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Car shop problem


Lucario

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Hi, im making a full car shop for the community and my server, but i have problems, when i start the resource, the 2 guis appears in 1 time, and have a little bugs with the buttons i think, anyone can help me plz, or fix the start resource bug, code:

Server side

carShopMarker = createMarker (2133.59,-1149.29, 23.3, "cylinder", 3, 255, 255, 0, 127) 
carShopMarker2 = createMarker (562, -1270, 16, "cylinder", 2, 255, 255, 0, 127) 
carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,255,0,127) 
carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,255,0,127) 
carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,255,0,127) 
createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) 
  
addEvent ("watchGUI", true) 
function markerHit (hitPlayer, matchingDimension) 
  if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then 
    triggerClientEvent ("watchGUI", hitPlayer) 
  end 
end 
addEventHandler ("onMarkerHit", getRootElement(), markerHit) 
  
addEvent ("carShopBuy", true) 
addEventHandler ("carShopBuy", getRootElement(),  
function(id, cost, name) 
  if (getPlayerMoney (source) >= tonumber(cost)) then 
    outputChatBox ("Has comprado un " .. name, source, 0, 255, 0, false) 
    outputChatBox ("Precio: " .. cost, source, 0, 255, 0, false) 
    takePlayerMoney (source, tonumber (cost)) 
    setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) 
    setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) 
    setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) 
  else 
    outputChatBox ("No tienes suficiente dinero para comprar un" .. name, source, 255, 0, 0, false) 
  end 
end) 
  
  
addEvent ("carTeletransport", true) 
addEvent ("carSell", true) 
  
  
function carSpawn () 
  if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then 
    if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then 
      setElementVelocity (getElementData (source, "hisCar"), 0,0,0) 
      setElementPosition (getElementData (source, "hisCar"), 1631.3790283203,-1094.9102783203,23.90625) 
      outputChatBox ("El vehiculo ha sido teletransportado con exito.", source, 0, 255, 0) 
    elseif not (getElementData (source, "hisCar")) then 
      local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") 
      if (accountData) then 
        vehicleID = getAccountData (getPlayerAccount (source), "funmodev2-car") 
        x,y,z = getElementPosition (source) 
        vehicle = createVehicle (carID, x +2, y, z +1) 
        setElementID (vehicle, getAccountName (getPlayerAccount(source))) 
        setElementData (source, "hisCar", vehicle) 
        outputChatBox ("El vehiculo ha sido teletransportado con exito.", source, 255, 0, 0) 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then 
          local upgrades = nil 
          local upgrades = {} 
          local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") 
          for i,v in ipairs (upgrades) do 
            addVehicleUpgrade (vehicle, v) 
          end 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then 
          local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") 
          setVehiclePaintjob (vehicle, paintjob) 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then 
          local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") 
          local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") 
          setVehicleColor (vehicle, c1,c2,0,0) 
        end 
      else 
        outputChatBox ("No tienes ningun vehiculo.", source, 255, 0, 0) 
      end 
    else 
      outputChatBox ("Ya estas en un vehiculo!", source, 255, 0, 0) 
    end 
end 
end 
addEventHandler ("carSpawn", getRootElement(), carSpawn) 
  
function carDestroy (cost)  
  if  not (isGuestAccount (getPlayerAccount (source))) then 
    if (isPedInVehicle (source)) then 
      if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then 
      local sell = getPlayerAccount (source), "hisCar", tonumber(cost) 
        givePlayerMoney (sell (source, "hisCar")) 
        destroyElement (getPedOccupiedVehicle (source)) 
        removeElementData (source, "hisCar") 
        outputChatBox ("Vehiculo vendido, te han sido devueltos " ..cost, source, 0, 255, 0) 
      else 
        outputChatBox ("Este no es tu vehiculo!", source, 255, 0, 0) 
      end 
    elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then 
      car=getElementData(source, "hisCar") 
      cancelEvent() 
      outputchatbox ("Este carro es gratis y no se puede vender", source, 255, 0, 0) 
    end 
  end 
end 
addEventHandler ("carSell", getRootElement(), carDestroy) 
  
function lightsSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if (getVehicleOverrideLights(veh) ~= 2) then 
      setVehicleOverrideLights(veh, 2) 
      outputChatBox ("Las luces del vehiculo han sido encendidas.", source, 0, 0, 255) 
    elseif (getVehicleOverrideLights(veh) ~= 1) then 
      setVehicleOverrideLights(veh, 1) 
      outputChatBox ("Las luces del vehiculo han sido apagadas.", source, 0, 0, 255) 
    end 
  else 
    outputChatBox ("No estas en un vehiculo!", source, 255, 0, 0) 
  end 
end 
addEvent("lightsCar",true) 
addEventHandler("lightsCar",getRootElement(),lightsSwitch) 
  
function lockSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if not (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, true) 
      setVehicleDoorsUndamageable (veh, true) 
      setVehicleDoorState (veh, 0, 0) 
      setVehicleDoorState (veh, 1, 0) 
      setVehicleDoorState (veh, 2, 0) 
      setVehicleDoorState (veh, 3, 0)  
      outputChatBox ("El vehiculo ha sido cerrado.", source, 255, 0, 0) 
    elseif (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, false) 
      setVehicleDoorsUndamageable (veh, false) 
      outputChatBox ("El vehiculo ha sido abierto.", source, 0, 255, 0) 
    end 
  else 
    outputChatBox ("No estas en un vehiculo!", source, 255, 0, 0) 
  end 
end 
addEvent("lockCar",true) 
addEventHandler("lockCar",getRootElement(),lockSwitch ) 
  
addEventHandler ("onVehicleStartEnter", getRootElement(),  
function(player, seat, jacked, door) 
  if (isVehicleLocked (source) == true) then 
    local mannetjeNaam = getAccountName (getPlayerAccount (player)) 
    local autoNaam = getElementID (source) 
    if (mannetjeNaam == autoNaam) then 
      setVehicleLocked (source, false) 
      outputChatBox ("El vehiculo ha sido abierto!", player, 255, 0, 0, false) 
    end 
  end 
end) 
  
  
addEventHandler ("onVehicleExplode", getRootElement(),  
function() 
  local theOwner = getAccountName (getPlayerAccount(getPlayerFromName (getElementID (source)))) 
  if (theOwner) then 
    removeElementData (theOwner, "hisCar") 
  end 
end) 
  
addEventHandler ("onPlayerQuit", getRootElement(),  
function(quitType, reason, responsibleElement) 
  if (getElementData (source, "hisCar")) then 
    blowVehicle (getElementData (source, "hisCar")) 
    removeElementData (source, "hisCar") 
  end 
end) 
  
addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), 
    function () 
        for i,v in ipairs (getElementsByType ("player")) do 
            if (getElementData (v, "hisCar")) then 
                setElementHealth (getElementData (v, "hisCar"), 0) 
                removeElementData (v, "hisCar") 
            end 
        end 
    end 
) 
  
function destroyOnExplode () 
    setTimer (destroyElement, 2500, 1, source) 
end 
addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) 

Client side:

local lp = getLocalPlayer() 
  
GUIEditor = { 
    label = {}, 
    button = {}, 
    window = {}, 
    gridlist = {}, 
    memo = {} 
} 
  
        shopwindows = guiCreateWindow(352, 156, 510, 519, "Tienda de autos por MultiKiller", false) 
        guiWindowSetMovable(shopwindows, false) 
        guiWindowSetSizable(shopwindows, false) 
  
        shopgrid = guiCreateGridList(9, 21, 288, 390, false, shopwindows) 
        guiGridListAddColumn(shopgrid, "Autos", 0.4) 
        guiGridListAddColumn(shopgrid, "Precios", 0.4) 
        guiGridListSetItemText(shopgrid, 0, 1, "Virgo", false, false) 
        guiGridListSetItemText(shopgrid, 0, 2, "20000$", false, false) 
        guiGridListSetItemText(shopgrid, 1, 1, "Uranus", false, false) 
        guiGridListSetItemText(shopgrid, 1, 2, "27000$", false, false) 
        guiGridListSetItemText(shopgrid, 2, 1, "Turismo", false, false) 
        guiGridListSetItemText(shopgrid, 2, 2, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, 3, 1, "Super GT", false, false) 
        guiGridListSetItemText(shopgrid, 3, 2, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, 4, 1, "Sultan", false, false) 
        guiGridListSetItemText(shopgrid, 4, 2, "40000$", false, false) 
        guiGridListSetItemText(shopgrid, 5, 1, "Euros", false, false) 
        guiGridListSetItemText(shopgrid, 5, 2, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, 6, 1, "Romero", false, false) 
        guiGridListSetItemText(shopgrid, 6, 2, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, 7, 1, "Regina", false, false) 
        guiGridListSetItemText(shopgrid, 7, 2, "28000$", false, false) 
        guiGridListSetItemText(shopgrid, 8, 1, "Rancher", false, false) 
        guiGridListSetItemText(shopgrid, 8, 2, "20000$", false, false) 
        guiGridListSetItemText(shopgrid, 9, 1, "Primo", false, false) 
        guiGridListSetItemText(shopgrid, 9, 2, "23500$", false, false) 
        guiGridListSetItemText(shopgrid, 10, 1, "Mr.Whooper", false, false) 
        guiGridListSetItemText(shopgrid, 10, 2, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, 11, 1, "Kart", false, false) 
        guiGridListSetItemText(shopgrid, 11, 2, "18000$", false, false) 
        guiGridListSetItemText(shopgrid, 12, 1, "Jester", false, false) 
        guiGridListSetItemText(shopgrid, 12, 2, "24000$", false, false) 
        guiGridListSetItemText(shopgrid, 13, 1, "Infernus", false, false) 
        guiGridListSetItemText(shopgrid, 13, 2, "40000$", false, false) 
        guiGridListSetItemText(shopgrid, 14, 1, "Hotdog", false, false) 
        guiGridListSetItemText(shopgrid, 14, 2, "23000$", false, false) 
        guiGridListSetItemText(shopgrid, 15, 1, "Harvester", false, false) 
        guiGridListSetItemText(shopgrid, 15, 2, "29000$", false, false) 
        guiGridListSetItemText(shopgrid, 16, 1, "Emperor", false, false) 
        guiGridListSetItemText(shopgrid, 16, 2, "24000$", false, false) 
        guiGridListSetItemText(shopgrid, 17, 1, "Elegy", false, false) 
        guiGridListSetItemText(shopgrid, 17, 2, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, 18, 1, "Elegant", false, false) 
        guiGridListSetItemText(shopgrid, 18, 2, "26000$", false, false) 
        guiGridListSetItemText(shopgrid, 19, 1, "Comet", false, false) 
        guiGridListSetItemText(shopgrid, 19, 2, "29000$", false, false) 
        guiGridListSetItemText(shopgrid, 20, 1, "Cheetah", false, false) 
        guiGridListSetItemText(shopgrid, 20, 2, "35000$", false, false) 
        guiGridListSetItemText(shopgrid, 21, 1, "Caddy", false, false) 
        guiGridListSetItemText(shopgrid, 21, 2, "19000$", false, false) 
        guiGridListSetItemText(shopgrid, 22, 1, "Bullet", false, false) 
        guiGridListSetItemText(shopgrid, 22, 2, "42000$", false, false) 
        guiGridListSetItemText(shopgrid, 23, 1, "Buffalo", false, false) 
        guiGridListSetItemText(shopgrid, 23, 2, "37000$", false, false) 
        guiGridListSetItemText(shopgrid, 24, 1, "Bravura", false, false) 
        guiGridListSetItemText(shopgrid, 24, 2, "27500$", false, false) 
        guiGridListSetItemText(shopgrid, 25, 1, "Blade", false, false) 
        guiGridListSetItemText(shopgrid, 25, 2, "28500$", false, false) 
        guiGridListSetItemText(shopgrid, 26, 1, "Banshee", false, false) 
        guiGridListSetItemText(shopgrid, 26, 2, "45000$", false, false) 
        guiGridListSetItemText(shopgrid, 27, 1, "Bandito", false, false) 
        guiGridListSetItemText(shopgrid, 27, 2, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, 28, 1, "Admiral", false, false) 
        guiGridListSetItemText(shopgrid, 28, 2, "23000$", false, false) 
        GUIEditor.memo[1] = guiCreateMemo(0, 390, 40, 47, "", false, shopgrid) 
        GUIEditor.memo[2] = guiCreateMemo(10, 505, 20, 0, "", false, shopwindows) 
        GUIEditor.memo[3] = guiCreateMemo(10, 417, 277, 88, "Sistema de tienda de autos profesional, \nelige el auto comprarlo y apreta F2\npuedes comprar mas de 2 autos\npuedes cerrarlo, teleportarlo al punto de reparo, etc", false, shopwindows) 
        guiMemoSetReadOnly(GUIEditor.memo[3], true) 
        buy = guiCreateButton(326, 28, 153, 90, "Comprar", false, shopwindows) 
        guiSetFont(buy, "sa-header") 
        GUIEditor.label[1] = guiCreateLabel(313, 444, 187, 51, "Por MultiKiller con Ayuda de \nTigreBlanco\nSaludos de Juramento Server", false, shopwindows) 
        guiSetFont(GUIEditor.label[1], "clear-normal") 
        guiLabelSetColor(GUIEditor.label[1], 17, 255, 0) 
         
        addEvent ("watchGUI", true) 
        function watchGUI () 
  if (getLocalPlayer() == source) then 
    guiSetVisible (shopgrid, true) 
    showCursor (true) 
  end 
end 
addEventHandler ("watchGUI", getRootElement(), watchGUI)             
  
function onClientClick (button, state, absoluteX, absoluteYe) 
  if (source == buy) then guiSetVisible (shopwindows, false) showCursor (false) 
    if (guiGridListGetSelectedItem (shopwindows)) then 
      local vehicleName = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 1) 
      local vehicleID = getVehicleModelFromName (vehicleName) 
      local vehicleCost = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 2) 
      triggerServerEvent ("carShopBuy", getLocalPlayer(), vehicleID, vehicleCost, vehicleName) 
    end 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClientClick) 
     
        carwindows = guiCreateWindow(398, 193, 463, 396, "Panel de Carro Por MultiKiller", false) 
        guiWindowSetSizable(carwindows, false) 
  
        cargridlist = guiCreateGridList(10, 28, 139, 358, false, carwindows) 
        carcolumn = guiGridListAddColumn(cargridlist, "Autos", 0.9) 
        carrow = guiGridListAddRow(cargridlist) 
        teletransport = guiCreateButton(166, 28, 130, 97, "Teletransportar", false, carwindows) 
        guiSetFont(teletransport, "default-bold-small") 
        guiSetProperty(teletransport, "NormalTextColour", "C8FFFFFF") 
        sell = guiCreateButton(310, 28, 129, 97, "Vender", false, carwindows) 
        guiSetFont(sell, "default-bold-small") 
        guiSetProperty(sell, "NormalTextColour", "C8FFFFFF") 
        lock = guiCreateButton(168, 265, 130, 110, "Cerrar", false, carwindows) 
        guiSetFont(lock, "default-bold-small") 
        guiSetProperty(lock, "NormalTextColour", "C8FFFFFF") 
        lights = guiCreateButton(310, 265, 129, 110, "Luces ON/OFF", false, carwindows) 
        guiSetFont(lights, "default-bold-small") 
        guiSetProperty(lights, "NormalTextColour", "C8FFFFFF") 
        watch = guiCreateButton(168, 140, 128, 105, "Observar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF") 
        mark = guiCreateButton(310, 139, 129, 106, "Marcar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF")   
         
        function resourceStart () 
  bindKey ("F2", "down", carPanel) 
end 
addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) 
  
        function carPanel () 
    panel = guiGetVisible (carwindows) 
    if (panel == true) then 
        guiSetVisible (carwindows, false) 
        showCursor (false) 
    end 
    if (panel == false) then 
        guiSetVisible (carwindows, true) 
        showCursor (true) 
    end 
end  
  
addEvent ("carTeletransport", true) 
addEvent ("carSell", true) 
  
function guiClick (button, state, absoluteX, absoluteY) 
  if (source == teletransport) then 
    triggerServerEvent ("carTeletransport", lp) 
  elseif (source == sell) then 
    triggerServerEvent ("carSell", lp) 
  elseif (source == watch) then 
    triggerServerEvent ("lookCar", lp)   
  elseif (source == lock) then 
    triggerServerEvent ("lockCar", lp)   
  elseif (source == lights) then 
    triggerServerEvent ("lightsCar", lp)         
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 
  
addEventHandler( "onClientGUIClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
               local v = getElementModel (vehiclename) 
                            vehicleBlips[v] = createBlipAttachedTo( v, 27, 1 ) 
                end 
    end 
    ) 
  
addEventHandler( "onClientGuiClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
            local vb = getElementModel (vehiclename) 
                destroyElement( vb[source] ) 
                vb[source] = nil 
            end 
        end 
        ) 
         
        function vehicleGridlist() 
    if ( eventName == "onClientPlayerJoin" ) then 
        guiGridListSetItemText ( cargridlist, guiGridListAddRow ( cargridlist ), carcolumn, getElementModel ( source ), false, false ) 
    elseif ( eventName == "onClientPlayerQuit" ) then 
        for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
            if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                elseif 
                ( eventName == "onClientGuiClick" ) then 
                triggerServerEvent ("carSell", source) 
                for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
                if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                addEventHandler ( "onClientPlayerJoin", root, vehicleGridList ) 
                addEventHandler ( "onClientPlayerQuit", root, vehicleGridList ) 
        end 
        end 

In the debugscript doesnt output messages

Be feel to edit now, when i fix it will be compiled :fadein:

Link to comment
function closePanel () 
    guiSetVisible(shopwindows,false) 
    showCursor(false) 
end 
addEvent("closePanel",true) 
addEventHandler("closePanel",getRootElement(),closePanel) 
addEventHandler("onClientGUIClick",closePanel,false) 

Something like that?

Link to comment
shopwindows = guiCreateWindow(352, 156, 510, 519, "Tienda de autos por MultiKiller", false) 
guiWindowSetMovable(shopwindows, false) 
guiWindowSetSizable(shopwindows, false) 
guiSetVisible ( shopwindows, false ) -- That's what I meant. 

Link to comment

Client side:

local lp = getLocalPlayer() 
  
GUIEditor = { 
    label = {}, 
    button = {}, 
    window = {}, 
    gridlist = {}, 
    memo = {} 
} 
  
        shopwindows = guiCreateWindow(352, 156, 510, 519, "Tienda de autos por MultiKiller", false) 
        guiWindowSetMovable(shopwindows, false) 
        guiWindowSetSizable(shopwindows, false) 
        guiSetVisible ( shopwindows, false ) 
  
        shopgrid = guiCreateGridList(9, 21, 288, 390, false, shopwindows) 
        carcolumn = guiGridListAddColumn(shopgrid, "Autos", 0.4) 
        pricecolumn = guiGridListAddColumn(shopgrid, "Precios", 0.4) 
        guiGridListSetItemText(carcolumn, 0, 1, "Virgo", false, false) 
        guiGridListSetItemText(pricecolumn, 0, 2, "20000$", false, false) 
        guiGridListSetItemText(carcolumn, 1, 1, "Uranus", false, false) 
        guiGridListSetItemText(pricecolumn, 1, 2, "27000$", false, false) 
        guiGridListSetItemText(carcolumn, 2, 1, "Turismo", false, false) 
        guiGridListSetItemText(pricecolumn, 2, 2, "25000$", false, false) 
        guiGridListSetItemText(carcolumn, 3, 1, "Super GT", false, false) 
        guiGridListSetItemText(pricecolumn, 3, 2, "30000$", false, false) 
        guiGridListSetItemText(carcolumn, 4, 1, "Sultan", false, false) 
        guiGridListSetItemText(pricecolumn, 4, 2, "40000$", false, false) 
        guiGridListSetItemText(carcolumn, 5, 1, "Euros", false, false) 
        guiGridListSetItemText(pricecolumn, 5, 2, "30000$", false, false) 
        guiGridListSetItemText(carcolumn, 6, 1, "Romero", false, false) 
        guiGridListSetItemText(pricecolumn, 6, 2, "30000$", false, false) 
        guiGridListSetItemText(carcolumn, 7, 1, "Regina", false, false) 
        guiGridListSetItemText(pricecolumn, 7, 2, "28000$", false, false) 
        guiGridListSetItemText(carcolumn, 8, 1, "Rancher", false, false) 
        guiGridListSetItemText(pricecolumn, 8, 2, "20000$", false, false) 
        guiGridListSetItemText(carcolumn, 9, 1, "Primo", false, false) 
        guiGridListSetItemText(pricecolumn, 9, 2, "23500$", false, false) 
        guiGridListSetItemText(carcolumn, 10, 1, "Mr.Whooper", false, false) 
        guiGridListSetItemText(pricecolumn, 10, 2, "25000$", false, false) 
        guiGridListSetItemText(carcolumn, 11, 1, "Kart", false, false) 
        guiGridListSetItemText(pricecolumn, 11, 2, "18000$", false, false) 
        guiGridListSetItemText(carcolumn, 12, 1, "Jester", false, false) 
        guiGridListSetItemText(pricecolumn, 12, 2, "24000$", false, false) 
        guiGridListSetItemText(carcolumn, 13, 1, "Infernus", false, false) 
        guiGridListSetItemText(pricecolumn, 13, 2, "40000$", false, false) 
        guiGridListSetItemText(carcolumn, 14, 1, "Hotdog", false, false) 
        guiGridListSetItemText(pricecolumn, 14, 2, "23000$", false, false) 
        guiGridListSetItemText(carcolumn, 15, 1, "Harvester", false, false) 
        guiGridListSetItemText(pricecolumn, 15, 2, "29000$", false, false) 
        guiGridListSetItemText(carcolumn, 16, 1, "Emperor", false, false) 
        guiGridListSetItemText(pricecolumn, 16, 2, "24000$", false, false) 
        guiGridListSetItemText(carcolumn, 17, 1, "Elegy", false, false) 
        guiGridListSetItemText(pricecolumn, 17, 2, "25000$", false, false) 
        guiGridListSetItemText(carcolumn, 18, 1, "Elegant", false, false) 
        guiGridListSetItemText(pricecolumn, 18, 2, "26000$", false, false) 
        guiGridListSetItemText(carcolumn, 19, 1, "Comet", false, false) 
        guiGridListSetItemText(pricecolumn, 19, 2, "29000$", false, false) 
        guiGridListSetItemText(carcolumn, 20, 1, "Cheetah", false, false) 
        guiGridListSetItemText(pricecolumn, 20, 2, "35000$", false, false) 
        guiGridListSetItemText(carcolumn, 21, 1, "Caddy", false, false) 
        guiGridListSetItemText(pricecolumn, 21, 2, "19000$", false, false) 
        guiGridListSetItemText(carcolumn, 22, 1, "Bullet", false, false) 
        guiGridListSetItemText(pricecolumn, 22, 2, "42000$", false, false) 
        guiGridListSetItemText(carcolumn, 23, 1, "Buffalo", false, false) 
        guiGridListSetItemText(pricecolumn, 23, 2, "37000$", false, false) 
        guiGridListSetItemText(carcolumn, 24, 1, "Bravura", false, false) 
        guiGridListSetItemText(pricecolumn, 24, 2, "27500$", false, false) 
        guiGridListSetItemText(carcolumn, 25, 1, "Blade", false, false) 
        guiGridListSetItemText(pricecolumn, 25, 2, "28500$", false, false) 
        guiGridListSetItemText(carcolumn, 26, 1, "Banshee", false, false) 
        guiGridListSetItemText(pricecolumn, 26, 2, "45000$", false, false) 
        guiGridListSetItemText(carcolumn, 27, 1, "Bandito", false, false) 
        guiGridListSetItemText(pricecolumn, 27, 2, "30000$", false, false) 
        guiGridListSetItemText(carcolumn, 28, 1, "Admiral", false, false) 
        guiGridListSetItemText(pricecolumn, 28, 2, "23000$", false, false) 
        GUIEditor.memo[1] = guiCreateMemo(0, 390, 40, 47, "", false, shopgrid) 
        GUIEditor.memo[2] = guiCreateMemo(10, 505, 20, 0, "", false, shopwindows) 
        GUIEditor.memo[3] = guiCreateMemo(10, 417, 277, 88, "Sistema de tienda de autos profesional, \nelige el auto comprarlo y apreta F2\npuedes comprar mas de 2 autos\npuedes cerrarlo, teleportarlo al punto de reparo, etc", false, shopwindows) 
        guiMemoSetReadOnly(GUIEditor.memo[3], true) 
        buy = guiCreateButton(326, 28, 153, 90, "Comprar", false, shopwindows) 
        guiSetFont(buy, "sa-header") 
        GUIEditor.label[1] = guiCreateLabel(313, 444, 187, 51, "Por MultiKiller con Ayuda de \nTigreBlanco\nSaludos de Juramento Server", false, shopwindows) 
        guiSetFont(GUIEditor.label[1], "clear-normal") 
        guiLabelSetColor(GUIEditor.label[1], 17, 255, 0) 
         
        addEvent ("watchGUI", true) 
        function watchGUI () 
  if (getLocalPlayer() == source) then 
    guiSetVisible (shopwindows, true) 
    showCursor (true) 
  end 
end 
addEventHandler ("watchGUI", getRootElement(), watchGUI)             
  
function onClientClick (button, state, absoluteX, absoluteYe) 
  if (source == buy) then guiSetVisible (shopwindows, false) showCursor (false) 
    if (guiGridListGetSelectedItem (shopwindows)) then 
      local vehicleName = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 1) 
      local vehicleID = getVehicleModelFromName (vehicleName) 
      local vehicleCost = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 2) 
      triggerServerEvent ("carShopBuy", getLocalPlayer(), vehicleID, vehicleCost, vehicleName) 
    end 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClientClick) 
     
        carwindows = guiCreateWindow(398, 193, 463, 396, "Panel de Carro Por MultiKiller", false) 
        guiWindowSetSizable(carwindows, false) 
        guiSetVisible ( carwindows, false ) 
  
        cargridlist = guiCreateGridList(10, 28, 139, 358, false, carwindows) 
        carcolumn = guiGridListAddColumn(cargridlist, "Autos", 0.9) 
        carrow = guiGridListAddRow(cargridlist) 
        teletransport = guiCreateButton(166, 28, 130, 97, "Teletransportar", false, carwindows) 
        guiSetFont(teletransport, "default-bold-small") 
        guiSetProperty(teletransport, "NormalTextColour", "C8FFFFFF") 
        sell = guiCreateButton(310, 28, 129, 97, "Vender", false, carwindows) 
        guiSetFont(sell, "default-bold-small") 
        guiSetProperty(sell, "NormalTextColour", "C8FFFFFF") 
        lock = guiCreateButton(168, 265, 130, 110, "Cerrar", false, carwindows) 
        guiSetFont(lock, "default-bold-small") 
        guiSetProperty(lock, "NormalTextColour", "C8FFFFFF") 
        lights = guiCreateButton(310, 265, 129, 110, "Luces ON/OFF", false, carwindows) 
        guiSetFont(lights, "default-bold-small") 
        guiSetProperty(lights, "NormalTextColour", "C8FFFFFF") 
        watch = guiCreateButton(168, 140, 128, 105, "Observar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF") 
        mark = guiCreateButton(310, 139, 129, 106, "Marcar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF")   
         
        function resourceStart () 
  bindKey ("F2", "down", carPanel) 
end 
addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) 
  
        function carPanel () 
    panel = guiGetVisible (carwindows) 
    if (panel == true) then 
        guiSetVisible (carwindows, false) 
        showCursor (false) 
    end 
    if (panel == false) then 
        guiSetVisible (carwindows, true) 
        showCursor (true) 
    end 
end  
  
addEvent ("carTeletransport", true) 
addEvent ("carSell", true) 
  
function guiClick (button, state, absoluteX, absoluteY) 
  if (source == teletransport) then 
    triggerServerEvent ("carTeletransport", lp) 
  elseif (source == sell) then 
    triggerServerEvent ("carSell", lp) 
  elseif (source == watch) then 
    triggerServerEvent ("lookCar", lp)   
  elseif (source == lock) then 
    triggerServerEvent ("lockCar", lp)   
  elseif (source == lights) then 
    triggerServerEvent ("lightsCar", lp)         
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 
  
addEventHandler( "onClientGUIClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
               local v = getElementModel (vehiclename) 
                            vehicleBlips[v] = createBlipAttachedTo( v, 27, 1 ) 
                end 
    end 
    ) 
  
addEventHandler( "onClientGuiClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
            local vb = getElementModel (vehiclename) 
                destroyElement( vb[source] ) 
                vb[source] = nil 
            end 
        end 
        ) 
         
        function vehicleGridlist() 
    if ( eventName == "onClientPlayerJoin" ) then 
        guiGridListSetItemText ( cargridlist, guiGridListAddRow ( cargridlist ), carcolumn, getElementModel ( source ), false, false ) 
    elseif ( eventName == "onClientPlayerQuit" ) then 
        for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
            if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                elseif 
                ( eventName == "onClientGuiClick" ) then 
                triggerServerEvent ("carSell", source) 
                for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
                if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                addEventHandler ( "onClientPlayerJoin", root, vehicleGridList ) 
                addEventHandler ( "onClientPlayerQuit", root, vehicleGridList ) 
        end 
        end 

Server side:

carShopMarker = createMarker (2133.59,-1149.29, 23.3, "cylinder", 3, 255, 255, 0, 127) 
carShopMarker2 = createMarker (562, -1270, 16, "cylinder", 2, 255, 255, 0, 127) 
carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,255,0,127) 
carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,255,0,127) 
carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,255,0,127) 
createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) 
  
addEvent ("watchGUI", true) 
function markerHit (hitPlayer, matchingDimension) 
  if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then 
    triggerClientEvent ("watchGUI", hitPlayer) 
  end 
end 
addEventHandler ("onMarkerHit", getRootElement(), markerHit) 
  
addEvent ("carShopBuy", true) 
addEventHandler ("carShopBuy", getRootElement(),  
function(id, cost, name) 
  if (getPlayerMoney (source) >= tonumber(cost)) then 
    outputChatBox ("Has comprado un " .. name, source, 0, 255, 0, false) 
    outputChatBox ("Precio: " .. cost, source, 0, 255, 0, false) 
    takePlayerMoney (source, tonumber (cost)) 
    setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) 
    setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) 
    setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) 
  else 
    outputChatBox ("No tienes suficiente dinero para comprar un" .. name, source, 255, 0, 0, false) 
  end 
end) 
  
  
addEvent ("carTeletransport", true) 
addEvent ("carSell", true) 
  
  
function carSpawn () 
  if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then 
    if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then 
      setElementVelocity (getElementData (source, "hisCar"), 0,0,0) 
      setElementPosition (getElementData (source, "hisCar"), 1631.3790283203,-1094.9102783203,23.90625) 
      outputChatBox ("El vehiculo ha sido teletransportado con exito.", source, 0, 255, 0) 
    elseif not (getElementData (source, "hisCar")) then 
      local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") 
      if (accountData) then 
        vehicleID = getAccountData (getPlayerAccount (source), "funmodev2-car") 
        x,y,z = getElementPosition (source) 
        vehicle = createVehicle (carID, x +2, y, z +1) 
        setElementID (vehicle, getAccountName (getPlayerAccount(source))) 
        setElementData (source, "hisCar", vehicle) 
        outputChatBox ("El vehiculo ha sido teletransportado con exito.", source, 255, 0, 0) 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then 
          local upgrades = nil 
          local upgrades = {} 
          local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") 
          for i,v in ipairs (upgrades) do 
            addVehicleUpgrade (vehicle, v) 
          end 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then 
          local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") 
          setVehiclePaintjob (vehicle, paintjob) 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then 
          local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") 
          local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") 
          setVehicleColor (vehicle, c1,c2,0,0) 
        end 
      else 
        outputChatBox ("No tienes ningun vehiculo.", source, 255, 0, 0) 
      end 
    else 
      outputChatBox ("Ya estas en un vehiculo!", source, 255, 0, 0) 
    end 
end 
end 
addEventHandler ("carSpawn", getRootElement(), carSpawn) 
  
function carDestroy (cost)  
  if  not (isGuestAccount (getPlayerAccount (source))) then 
    if (isPedInVehicle (source)) then 
      if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then 
      local sell = getPlayerAccount (source), "hisCar", tonumber(cost) 
        givePlayerMoney (sell (source, "hisCar")) 
        destroyElement (getPedOccupiedVehicle (source)) 
        removeElementData (source, "hisCar") 
        outputChatBox ("Vehiculo vendido, te han sido devueltos " ..cost, source, 0, 255, 0) 
      else 
        outputChatBox ("Este no es tu vehiculo!", source, 255, 0, 0) 
      end 
    elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then 
      car=getElementData(source, "hisCar") 
      cancelEvent() 
      outputchatbox ("Este carro es gratis y no se puede vender", source, 255, 0, 0) 
    end 
  end 
end 
addEventHandler ("carSell", getRootElement(), carDestroy) 
  
function lightsSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if (getVehicleOverrideLights(veh) ~= 2) then 
      setVehicleOverrideLights(veh, 2) 
      outputChatBox ("Las luces del vehiculo han sido encendidas.", source, 0, 0, 255) 
    elseif (getVehicleOverrideLights(veh) ~= 1) then 
      setVehicleOverrideLights(veh, 1) 
      outputChatBox ("Las luces del vehiculo han sido apagadas.", source, 0, 0, 255) 
    end 
  else 
    outputChatBox ("No estas en un vehiculo!", source, 255, 0, 0) 
  end 
end 
addEvent("lightsCar",true) 
addEventHandler("lightsCar",getRootElement(),lightsSwitch) 
  
function lockSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if not (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, true) 
      setVehicleDoorsUndamageable (veh, true) 
      setVehicleDoorState (veh, 0, 0) 
      setVehicleDoorState (veh, 1, 0) 
      setVehicleDoorState (veh, 2, 0) 
      setVehicleDoorState (veh, 3, 0)  
      outputChatBox ("El vehiculo ha sido cerrado.", source, 255, 0, 0) 
    elseif (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, false) 
      setVehicleDoorsUndamageable (veh, false) 
      outputChatBox ("El vehiculo ha sido abierto.", source, 0, 255, 0) 
    end 
  else 
    outputChatBox ("No estas en un vehiculo!", source, 255, 0, 0) 
  end 
end 
addEvent("lockCar",true) 
addEventHandler("lockCar",getRootElement(),lockSwitch ) 
  
addEventHandler ("onVehicleStartEnter", getRootElement(),  
function(player, seat, jacked, door) 
  if (isVehicleLocked (source) == true) then 
    local mannetjeNaam = getAccountName (getPlayerAccount (player)) 
    local autoNaam = getElementID (source) 
    if (mannetjeNaam == autoNaam) then 
      setVehicleLocked (source, false) 
      outputChatBox ("El vehiculo ha sido abierto!", player, 255, 0, 0, false) 
    end 
  end 
end) 
  
  
addEventHandler ("onVehicleExplode", getRootElement(),  
function() 
  local theOwner = getAccountName (getPlayerAccount(getPlayerFromName (getElementID (source)))) 
  if (theOwner) then 
    removeElementData (theOwner, "hisCar") 
  end 
end) 
  
addEventHandler ("onPlayerQuit", getRootElement(),  
function(quitType, reason, responsibleElement) 
  if (getElementData (source, "hisCar")) then 
    blowVehicle (getElementData (source, "hisCar")) 
    removeElementData (source, "hisCar") 
  end 
end) 
  
addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), 
    function () 
        for i,v in ipairs (getElementsByType ("player")) do 
            if (getElementData (v, "hisCar")) then 
                setElementHealth (getElementData (v, "hisCar"), 0) 
                removeElementData (v, "hisCar") 
            end 
        end 
    end 
) 
  
function destroyOnExplode () 
    setTimer (destroyElement, 2500, 1, source) 
end 
addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) 

I have changed and added pricecolumn and carcolumn, but the shop doesn't have the gridlist

Link to comment
local lp = getLocalPlayer() 
  
GUIEditor = { 
    label = {}, 
    button = {}, 
    window = {}, 
    gridlist = {}, 
    memo = {} 
} 
  
        shopwindows = guiCreateWindow(352, 156, 510, 519, "Tienda de autos por MultiKiller", false) 
        guiWindowSetMovable(shopwindows, false) 
        guiWindowSetSizable(shopwindows, false) 
        guiSetVisible ( shopwindows, false ) 
  
        shopgrid = guiCreateGridList(9, 21, 288, 390, false, shopwindows) 
        carcolumn = guiGridListAddColumn(shopgrid, "Autos", 0.4) 
        carprice = guiGridListAddColumn(shopgrid, "Precios", 0.4) 
        row = guiGridListAddRow (shopgrid) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Virgo", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "20000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Uranus", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "27000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Turismo", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Super GT", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Sultan", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "40000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Euros", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Romero", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Regina", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "28000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Rancher", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "20000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Primo", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "23500$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Mr.Whooper", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Kart", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "18000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Jester", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "24000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Infernus", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "40000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Hotdog", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "23000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Harvester", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "29000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Emperor", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "24000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Elegy", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "25000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Elegant", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "26000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Comet", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "29000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Cheetah", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "35000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Caddy", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "19000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Bullet", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "42000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Buffalo", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "37000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Bravura", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "27500$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Blade", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "28500$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Banshee", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "45000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Bandito", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "30000$", false, false) 
        guiGridListSetItemText(shopgrid, row, carcolumn, "Admiral", false, false) 
        guiGridListSetItemText(shopgrid, row, carprice, "23000$", false, false) 
        GUIEditor.memo[1] = guiCreateMemo(0, 390, 40, 47, "", false, shopgrid) 
        GUIEditor.memo[2] = guiCreateMemo(10, 505, 20, 0, "", false, shopwindows) 
        GUIEditor.memo[3] = guiCreateMemo(10, 417, 277, 88, "Sistema de tienda de autos profesional, \nelige el auto comprarlo y apreta F2\npuedes comprar mas de 2 autos\npuedes cerrarlo, teleportarlo al punto de reparo, etc", false, shopwindows) 
        guiMemoSetReadOnly(GUIEditor.memo[3], true) 
        buy = guiCreateButton(326, 28, 153, 90, "Comprar", false, shopwindows) 
        guiSetFont(buy, "sa-header") 
        GUIEditor.label[1] = guiCreateLabel(313, 444, 187, 51, "Por MultiKiller con Ayuda de \nTigreBlanco\nSaludos de Juramento Server", false, shopwindows) 
        guiSetFont(GUIEditor.label[1], "clear-normal") 
        guiLabelSetColor(GUIEditor.label[1], 17, 255, 0) 
         
        function watchGUI () 
  if (getLocalPlayer() == source) then 
    guiSetVisible (shopwindows, true) 
    showCursor (true) 
  end 
end 
addEvent ("watchGUI", true) 
addEventHandler ("watchGUI", getRootElement(), watchGUI)             
  
function onClientClick (button, state, absoluteX, absoluteYe) 
  if (source == buy) then guiSetVisible (shopwindows, false) showCursor (false) 
    if (guiGridListGetSelectedItem (shopwindows)) then 
      local vehicleName = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 1) 
      local vehicleID = getVehicleModelFromName (vehicleName) 
      local vehicleCost = guiGridListGetItemText (shopgrid, guiGridListGetSelectedItem (shopgrid), 2) 
      triggerServerEvent ("carShopBuy", getLocalPlayer(), vehicleID, vehicleCost, vehicleName) 
    end 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClientClick) 
     
        carwindows = guiCreateWindow(398, 193, 463, 396, "Panel de Carro Por MultiKiller", false) 
        guiWindowSetSizable(carwindows, false) 
        guiSetVisible ( carwindows, false ) 
  
        cargridlist = guiCreateGridList(10, 28, 139, 358, false, carwindows) 
        carcolumn = guiGridListAddColumn(cargridlist, "Autos", 0.9) 
        carrow = guiGridListAddRow(cargridlist) 
        teletransport = guiCreateButton(166, 28, 130, 97, "Teletransportar", false, carwindows) 
        guiSetFont(teletransport, "default-bold-small") 
        guiSetProperty(teletransport, "NormalTextColour", "C8FFFFFF") 
        sell = guiCreateButton(310, 28, 129, 97, "Vender", false, carwindows) 
        guiSetFont(sell, "default-bold-small") 
        guiSetProperty(sell, "NormalTextColour", "C8FFFFFF") 
        lock = guiCreateButton(168, 265, 130, 110, "Cerrar", false, carwindows) 
        guiSetFont(lock, "default-bold-small") 
        guiSetProperty(lock, "NormalTextColour", "C8FFFFFF") 
        lights = guiCreateButton(310, 265, 129, 110, "Luces ON/OFF", false, carwindows) 
        guiSetFont(lights, "default-bold-small") 
        guiSetProperty(lights, "NormalTextColour", "C8FFFFFF") 
        watch = guiCreateButton(168, 140, 128, 105, "Observar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF") 
        mark = guiCreateButton(310, 139, 129, 106, "Marcar", false, carwindows) 
        guiSetFont(watch, "default-bold-small") 
        guiSetProperty(watch, "NormalTextColour", "C8FFFFFF")   
         
        function resourceStart () 
  bindKey ("F2", "down", carPanel) 
end 
addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) 
  
        function carPanel () 
    panel = guiGetVisible (carwindows) 
    if (panel == true) then 
        guiSetVisible (carwindows, false) 
        showCursor (false) 
    end 
    if (panel == false) then 
        guiSetVisible (carwindows, true) 
        showCursor (true) 
    end 
end  
  
addEvent ("carTeletransport", true) 
addEvent ("carSell", true) 
  
function guiClick (button, state, absoluteX, absoluteY) 
  if (source == teletransport) then 
    triggerServerEvent ("carTeletransport", lp) 
  elseif (source == sell) then 
    triggerServerEvent ("carSell", lp) 
  elseif (source == watch) then 
    triggerServerEvent ("lookCar", lp)   
  elseif (source == lock) then 
    triggerServerEvent ("lockCar", lp)   
  elseif (source == lights) then 
    triggerServerEvent ("lightsCar", lp)         
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 
  
addEventHandler( "onClientGUIClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
               local v = getElementModel (vehiclename) 
                            vehicleBlips[v] = createBlipAttachedTo( v, 27, 1 ) 
                end 
    end 
    ) 
  
addEventHandler( "onClientGuiClick", getRootElement(), 
    function(vehiclename) 
        if (source == mark) then 
            local vb = getElementModel (vehiclename) 
                destroyElement( vb[source] ) 
                vb[source] = nil 
            end 
        end 
        ) 
         
        function vehicleGridlist() 
    if ( eventName == "onClientPlayerJoin" ) then 
        guiGridListSetItemText ( cargridlist, guiGridListAddRow ( cargridlist ), carcolumn, getElementModel ( source ), false, false ) 
    elseif ( eventName == "onClientPlayerQuit" ) then 
        for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
            if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                elseif 
                ( eventName == "onClientGuiClick" ) then 
                triggerServerEvent ("carSell", source) 
                for carrow = 0, guiGridListGetRowCount ( cargridlist ) do 
                if ( guiGridListGetItemText ( cargridlist, carrow, carcolumn ) == getElementModel ( source ) ) then 
                guiGridListRemoveRow ( cargridlist, carrow ) 
                end 
                end 
                addEventHandler ( "onClientPlayerJoin", root, vehicleGridList ) 
                addEventHandler ( "onClientPlayerQuit", root, vehicleGridList ) 
        end 
        end 

Now only can buy the admiral :?

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local cars = { 
{"Name", 1000}, 
{--again name, --again price } 
} 
  
for k,v in ipairs(cars) do 
local row = guiAddRow(shopgrid) 
guiGridListSetItemText(shopgrid, row, carcolumn, v[1], false, false) 
guiGridListSetItemText(shopgrid, row, carprice, v[2].."$", false, false) 
end 

I think sth like dat, but i can be wrong.

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