Piorun Posted October 1, 2011 Posted October 1, 2011 My suggestion is about a color of wind tints. Meybe some function setVehicleWindowTintColor, or something like that. I'm thinking that is cool idea to add a alpha argument too. What are you thinking about it?
Cadu12 Posted October 4, 2011 Posted October 4, 2011 Agree with qaisjp. Im not sure if there is color for GTA:SA Offtopic: qaisjp hm uh... do you like race gamemode?
diegofkda Posted October 11, 2011 Posted October 11, 2011 Right, that can be done using shaders but it would change to all vehicles, not only one.
MTA Team qaisjp Posted October 11, 2011 MTA Team Posted October 11, 2011 Not everyone is as clever as you Benox.exe
diegofkda Posted October 11, 2011 Posted October 11, 2011 It's not required to edited the DFF, it's even easier to edit the TXD or make a shader, so you will be able to change its color whenever you want.
Piorun Posted October 12, 2011 Author Posted October 12, 2011 But shaders are working only for models, not for vehicles so I can change it ofc, but every vehicle will have the same color of tints. Anyway - what is the name of tints texture?
diegofkda Posted October 12, 2011 Posted October 12, 2011 It's applicable for textures, and the window tint is a texture.
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