Iwasawa Posted March 23, 2014 Share Posted March 23, 2014 Hi, i wanted to try some rigging for model in gta-sa. My first step was just open a working GTA ped model and then save it, to try if it even works. Well, it does not. If i do a simple open-export-open the exported model rotation is different from the original. Basically i cant even export a character normally from max. Is there a solution? "The game does not crash, basically the problem is the character bones are not working correctly. I see a "monster" ingame, every part of the body moves in the wrong direction. Link to comment
Noki Posted March 28, 2014 Share Posted March 28, 2014 KAMS scripts are optimized for 2009/2010. Probably why 2014 doesn't work too good. I'll look into this. Link to comment
manve1 Posted April 16, 2014 Share Posted April 16, 2014 I use 2014 3Ds Max, KAMS scripts work fine. Link to comment
Woovie Posted April 16, 2014 Share Posted April 16, 2014 2012 works fine with Kam's. PEBKAC. Link to comment
Einheit-101 Posted February 12, 2017 Share Posted February 12, 2017 Sorry for the necropost, but since i cannot find a 2012 3DS max or something else i want to ask if there has been found a solution to Autofails FailDS max 2014 rigging export bug. Pretty sad that i cannot rig any skin in 2017 tbh, just because Autodesk cannot develop any decent software since 1917. Link to comment
Captain Cody Posted February 12, 2017 Share Posted February 12, 2017 4 hours ago, Einheit-101 said: Sorry for the necropost, but since i cannot find a 2012 3DS max or something else i want to ask if there has been found a solution to Autofails FailDS max 2014 rigging export bug. Pretty sad that i cannot rig any skin in 2017 tbh, just because Autodesk cannot develop any decent software since 1917. I can edit skins in max 2017, works just fine for me. Link to comment
Einheit-101 Posted February 12, 2017 Share Posted February 12, 2017 I talked about the year 2017, not 3ds 2017, i use 2014 and now i found a copy of 2010 somewhere. I may try 2017 then (you use KAMs Max scripts?), maybe its not as broken as 2014. Link to comment
Captain Cody Posted February 13, 2017 Share Posted February 13, 2017 Ah, and yeah Kams scripts work perfecto in 3ds max 17' Link to comment
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