diegofkda Posted May 29, 2011 Share Posted May 29, 2011 (edited) setFloorDampLevel ( bool state, [float level = 1.0]) Set the actual floor state, if damp (like in rain weather, to true) or normal (to false). Level : set the damp level. carWheelWater: lol well I didn't have a better name, it will set if the car ehmm launches smoke behind. Edited June 1, 2011 by Guest Link to comment
Faw[Ful] Posted May 31, 2011 Share Posted May 31, 2011 Already possible using a collision file, I dont know if the colshape function can do this. Link to comment
Xierra Posted May 31, 2011 Share Posted May 31, 2011 If you see rain, you can see the floor became damp (slight reflection). It should be possible by some way with some tweaks... Link to comment
Faw[Ful] Posted June 1, 2011 Share Posted June 1, 2011 the floor became damp (slight reflections) To add more information on this, gta sa use an FX (smoke pictures) attached to the car wheels when it rain. You can change this FX, but only solo , MTA cannot share the FX files. Link to comment
Callum Posted June 1, 2011 Share Posted June 1, 2011 (From 1.1 onwards) You could use the handling functions to make the car's brakes more realistic in the slippery surface. See this link for more information on how to set the handling. Link to comment
diegofkda Posted June 1, 2011 Author Share Posted June 1, 2011 What's the property? well I don't want smoke behind the car, I want the floor reflections like in rain weather Well, argument carWheelSmoke has been deleted. Link to comment
Oz. Posted June 1, 2011 Share Posted June 1, 2011 What's the property? well I don't want smoke behind the car, I want the floor reflections like in rain weather I think that is only possible in certain interiors. Link to comment
diegofkda Posted June 1, 2011 Author Share Posted June 1, 2011 Maybe, but it's possible setting the weather to "rain", I think if there is a function that sets the farclip, fog distance & rain level, they could make the function I say. Link to comment
Faw[Ful] Posted June 1, 2011 Share Posted June 1, 2011 What's the property? well I don't want smoke behind the car, I want the floor reflections like in rain weatherWell, argument carWheelSmoke has been deleted. models reflection when it rain = This is only in gta 4 (well, this is for gta games) like this : http://i.ytimg.com/vi/pTBataRf_wM/0.jpg GTA sa use only a simple reflection picture system that work okay on round model, no cube map or bump...reflection system. I see corona effect when it rain in gta sa on the road, but I think this is only in gta sa 1.1 , not in version 1.0, maybe I am wrong for the version , but I am sure about the corona thingy. Link to comment
diegofkda Posted June 2, 2011 Author Share Posted June 2, 2011 No, version has nothing with the rain effect. In GTA:SA, yes, there are Coronas, and that effect is the effect I need, I can't make a script that simulates that because it would be ehemm so long and difficulty, and weirdly too. Link to comment
Faw[Ful] Posted June 2, 2011 Share Posted June 2, 2011 No, version has nothing with the rain effect.In GTA:SA, yes, there are Coronas, and that effect is the effect I need, I can't make a script that simulates that because it would be ehemm so long and difficulty, and weirdly too. ho ok ! But this effect dont work on custom maps. Link to comment
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