diegofkda Posted January 25, 2012 Share Posted January 25, 2012 Personally, I hate to update the server every month, Im not the hoster of my server but anyway good to know that 1.4 will release in a long time. Glad to know too that 1.3 was released . Link to comment
Feche1320 Posted January 25, 2012 Share Posted January 25, 2012 Personally, I hate to update the server every month, Im not the hoster of my server but anyway good to know that 1.4 will release in a long time. Glad to know too that 1.3 was released . You will still have to update for fixes. Link to comment
Simbad de Zeeman Posted January 25, 2012 Share Posted January 25, 2012 If I add protected="true" to client-side files they will not loaded.Server: Linux MTA:SA Server v1.3-release-3734 I'm having the same problem. My scripts also won't load. Note: i tested it with precompiled scripts. Link to comment
Deltanic Posted January 25, 2012 Share Posted January 25, 2012 [*] added pixel manipulation functionality I'm sorry if I sound dumb, but how to do this? With shaders? With other DX functions. You can for example get a screensource, convert the screensource to "pixels" and then modify them with the new functions. Link to comment
_Vincent_ Posted January 25, 2012 Share Posted January 25, 2012 This is nice, but I feel sorry for server owners and active players, who have to update MTA all the time Maybe the period between two releases should be longer? Link to comment
zerb Posted January 25, 2012 Share Posted January 25, 2012 Congrats to the guys behind this project as always. Since November a lot has happened from these new releases to winning the mod of the year award. Keep rolling! Link to comment
12p Posted January 25, 2012 Share Posted January 25, 2012 Don't ask me why, but I read Keep trolling! Link to comment
MIKI785 Posted January 25, 2012 Share Posted January 25, 2012 added functionality to protect client-side scripts which pre-compiles them before being sent and stops resources from being saved on disk. This is configurable in the resource's meta.xml. Default is what? Disabled? I don't see any info about it here: https://wiki.multitheftauto.com/wiki/Meta.xml Link to comment
AeroXbird Posted January 25, 2012 Share Posted January 25, 2012 If I add protected="true" to client-side files they will not loaded.Server: Linux MTA:SA Server v1.3-release-3734 Same for me, client files wont load when using the protected="true" setting Link to comment
Pipirucha Posted January 25, 2012 Share Posted January 25, 2012 How to Remove World Object in MTA? please help?!!? Link to comment
GTX Posted January 25, 2012 Share Posted January 25, 2012 Good job! I hope 1.4 will be released soon Link to comment
Cadu12 Posted January 26, 2012 Share Posted January 26, 2012 On: Good job MTA TEAM Off: Audifire, AeroXbird and MIKI785: <script src="yournamefiles.lua" type="client" protected="true"/> Link to comment
Grimaexreaper Posted January 26, 2012 Share Posted January 26, 2012 is that a fast rope or a rope climbing script Link to comment
Slayer Posted January 26, 2012 Share Posted January 26, 2012 Congratulations on le release. Thanks to everyone who made MTA possible Link to comment
AeroXbird Posted January 26, 2012 Share Posted January 26, 2012 On: Good job MTA TEAMOff: Audifire, AeroXbird and MIKI785: <script src="yournamefiles.lua" type="client" protected="true"/> That is how my meta looks like, still does not work, its either beccause i run Linux or because its a bug that i would love to see fixed EDIT: I've made a bug report for this: http://bugs.mtasa.com/view.php?id=6831 Link to comment
Honya Posted January 26, 2012 Share Posted January 26, 2012 I hope this is just bad joke. There is still most servers with race gamemodes, are you testing your new version on it? Did you try to have some DM server with this f*cking version? I am near my hoster, on all server i have ping 10-20, but when starts DM map i have about 800. The others have sometimes around 30K at map start. 1st map = 10 timed outs, 2nd map = 5 another timed outs, WTF?! Next time test your versions on gamemodes (maps) which are really playing, not any dead shi*s! Link to comment
Gothem Posted January 26, 2012 Share Posted January 26, 2012 there was a rc version before the release for testing, if you didn't helped it, then don't cry. Link to comment
Al3grab Posted January 26, 2012 Share Posted January 26, 2012 I hope this is just bad joke.There is still most servers with race gamemodes, are you testing your new version on it? Did you try to have some DM server with this f*cking version? I am near my hoster, on all server i have ping 10-20, but when starts DM map i have about 800. The others have sometimes around 30K at map start. 1st map = 10 timed outs, 2nd map = 5 another timed outs, WTF?! Next time test your versions on gamemodes (maps) which are really playing, not any dead shi*s! they are doing the best they can , cant you show some respect ? Link to comment
CapY Posted January 26, 2012 Share Posted January 26, 2012 I hope this is just bad joke.There is still most servers with race gamemodes, are you testing your new version on it? Did you try to have some DM server with this f*cking version? I am near my hoster, on all server i have ping 10-20, but when starts DM map i have about 800. The others have sometimes around 30K at map start. 1st map = 10 timed outs, 2nd map = 5 another timed outs, WTF?! Next time test your versions on gamemodes (maps) which are really playing, not any dead shi*s! they are doing the best they can , cant you show some respect ? Agreed with Al3grab. Link to comment
DarkLink Posted January 27, 2012 Share Posted January 27, 2012 I hope this is just bad joke.There is still most servers with race gamemodes, are you testing your new version on it? Did you try to have some DM server with this f*cking version? I am near my hoster, on all server i have ping 10-20, but when starts DM map i have about 800. The others have sometimes around 30K at map start. 1st map = 10 timed outs, 2nd map = 5 another timed outs, WTF?! Next time test your versions on gamemodes (maps) which are really playing, not any dead shi*s! they are doing the best they can , cant you show some respect ? Agreed with Al3grab. I agree too but look guys unfortunately there will be always haters ! Just ignore them, and I hope MTA Team do it to! Just ignore and keep trying ur best always, dont give up. I didnt tested 1.3 yet but, if its worse its understandable, just keep working And good job you guys dont stop , thats good enough for me ! Link to comment
Feche1320 Posted January 27, 2012 Share Posted January 27, 2012 I agree too but look guys unfortunately there will be always haters ! Just ignore them, and I hope MTA Team do it to! Just ignore and keep trying ur best always, dont give up. I didnt tested 1.3 yet but, if its worse its understandable, just keep working And good job you guys dont stop , thats good enough for me ! But the MTA team could check twice before releasing, MTA 1.3 is worst than 1.2.. timeouts, crashes.. Also, I did help, never got a reply.. http://bugs.mtasa.com/view.php?id=6796 http://bugs.mtasa.com/view.php?id=6732 Link to comment
DarkLink Posted January 27, 2012 Share Posted January 27, 2012 I agree too but look guys unfortunately there will be always haters ! Just ignore them, and I hope MTA Team do it to! Just ignore and keep trying ur best always, dont give up. I didnt tested 1.3 yet but, if its worse its understandable, just keep working And good job you guys dont stop , thats good enough for me ! But the MTA team could check twice before releasing, MTA 1.3 is worst than 1.2.. timeouts, crashes.. Also, I did help, never got a reply.. http://bugs.mtasa.com/view.php?id=6796 http://bugs.mtasa.com/view.php?id=6732 if things are worst than 1.2, just wait, they will fix it, they always fix everything sooner or later. and if its that bad just keep with 1.2 till the fix Link to comment
MIKI785 Posted January 29, 2012 Share Posted January 29, 2012 good job, but there is still that object streamer bug from 1.2 Link to comment
sora+ Posted January 30, 2012 Share Posted January 30, 2012 https://wiki.multitheftauto.com/wiki/RemoveWorldModel It says: Minimum supported server 1.2.0-9.03618 Minimum supported client 1.2.0-9.03618 You guys should uptate this function for 1.3 , since i tested it on 1.3 and doesn't work for me.. Link to comment
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