Ransom Posted January 10, 2004 Posted January 10, 2004 (edited) Gamescripts seem to get ruined when they are in busy chat windows. Even if not they can be annoying if they are large. Perhaps a small area (no chat box background maybe) below the chat box can be used for them. Edited January 10, 2004 by Guest Offical B.L.A.S.T.A.ddict VCP - winners of the official MTA tournament (undefeated!) /smug
Si|ent Posted January 10, 2004 Posted January 10, 2004 eh? I have no idea what you mean. Explain The artist formerly known as [MTA]MrBump
Ransom Posted January 10, 2004 Author Posted January 10, 2004 (edited) Sorry that was kind of misleading. Heres what I mean: Or have the text taking up a two three lines at the very bottom of the screen. It may look a little bit more crowded but they sure as hell will work better. Whats also really annoying about the chat box is having the message taking up more than 1 line and coming unclear (example): team player 1 has k illed team player 2 pl ayer 1 wins the game Instead that could easily go across the whole screen on a small line. Not sure how outlandish this idea is, but just an idea. The reason not to have another colored box is so that space will become empty again if a game script is not on. Edited January 10, 2004 by Guest Offical B.L.A.S.T.A.ddict VCP - winners of the official MTA tournament (undefeated!) /smug
Kent747 Posted January 10, 2004 Posted January 10, 2004 the MTAMA addon functions through the admin console, as such, we cant really seperate them.... without seperating the admin text completely as well... don't worry though, we've got stuff in teh works Kent Simon's Amazing Cross Language Hello World Program!! #include #define print printf#define caller void main(){#define ref }caller ;print ("Hello World!\n");ref;
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