Jump to content

High-Res photos


Recommended Posts

Posted

Which I have, it seems all clients get this issue as well. I took a photo for example and made it 200x200, and then displayed it at 200x200 in game and the quality of it just looks horrid.

EDIT: I mean, I made a photo at the size of 200x200, not changed.

Posted

What format are you using? Try something lossless like png. Or it could just be a limitation of the game engine.

Posted

I get the same problem.

Aibo told me to use images with size power 2 like 128 x 128, 256 x 256, 512 x 512.

Did not try it yet, check it out.

Posted

You should get highest quality by using an image with dimensions that are a power of 2 (for example, 128 x 128) and drawing that image in 1:1 scale in MTA.

As soon as you start to scale the image in MTA, it's quality will reduce.

If you ARE scaling, make sure the image position and sizes are Integers (whole numbers), and that they are an even number. Should help a bit.

Posted

Are you using guiCreateStaticImage or DX functions?

I had some issues in the past with guiCreateStaticImage, where images had like "stripes" on them.

Posted

If you give me a bit, yes, I did not do this recently, this was from experience the other day.

EDIT: Only photo I had handy.. But as you can see it seems to lower the quality, this is at 128x128 (Stock size)

86826633.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...