Jaysds1 Posted March 26, 2013 Share Posted March 26, 2013 ok, A gamemode is basically one big resource that might include other resources. So, basically, you would need to take those out and include them in the meta.xml . Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 So you tell me to paste all meta.xcl files and make it one big meta.xcl file? Link to comment
ZL|LuCaS Posted March 27, 2013 Share Posted March 27, 2013 So you tell me to paste all meta.xcl files and make it one big meta.xcl file? meta.xcl ? is not meta.xml(.xml) Link to comment
Jaysds1 Posted March 27, 2013 Share Posted March 27, 2013 No, what I'm saying is: take out the folders and .zip files with meta.xml and make one meta.xml file for this game mode resource. Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 Ok, well I solved it thanks Another question: How can I enable voice-chat on my serveR? And does it make any lag? Link to comment
Castillo Posted March 27, 2013 Share Posted March 27, 2013 You can enable it on the mtaserver.conf. Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 Thanks, although I found out. Is there any possibility to enable something that you don't have to press Z to talk, I mean that its like a continuing voice, and not have to ''press-to-talk'' Link to comment
ZL|LuCaS Posted March 27, 2013 Share Posted March 27, 2013 Thanks, although I found out. Is there any possibility to enable something that you don't have to press Z to talk, I mean that its like a continuing voice, and not have to ''press-to-talk'' onClientResourceStart Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 lol, Lucas, that is not what I mean. I mean when I want to talk now with the voice thing, i need to press Z to talk each time I want to talk, but I was wondering if there is a script or anything so that I dont have to press Z to talk but just automaticly talk. [What I got now: Press Z to talk] [What I want: No need to press anything, you just are always enabled while talking] Link to comment
Jaysds1 Posted March 27, 2013 Share Posted March 27, 2013 Check this out: https://wiki.multitheftauto.com/wiki/Resource:Voice Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 I checked that already, but it doesnt say anything how to change ''Press Z to talk'' to ''No need to press anything to talk''. Link to comment
ZL|LuCaS Posted March 27, 2013 Share Posted March 27, 2013 lol, Lucas, that is not what I mean.I mean when I want to talk now with the voice thing, i need to press Z to talk each time I want to talk, but I was wondering if there is a script or anything so that I dont have to press Z to talk but just automaticly talk. [What I got now: Press Z to talk] [What I want: No need to press anything, you just are always enabled while talking] bindkey replace onClientResourceStart Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 Or it is me, or it is you. With that what you are sending me will start up the resource when I start the server, but it is already starting when the server is on. What I want is that I don't have to press Z to talk with voicechat, but that it is enabled FOREVER, so I dont need to press a key to talk! Hard to explain, hope you understand. Link to comment
Jaysds1 Posted March 27, 2013 Share Posted March 27, 2013 Sorry, you can not unbind z and keep voice on... It'll probably be on later version. Link to comment
ZL|LuCaS Posted March 27, 2013 Share Posted March 27, 2013 Or it is me, or it is you. With that what you are sending me will start up the resource when I start the server, but it is already starting when the server is on.What I want is that I don't have to press Z to talk with voicechat, but that it is enabled FOREVER, so I dont need to press a key to talk! Hard to explain, hope you understand. exemple onPlayerJoin executeCommandHandler ( "unmutevoice" ) Link to comment
Jaysds1 Posted March 27, 2013 Share Posted March 27, 2013 Found this at the top of the executeCommandHandler page: You cannot execute MTA harcoded commands due to security reasons. Link to comment
frankvg Posted March 27, 2013 Author Share Posted March 27, 2013 Oh, so how do I have to do it now. Link to comment
ZL|LuCaS Posted March 27, 2013 Share Posted March 27, 2013 Found this at the top of the executeCommandHandler page: You cannot execute MTA harcoded commands due to security reasons. he did not need to use command handler, and this just an example Link to comment
frankvg Posted March 28, 2013 Author Share Posted March 28, 2013 Seems like there is no way to do it? Link to comment
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