RoadApples Posted December 27, 2003 Share Posted December 27, 2003 Is it possible to have a script monitor the pings of people playing and joining the server. So people with 150+ ping would be removed or warned 3 times then kicked and vice-versa for a HPB server? Whenever I hear, so and so is cheating. I look at the two peoples pings and 90% of the time the person complaining is around 100ms and the so called cheater is in the 300's with jumps up to 400-900. If this was possible and there were one or two servers out there, people would enjoy the game more and stop complaining as often about cheaters. This game right now is in someways backwards, it pays to have high ping. Maybe I'm abit of a pessimist but I am sure its easy enough to lag yourself or perhaps play with your MTU and RWIN size. *IMO* Link to comment
Dgtadude Posted December 28, 2003 Share Posted December 28, 2003 I dont know if there is one . But this would sure be a good idea . But still i fell bad for the people with bad connection Link to comment
b0b0 Posted December 28, 2003 Share Posted December 28, 2003 That is mean. No such script should be created. The problem with people is that they expect too much from MTA. They expect it to be perfect. That is their own problem, and you shouldn't try to satisfy such people by coming up with this script. Supposing you did create the script and run it. These same people will simply find something else to whine about. Link to comment
DxEntity Posted December 28, 2003 Share Posted December 28, 2003 I kinda like this idea, I'd even consider running a server if I had a script like that. And anyways, the 56k's would have much more fun if they played with people with similar pings. Would be much more fair, as well. Link to comment
MTA Team Blokker_1999 Posted December 28, 2003 MTA Team Share Posted December 28, 2003 The ping has nothing to do with it, i suggest you try it on a LAN and try shooting each other then it would be the same as in online play. Furthermore the ping o MTA is wrong. We even have seen people with a negative ping which off course is impossible Link to comment
Slothman Posted December 28, 2003 Share Posted December 28, 2003 it may be innacurate, but it still gives us a goods idea of the connections, doesn't it? Link to comment
w715 Posted December 29, 2003 Share Posted December 29, 2003 Well I hope it is not going to be done because I have best connection I can have here, I pay as much as some pay for T1... And I have 256 kbit/sec and with good weather my ping is ~150 (I got a WDSL). Link to comment
b0b0 Posted December 29, 2003 Share Posted December 29, 2003 Also, you would not only be cutting off 56k and below players, but players from other countries as well. Link to comment
RoadApples Posted December 30, 2003 Author Share Posted December 30, 2003 Maybe i do expect to much from this game. Ping and packetloss does effect gameplay. I can kill someone with ping close to mine alot easier and with alot less ammo then someone with 300-500ping. I've seen pings also in the negatives but its been on crappy servers in my experience. This idea would work both ways, with HPB server capibilities. Its not like every server would be LPB, there would probably only be one server. Link to comment
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