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idea:Mod editor with gui programing!!!


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My dream was always and it will stay the same to make a mod for Mta Sa and run it on my server or share it with the guys in mta sa however i had one big problem : THE KNOWLEDGE OF CODING USING LUA!!!

and every noob like my !!

so why don't we make coding in mtas sa simple and funny and interesting like make it visual programing

so no need to be artest in lua to make a mod !!!

like: you make your mod inside the mta sa client and test it and build it like the map editor!!!

like: adding all possible code and acts...etc and convert it to icons sample to work with it!!!

THe example : :idea:

8726623685_db59f1edeb_c.jpg

example by rinoandrey, on Flickr

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We are not Scratch. I will fucking stop spacking for the next 3 months if MTA integrates this into their system. A much more better reliant, less arrow based gui system. I'm working on my own external GUI editor that can export to MTASA, there's no need to implement that inside MTA.

Someone can create their own MTA IDE. No flowchart shit in here.

SORT OUT YOUR FONT SIZE!

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