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Nature

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  1. That's been possible since 1.2 but they said it is now possible to do through the map editor, without scripting. I just don't know how.
  2. How do I delete default map objects in 1.3?
  3. How do I delete map objects in 1.3?
  4. Okay thank you for your help.
  5. The shotgun is model 349, but it happens with any of the weapons I try to use. I already tried installing that, I've tried everything I can think of. I've searched all day for an answer but nothing comes up.
  6. When I place it(before it turns into a trash bin) it shows its normal model number, and no name for the id, just "object (1)"... and when it turns into the trash bin the model changes to 1337 and the id name stays the same. "object (1)". None of the weapon objects have an id name when I place them. I've tried filling in the id for myself but that doesn't help.
  7. No not pickups, but the weapon objects. Say I want to place a shotgun(id 349) on my bedroom wall as decoration, it will change into id 1337.
  8. When I create weapons in the map editor, after awhile, they change into trash bin objects. I've tried reinstalling numerous times and updating to the latest patches, but nothing works. Does anyone know a way around this?
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