[MNK]MiNdLeSs Posted March 24, 2004 Posted March 24, 2004 how about the client has its own handling.cfg and deafult.ide? built in.. so people can't speed hack or make flying cars. I think it would be great, but its probably easier said than done -orion
Dgtadude Posted March 24, 2004 Posted March 24, 2004 OR . they host these "important" files such as the handling and deafult.ide on their website . and everytime you play your pc altomaticly downloads theses files (quick 4 sec downloads) and plays with it . then after your done . their deleted aultomaticly . And i know that many people will think this is wrong and will waste brandwitdh . but these too files only give 45kb . And i also know that is like thousands of people that play mta download this it will become like 2 gigs . but these files are so small they can be hosted on free servers with unlimited brandwitdh . This is just an idea tho Steam ID: Linkage CSS/HL2DM XBL TAG: Linkage155 (please identify yourself) -=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=- (last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)
vass69 Posted March 24, 2004 Posted March 24, 2004 this has been suggested many times before... tantsusaali astun ja naudin seda biiti, ilusad naised versus hunnik tselluliiti
=DA=Blunted Posted March 27, 2004 Posted March 27, 2004 combine this with my CRC checking idea and I think we'd have a secure situation since my CRC check idea would prevent them from moding the default.ide and handling.cfg - If Liberty City survivor was real it'd be MTA
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