t3wz Posted January 21, 2014 Share Posted January 21, 2014 (edited) . Edited October 7, 2014 by Guest Link to comment
Bonsai Posted January 21, 2014 Share Posted January 21, 2014 https://wiki.multitheftauto.com/wiki/OutputChatBox Required Arguments text: The text string that you wish to send to the chat window. If more than 128 characters it will not be showed in chat. Optional Arguments NOTE: When using optional arguments, you must supply all arguments before the one you wish to use. For more information on optional arguments, see Optional Arguments. visibleTo: This specifies who the chat is visible to. Any players in this element will see the chat message. See visibility. r: The amount of red in the color of the text. Default value is 231. g: The amount of green in the color of the text. Default value is 217. b: The amount of blue in the color of the text. Default value is 176. [b]colorCoded: A boolean value determining whether or not '#RRGGBB' tags should be used.[/b] Link to comment
Controlled Posted January 21, 2014 Share Posted January 21, 2014 Exactly what he said. outputChatBox("#00ff00Player Has been muted by #ff0000Admin", getRootElement(), 255, 255, 255, true) Notice the "True" on the end. That enables the Color Codes Link to comment
t3wz Posted January 21, 2014 Author Share Posted January 21, 2014 Exactly what he said. outputChatBox("#00ff00Player Has been muted by #ff0000Admin", getRootElement(), 255, 255, 255, true) Notice the "True" on the end. That enables the Color Codes no no Those messages: $player has been banned$by_admin_4all. $data2 ADMIN: $admin has banned $player $data $data2 $player has been kicked$by_admin_4all. ADMIN: $admin has kicked $player $data $player has been muted$by_admin_4all. $data2 ADMIN: $admin has muted $player $data $data2 $player has been unmuted$by_admin_4all. ADMIN: $admin has unmuted $player $player has been frozen$by_admin_4all. You have been frozen$by_admin_4plr. ADMIN: $admin has frozen $player $player has been unfrozen$by_admin_4all. You have been unfrozen$by_admin_4plr. ADMIN: $admin has unfrozen $player $player has been slapped$by_admin_4all. ($data HP) ADMIN: $admin has slapped $player ($data HP) You have shouted at $player $player's health has been changed to $data Your health has been changed to $data$by_admin_4plr. ADMIN: $admin has changed $player's health to $data $player's armour has been changed to $data Your armour has been changed to $data$by_admin_4plr. ADMIN: $admin has changed $player's armour to $data $player's money has been set to $data Your money has been set to $data$by_admin_4plr. ADMIN: $admin has set $player's money to $data $player's skin has been changed to $data Your skin has been changed to $data$by_admin_4plr. ADMIN: $admin has changed $player's skin to $data $player has been moved to the $data team. You have been moved to the $data team$by_admin_4plr. ADMIN: $admin has moved $player to the $data team Set '$data' to '$data2' ADMIN: Set '$data' to '$data2' by $admin ............................. In resources\[admin]\conf\messages.xml Link to comment
Sasu Posted January 21, 2014 Share Posted January 21, 2014 Go to [admin]/server/admin_server.lua and try to replace line 527 this: if ( node["all"] ) then outputChatBox ( aStripString ( node["all"] ), _root, r, g, b ) end to this one: if ( node["all"] ) then outputChatBox ( aStripString ( node["all"] ), _root, r, g, b, true ) end Link to comment
t3wz Posted January 21, 2014 Author Share Posted January 21, 2014 (edited) . Edited October 7, 2014 by Guest Link to comment
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