CapY Posted August 20, 2011 Posted August 20, 2011 It will be good to have Client to Server side conventer so scripting will be easier for others and ofcourse if MTA team can make it .
JR10 Posted August 20, 2011 Posted August 20, 2011 Lol, you have got to be kidding me. What do you mean by Client To Server converter? So you take a client, and you convert it to server, and use it?
CapY Posted August 20, 2011 Author Posted August 20, 2011 You take a client and create a server side (if needed to do it )
Oz. Posted August 20, 2011 Posted August 20, 2011 That just sounds like a suggestion to help you steal people's work more easily, and I don't think it's ever going to happen. Why not just make your own script from scratch, which includes server and client side?
JR10 Posted August 20, 2011 Posted August 20, 2011 Are you serious, how is it possible to take a client, and create a server for it. Magic?
CapY Posted August 20, 2011 Author Posted August 20, 2011 Oz i just trying to help noobs and later i guess they will learn from it how to create a server-side...(if needed)
Cadu12 Posted August 20, 2011 Posted August 20, 2011 You have to create new a library, use triggerClientEvent and triggerServerEvent
Castillo Posted August 21, 2011 Posted August 21, 2011 CapY, I won't sound rude but, what I get is that you want to make scripting stealing easier, there's no way to "guess" what was in the server side.
solidsnake Posted August 21, 2011 Posted August 21, 2011 It will be good to have Client to Server side conventer so scripting will be easier for others and ofcourse if MTA team can make it . Converter ? LOL from me if they will create a converter ! i will tell them to create converter for sa-mp gamemodes to MTA or complete developing AMX resource
solidsnake Posted August 23, 2011 Posted August 23, 2011 That exists lol . Nope it doesn't There's only map converter & basic AMX resource for sa-mp gamemodes
Twisted Posted August 28, 2011 Posted August 28, 2011 Don't play dumb, worst suggestion i've ever seen
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