler("onPlayerJoin",root,wait) function unwait () textDestroyDisplay(waiting) end addEvent("onUnwait",true) addEventHandler("onUnwait",root,unwait) --client destroy = true addEventHandler("onClientResourceStart",root, function () if destroy then triggerServerEvent("onUnwait",localPlayer) destroy = false end i think this must work. Link to comment
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