AGENT_STEELMEAT Posted June 10, 2011 Share Posted June 10, 2011 Hey, I was wondering if it was possible to use the hot coffee animations in MTA - since MTA dosent even support the cold-coffee .exe's, all clients (should) have the animation locally (I assume), so is it just a matter of finding the ID? Or have these animations been purposely removed? I know that there was some work on custom animations done, but I figured this would be a little different. BTW, happy sex day! (6/9 2011) Link to comment
karlis Posted June 10, 2011 Share Posted June 10, 2011 if your not lazy, you can check there https://wiki.multitheftauto.com/wiki/Animations if there isn't it, wait for 1.1 and then use https://wiki.multitheftauto.com/wiki/EngineLoadIFP https://wiki.multitheftauto.com/wiki/EngineUnloadIFP (actually i have no idea why is it removed from wiki function list) Link to comment
Towncivilian Posted June 10, 2011 Share Posted June 10, 2011 https://community.multitheftauto.com/index.php?p= ... ils&id=332 Credit to our wonderful moderator Dark Dragon. Apparently, "cold coffee" installs of GTASA are missing the required SEX & BLOWJOBZ animations that are used, according to a comment for that resource. You can verify this yourself if you wish. Link to comment
Oz. Posted June 10, 2011 Share Posted June 10, 2011 I don't think they're listed there, Karlis. The animation groups (SEX, BLOWJOBZ, SNM) and animation names are listed in gf_sex.scm (...\data\script\script.img). The file is encoded/compiled when viewed using Notepad or similar, but you're still able to see the animation information, eg: BJ_COUCH_START_PBLOWJOBZ SPANKEDWSNM SEX_3_FAIL_WSEX (ANIM_NAMEANIM_GROUP) You can find the rest yourself in the file stated above. Link to comment
Towncivilian Posted June 10, 2011 Share Posted June 10, 2011 I don't think they're listed there, Karlis.The animation groups (SEX, BLOWJOBZ, SNM) and animation names are listed in gf_sex.scm (...\data\script\script.img). The file is encoded/compiled when viewed using Notepad or similar, but you're still able to see the animation information, eg: BJ_COUCH_START_PBLOWJOBZ SPANKEDWSNM SEX_3_FAIL_WSEX (ANIM_NAMEANIM_GROUP) You can find the rest yourself in the file stated above. Decompile main.scm with Sanny Builder and you'll be able to read the GF_SEX external script to find the rest of the animations used. Link to comment
DakiLLa Posted June 10, 2011 Share Posted June 10, 2011 John_Michael, you can take a look in here. Link to comment
AGENT_STEELMEAT Posted June 10, 2011 Author Share Posted June 10, 2011 if your not lazy, you can check therehttps://wiki.multitheftauto.com/wiki/Animations if there isn't it, wait for 1.1 and then use https://wiki.multitheftauto.com/wiki/EngineLoadIFP https://wiki.multitheftauto.com/wiki/EngineUnloadIFP (actually i have no idea why is it removed from wiki function list) I already looked at that list, and found nothing. Also, custom animations have been moved to MTA 1.2. Towncivillian - perfect, thanks. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now