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H!tman

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[1] = Good question, I would also like to know.

[2] = FPS Limiter, it is mainly used in competitive servers (race, dm). It limits the max FPS a player can have, the higher the FPS the more faster the person moves on land (and slower on water, afaik thats a bug). In races, people with 30 FPS would be slower than people with 70 FPS, even if they had the same car and the same timing. FPS Limiter limits the max fps ;)

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there is no shaders in the game!

Man, maybe GTA used another way. But it can be done via shaders and custom objects.

PD. It's "there ARE no shaders".

PD2. I'm starting to dislike your exclamations lol :P

does the shaders like in high games like Call of duty and battlefield?

if not, can you give me simple info about it?

Edit: is the shaders like adding graphics?

Shaders are used in Pixel Shader and Vertex Shader engines. Obviously it is being used by many games.

Here are some shader powers:

BloomScreen.jpg

RoadShine3Screen.jpg

ShaderContrast.jpg

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You can make it only with custom object

1) make the beam thing with an alpha mask texture

2) attach a corona light to the main object on the spot position (can be a gta light FX in 3ds max)

3) attach another corona light to the main object to create the ground light effect. (It need to be a gta light FX. Give a small size to the light = we d'ont see the corona thing but we see the light ground effect)

4) Replace this with a san andreas object that use the FLAG alpha 1 or 2 because MTA cant read IDE FLAG.

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