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Having troubles with Events..


novo

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Posted

Hello,

I'm having troubles with triggering client events from server-side. (Client event not found)

Server:

  
triggerEvent("loadDepend", source, arena, pickups) --# Global Server 
  

  
addEvent("loadDepend", true) 
addEventHandler("loadDepend", root, function(arena, pickups) 
    outputChatBox("TRYING TO LOAD DEPENDENCES") 
    triggerClientEvent(source, "loadPickups", root, pickups) 
end) 
  

Client:

  
function loadPickups(pickups) 
outputChatBox("PICKUPS RECIEVED") 
end 
addEvent("loadPickups", true) 
addEventHandler("loadPickups", root, loadPickups) 
  

Thanks in advance.

Posted

Yes I did, let me try on a separated resource.. I'll edit this reply with the result.

EDIT: It's working fine on a separated resource.. I'm gonna try to find a solution, thank you anyway.

Posted

I have had issues with events before and the only thing that worked for me was to create a new Lua file and put the contents of the old one in the new one. I think you have accidentally switched the compilation to something else, which doesn't understand what you're doing.

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