Popular Post RXTS Posted January 31, 2013 Popular Post Share Posted January 31, 2013 (edited) Soooo, originally made those mappings for myself, my project that I was making and wanted to open, but things didn`t turn out as planned aaand I kinda gave up on all SA:MP RolePlay project making. Two years passed by, but luckily I hang onto those mappings that I made, just in case, maybe someday, someone could use them in their own projects. So yeah - that day has come! Sharing those mappings to you, my friends! All of them are located in Los Santos. Intended for RolePlay servers, but feel free to use them however and wherever you want. Here you go: Los Santos Airport Object count: 229, it`s almost original airport from the first cutscene in game, just remapped so you can walk on it without falling throught. Approximate location: above Los Santos airport. Warning: Usable only as interior (in another vworld I guess), reason: it`s a pretty big mess when looking from outside. Download link: http://www.solidfiles.com/d/5b104d8328/ Bank Object count: 110 Approximate location: Under the building, east from Ottos Autos. Warning: Usable only as interior (in another vworld I guess), reason: some of non-collidable objects are sticking out of the ground. Download link: http://www.solidfiles.com/d/880d9b9a60/ Dumpsite Object count: 36 Approximate location: Las Colinas south. Download link: http://www.solidfiles.com/d/4b8b7ed3a7/ Los Santos Police Department Interior Object count: 158 Approximate location: On top of LSPD, Pershing Square east. Warning: Usable only as interior (in another vworld I guess), reason: mapped on top of LSPD Download link: http://www.solidfiles.com/d/345bd77a62/ Los Santos Police Department garage/gates Object count: 49 Approximate location: LSPD, Pershing Square east. Download link: http://www.solidfiles.com/d/55acb70933/ Coalmine Object count: 97 Approximate location: Under Flint Range farm Removable objects: RemoveBuildingForPlayer(playerid, 1454, -574.3906, -1476.8203, 10.3828, 0.25); RemoveBuildingForPlayer(playerid, 1454, -577.3438, -1478.5703, 10.6563, 0.25); RemoveBuildingForPlayer(playerid, 1454, -580.2891, -1480.3125, 10.7422, 0.25); RemoveBuildingForPlayer(playerid, 727, -565.5156, -1468.0078, 8.5547, 0.25); RemoveBuildingForPlayer(playerid, 727, -555.0859, -1476.4688, 8.2813, 0.25); RemoveBuildingForPlayer(playerid, 3276, -419.7500, -1412.9766, 23.1250, 0.25); RemoveBuildingForPlayer(playerid, 17000, -406.9141, -1448.9688, 24.6406, 0.25); RemoveBuildingForPlayer(playerid, 3276, -378.7734, -1459.0234, 25.4766, 0.25); RemoveBuildingForPlayer(playerid, 3276, -384.2344, -1455.8281, 25.4766, 0.25); RemoveBuildingForPlayer(playerid, 17005, -391.1406, -1432.9922, 32.4297, 0.25); RemoveBuildingForPlayer(playerid, 17006, -394.9609, -1433.9688, 32.4453, 0.25); RemoveBuildingForPlayer(playerid, 3276, -396.8047, -1411.5469, 25.3906, 0.25); RemoveBuildingForPlayer(playerid, 3276, -408.5625, -1412.2891, 24.8281, 0.25); RemoveBuildingForPlayer(playerid, 3276, -368.7813, -1454.3672, 25.4766, 0.25); RemoveBuildingForPlayer(playerid, 3425, -370.3750, -1446.9688, 35.9531, 0.25); RemoveBuildingForPlayer(playerid, 17298, -366.6719, -1422.6875, 30.3750, 0.25); RemoveBuildingForPlayer(playerid, 1454, -372.1797, -1434.6094, 25.5156, 0.25); RemoveBuildingForPlayer(playerid, 1454, -369.1953, -1434.6094, 25.5156, 0.25); RemoveBuildingForPlayer(playerid, 1454, -366.2031, -1434.6094, 25.4375, 0.25); RemoveBuildingForPlayer(playerid, 3276, -362.4844, -1446.1250, 25.4766, 0.25); RemoveBuildingForPlayer(playerid, 3276, -361.8125, -1407.5391, 25.4766, 0.25); RemoveBuildingForPlayer(playerid, 3276, -360.7188, -1435.2578, 24.8984, 0.25); RemoveBuildingForPlayer(playerid, 1454, -363.2109, -1434.6094, 25.3984, 0.25); RemoveBuildingForPlayer(playerid, 3276, -358.7578, -1423.8203, 24.7500, 0.25); RemoveBuildingForPlayer(playerid, 3276, -356.8594, -1412.5547, 25.2500, 0.25); RemoveBuildingForPlayer(playerid, 1454, -333.6953, -1434.8359, 15.4063, 0.25); RemoveBuildingForPlayer(playerid, 1454, -328.9688, -1434.8359, 15.1797, 0.25); RemoveBuildingForPlayer(playerid, 1454, -323.3828, -1434.8359, 14.9375, 0.25); RemoveBuildingForPlayer(playerid, 1454, -315.8438, -1434.8359, 14.7578, 0.25); RemoveBuildingForPlayer(playerid, 1454, -307.7344, -1434.8359, 14.1719, 0.25); RemoveBuildingForPlayer(playerid, 727, -578.4922, -1511.0781, 8.5078, 0.25); RemoveBuildingForPlayer(playerid, 3425, -583.0547, -1496.7031, 19.9844, 0.25); RemoveBuildingForPlayer(playerid, 727, -588.7031, -1493.3438, 9.4453, 0.25); RemoveBuildingForPlayer(playerid, 17457, -570.7344, -1490.3203, 15.0703, 0.25); RemoveBuildingForPlayer(playerid, 3286, -559.3047, -1486.3281, 12.8359, 0.25); RemoveBuildingForPlayer(playerid, 1454, -586.1953, -1483.7969, 11.0391, 0.25); RemoveBuildingForPlayer(playerid, 1454, -584.1328, -1485.9844, 10.5781, 0.25); RemoveBuildingForPlayer(playerid, 800, -560.0625, -1481.4297, 10.5859, 0.25); RemoveBuildingForPlayer(playerid, 1454, -583.2422, -1482.0547, 10.7969, 0.25); Download link: http://www.solidfiles.com/d/f0f7cb9ff1/ Restaurant Object count: 258 (extremely detailed) Approximate location: Under the house on Pershing Square north. Download link: http://www.solidfiles.com/d/a3735d4673/ Roadworks Object count: 78 Approximate location: Idlewood, behind Alhambra. Removable objects: RemoveBuildingForPlayer(playerid, 5543, 1941.6563, -1682.5703, 12.4766, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1940.9063, -1741.1484, 15.6016, 0.25); RemoveBuildingForPlayer(playerid, 1226, 1945.7656, -1716.3594, 16.3906, 0.25); RemoveBuildingForPlayer(playerid, 1226, 1937.5547, -1669.8906, 16.3906, 0.25); RemoveBuildingForPlayer(playerid, 5441, 1941.6563, -1682.5703, 12.4766, 0.25); RemoveBuildingForPlayer(playerid, 1226, 1945.7656, -1635.7734, 16.3906, 0.25); Download link: http://www.solidfiles.com/d/2df29cab48/ LS Building office Object count: 261 (extremely detailed) Approximate location: LS Building 2nd floor, west from Glenpark. Download link: http://www.solidfiles.com/d/f814efccef/ Torry (truck/lorry) Object count: 78 Approximate location: Commerce/Market intersection Download link: http://www.solidfiles.com/d/b593d9493f/ Download link for all mappings: http://www.solidfiles.com/d/7f07ffd60b/ Well, there you go, guys! Hope that these things will come in handy. Of course, any donations are much appreciated :] Edited February 28, 2013 by Guest 4 Link to comment
Mark. Posted February 5, 2013 Share Posted February 5, 2013 The idlewood construction site is awesome! 1 Link to comment
-MasterChief- Posted February 16, 2013 Share Posted February 16, 2013 They look really cool, but some maps (like the bank) have non-collidable objects that are sticking out of the ground Link to comment
RXTS Posted February 17, 2013 Author Share Posted February 17, 2013 Yes, I know - thats why I added ''Warning:'' in the descriptions, that those mappings are usable only as interiors in different vworld. Link to comment
12p Posted February 17, 2013 Share Posted February 17, 2013 Neat stuff you got here. Keep up your good work. Link to comment
Markeloff Posted March 26, 2013 Share Posted March 26, 2013 Good work You are a good architect Link to comment
rain_gloom Posted March 27, 2013 Share Posted March 27, 2013 awesome works, why did you put that download all to the end? (yep, I downloaded 'em 1 by 1 ) Link to comment
n0rt0x Posted February 7, 2017 Share Posted February 7, 2017 You are a pro, that's for sure! Keep up the good work Link to comment
Lally Posted February 7, 2017 Share Posted February 7, 2017 Good man! You best mapper Link to comment
Ash12kaddour Posted December 15, 2022 Share Posted December 15, 2022 i couldn't find files of maps Link to comment
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