Nature Posted January 15, 2012 Share Posted January 15, 2012 How do I delete default map objects in 1.3? Link to comment
Castillo Posted January 15, 2012 Share Posted January 15, 2012 https://wiki.multitheftauto.com/wiki/RemoveWorldModel Link to comment
Nature Posted January 15, 2012 Author Share Posted January 15, 2012 That's been possible since 1.2 but they said it is now possible to do through the map editor, without scripting. I just don't know how. Link to comment
Castillo Posted January 15, 2012 Share Posted January 15, 2012 These functions are 1.2.1 ONWARDS. P.S: I never heard of deleting parts of map via map editor. Link to comment
Otto Posted January 16, 2012 Share Posted January 16, 2012 These functions are 1.2.1 ONWARDS.P.S: I never heard of deleting parts of map via map editor. It's a nice idea. Link to comment
karlis Posted January 17, 2012 Share Posted January 17, 2012 it sure is, but it has to be implemented into editor and mapmanager too, so might take a while. Link to comment
cyndrom Posted March 21, 2012 Share Posted March 21, 2012 Sorry for bumping the post, but... Can you do an exact tutorial about deleting it? I am new to scripting, does it need to be in .lua? Link to comment
12p Posted March 21, 2012 Share Posted March 21, 2012 No MTA script can be outside a ".lua" file... Link to comment
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