Moderators IIYAMA Posted March 29, 2013 Moderators Posted March 29, 2013 local groupSlots = call(getResourceFromName("SPY-vs-SPY"),"onWeaponInfoRequest") function onWeaponInfoRequest() return weaponsFromSet end I am doing something wrong? Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Moderators IIYAMA Posted March 29, 2013 Author Moderators Posted March 29, 2013 Somebody have any idea what can go wrong? ERROR [oude_server]\syncro_Server.lua:77: call: failed to call 'SPY-vs-SPY:onWeaponInfoRequest' Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
50p Posted March 29, 2013 Posted March 29, 2013 Make sure the function is exported. You can easily export functions from within MTA:SE by right-clicking the function name. It's also easy to call exported functions by loading exported functions list on the right and double clicking an exported function name. You can't call client-side exported function in a server-side script. Also, easier syntax to call exported functions is: groupSlots = exports[ "SPY-vs-SPY" ]:onWeaponInfoRequest( ); - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
Moderators IIYAMA Posted March 29, 2013 Author Moderators Posted March 29, 2013 Thank you very much ! I probably forgot to put the export in the mta Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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