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CL-Minecraft Classic Resource


Chlorek

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Yo guys! I am scripting minecraft resource and I am looking for scripter who join my project. I scripted about 40% but still there is so much of work. So if anyone wanna join to my project plz post here.

I would join, but I still have many work to do at borderpatrol gamemode, when I finish it, I can help you :)

Good luck with that !

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What a noobzor. "An uknown guy started scripting one of the hardest gamemodes evers" - that's all I can say. You will fail at the start and give up like The Kid did

I dont like you, what is your problem with that?

He is just trying to do it, and looking for some help, if you dont wanna help just dont post here.

And if he cant make it, well then its just to hard for him, not a noobzor .

I hate rude guys like you, just saying. This is suppose to be a community, just saying.

Sorry about off-topic .

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Hey orange, I know lua very well and I think I can do that myself, but quickler is making gamemode together with another scripter. Just I need somebody to help but this help isn't necessary! I scripted two gamemodes and this minecraft resource is my third. I know lua enough to do that. And like told it DarkLink "if you dont wanna help just dont post here". And this resource isn't super hard, but I don't say it's also easy... Everything is possible to do, but it takes a lot of time. My last gamemode CL-Roleplay took over 1 year. I think minecraft will take so much time too.

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i think that normal obj won't work aswell, there will be needed to use a virtual object, which is drawn by a shader, only if the surface is open and pointing towards you.

and colisons should be somehow made by different objs depending how big cascade of blocks are there.1col shape for each block would overload something im sure.

basically you would need to make a complete new game, without using much of orginal gtasa engine.

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I know it very well... but I don't want to create secound minecraft in gta/mta. I wanna making something like minecraft. I know my resource can be big fail but I wanna try to make it. Now I have about 40% and everything works very well. So, when I finish I'll make minecraft server on-line. Then players will check how is it good.

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I know lua very well

I lol'd :P

You're telling us your gamemode is at 40%. Funny part: you didnt even have a saving system, and dont have any custom models yet. Those two things my friend, are the basics of such a gamemode. How the hell do you want to test your scripts without even having these? Could you tell me and others what you've exactly done in these 40%? Then we know atleast something.

Also, didnt you know about the element/object limit in MTA? Those limits can be a disaster for such a gamemode. You can have a total of 65535 elements which are objects, players, vehicles and whatever else created by MTA in total on your server, and a maximum of 350 objects streamed in at a time. Hope you bear them in mind ;)

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I have:

- creating/destroying blocks

- one model (dirt), but I have problem with texture

- first person view (I have one bug to fix there)

- saving/loading blocks (I have to upgrade it for a bit)

- sounds from minecraft (when you move, build etc)

- choosing blocks by mouse wheel

- choosing blocks in GUI binded to B button (not finished)

- and some things like in each gamemode (login/register GUI, some usable scripts)

There is still so much to do. And about objects limit, I have one idea how to make it even if there is more objects than limit. But everything in finally version (may I'll upload it to the community).

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Yea , you can't do a minecraft map with only little blocks , you will have blocks under your player and and everything will be as nothing, other players front of you will fly , because your objects (elements) limit is not high enough

+

The lod object limit is small without lod for custom objects :/, Just play a custom race DM map in the air or above water to see the objects appearing front of you.

In the end you will get a gta sa map mixed with some blocks of Minecraft !

In minecraft graphic for MTA I success with a poor dynamic lightening like in minecraft alpha , now minecraft beta got a better.

This thing work for small objects only , I'm lucky :

Some minecrfat blocks with dynamic shadow that sux, because of limit ... AGAIN !

minecrafti.png

http://img87.imageshack.us/img87/2921/minecrafti.png

and you can't make the blocks become dark in night , because I can't use dynamic lightening + vertex color painting day/night at the same time :/ so I make a normal block and same block, but more dark , so you can attach a torch on the player and enjoy the dynamic lightening in the night.

A yes ! , You can't make blocks become dark when you lock yourself in a cave (minecraft shadow system)

old topic , old good times, The Kid left. : viewtopic.php?f=108&t=30336&hilit=minecraft

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So there's no map gen etc. - this res will fail. I bet that soon it will be dead. The things which he listed aren't really hard, I could do them in 2 days.

[sarcasm]

Anyway, WHY DON'T WE SCRIPT A GAME ENGINE USING DX FUNCTIONS?

[/sarcasm]

I dont like you, what is your problem with that?

He is just trying to do it, and looking for some help, if you dont wanna help just dont post here.

And if he cant make it, well then its just to hard for him, not a noobzor .

I hate rude guys like you, just saying. This is suppose to be a community, just saying.

Sorry about off-topic .

Yea, I was too hard a bit... but we have too many "pro devs", who can't even do an easily extendable resource. I described how to do it in The Kid's topic, but I bet that he won't even try to do it :F

@Solidsnake14:

can you send me that one? I might try to optimize it a bit to make your future work easier

offtopic:

Hey orange, I know lua very well and I think I can do that myself, but quickler is making gamemode together with another scripter. Just I need somebody to help but this help isn't necessary! I scripted two gamemodes and this minecraft resource is my third. I know lua enough to do that. And like told it DarkLink "if you dont wanna help just dont post here". And this resource isn't super hard, but I don't say it's also easy... Everything is possible to do, but it takes a lot of time. My last gamemode CL-Roleplay took over 1 year. I think minecraft will take so much time too.

Profesjonalny programista nie ma strony internetowej na cba, jesteś już dla mnie nikim :<

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Orange : 2) You can REPLACE BLOCKS with groups of them. Are you on the ground? Use 2x2 group of blocks, that's pretty easy to do If you're on a flat green area, you can mix them into 3x3, which makes the view as large as 81x81, AWESOME THING LULZ.

HA yes !

but how can you script that ? I d'ont think MTA have script on the custom object collision event or the player need to place them :?

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cmon, these are just variables. that "are you on the ground" was a mistake in the post. I meant that:

1) You have 2 tables - Objects in 100x100x64 near you and 21x21 on the top

2) When someone changes his position, the tables are synced with server

3) Script creates/deleters objects on the top of map (so renders all of the objects in the 2nd table)

that's all :>

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  • 2 weeks later...

Java Minecraft is caching the terrain by huge polygon sections. You cannot really create memory resident models in MTA Lua and draw them in the world.

Does not matter if you can group the blocks, the triangle count is gonna' be high as crap.

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Java Minecraft is caching the terrain by huge polygon sections. You cannot really create memory resident models in MTA Lua and draw them in the world.

Does not matter if you can group the blocks, the triangle count is gonna' be high as crap.

but I can destroy/create objects, lolz

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