'LinKin Posted April 4, 2014 Posted April 4, 2014 Hello, I was wondering if there's a way to put an image or a text on the screen while the player is downloading. Instead of the blackscreen, also, is it possible to give a resource a priority? So that it starts before other resources. Thanks.
.:HyPeX:. Posted April 4, 2014 Posted April 4, 2014 As far as ik, you cant, since all the resources will try to be loaded upon join, you can just make a small resource for start, and then just make a huge loadstring with other files... Just giving some ideas... Anyways, this will be easier at 1.4 with downloadFile.
kevenvz Posted April 4, 2014 Posted April 4, 2014 I thought textCreateDisplay could do this, just make the text when the player joins(onPlayerJoin) and then Trigger a server event when the onClientResourceStart event runs.
'LinKin Posted April 4, 2014 Author Posted April 4, 2014 I've seen somewhere that when a player is downloading the resources etc.. There's a blackscreen with a text on it. Saying Please wait ..
arezu Posted April 4, 2014 Posted April 4, 2014 I've seen somewhere that when a player is downloading the resources etc.. There's a blackscreen with a text on it. Saying Please wait .. The guy above you wrote the solution..
Arnold-1 Posted April 4, 2014 Posted April 4, 2014 function wait ( ) waiting = textCreateDisplay() textDisplayAddObserver ( waiting, source ) local waitText = textCreateTextItem ( "Please Wait", 0.5, 0.5 ) textDisplayAddText (waiting, source ) end addEventHandler("onPlayerJoin",root,wait) function unwait () textDestroyDisplay(waiting) end addEvent("onUnwait",true) addEventHandler("onUnwait",root,unwait) --client destroy = true addEventHandler("onClientResourceStart",root, function () if destroy then triggerServerEvent("onUnwait",localPlayer) destroy = false end i think this must work.
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