Halfmillz Posted August 5, 2013 Posted August 5, 2013 I want to create custom objects but don't want to replace in game objects. how to know the unused objects ids? or anyone have the list of unused object id?
xXMADEXx Posted August 5, 2013 Posted August 5, 2013 All the objects are used somewhere in the game... The Ultimate Lua Tutorial! | MTA PHP SDK
Ab-47 Posted August 5, 2013 Posted August 5, 2013 Afaik, you could use map editor to find the list of all object ID's with the ability to place/move/re-size/delete etc. That might help you. And now Aurora is back again, pm for more info. Ex. Lead dev & L6 Staff at AUR, NGC, MTA RP & SAA. Ex. Developer at Community of Social Gamers - CSG Ex Founder of International Gaming Community - IGC and Union of Individual Players- UIP Ab-47
50p Posted August 5, 2013 Posted August 5, 2013 @Halfmillz, You cannot used unused model IDs. As far as I know, engine functions will fail when you try to "replace" the model ID that is unused/invalid. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
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