kuro Posted November 29, 2010 Share Posted November 29, 2010 Hello, I am currently seeking an Experienced GTA:SA / MTA Modder for a Simple Project: Final Fantasy VII MTA Deathmatch Game! Project Requirements: - DeathMatch Gameplay Mode - FFVII Character Selection Only: http://gtaindonesia.wordpress.com/mod-d ... y-vii-mod/ (*may not use all models, only some) - 2x City Maps: https://community.multitheftauto.com/ind ... ils&id=869 https://community.multitheftauto.com/ind ... ils&id=547 - Maybe a few other minor tweaks - MTA Server will be Hosted at Art of War Central http://artofwarcentral.com/ I WILL PAY ANY SERIOUS EXPERIENCED MODDER FOR THE JOB! PAYMENT: $200.00 USD Payment will be sent in 4 payments of $50 per %25 completion of project, and proof of work in progress and testing. *Must have PAYPAL ACCOUNT *Proof of Legal Name / Identity *Proof of GTA:SA / MTA Mod Experience if you can provide the above, and interested in the job, please contact me via email at: [email protected] Link to comment
Castillo Posted November 29, 2010 Share Posted November 29, 2010 i'm afraid that you can't put those final fantasy models into mta. Link to comment
Discord Moderators Zango Posted November 29, 2010 Discord Moderators Share Posted November 29, 2010 I can provide the above emailin' Link to comment
dzek (varez) Posted November 29, 2010 Share Posted November 29, 2010 you, peds model replacing is impossible so importing these models is impossible too. Link to comment
Discord Moderators Zango Posted November 29, 2010 Discord Moderators Share Posted November 29, 2010 I can do it Link to comment
Castillo Posted November 30, 2010 Share Posted November 30, 2010 importing models is impossible, you can import only textures(TXD). Link to comment
50p Posted November 30, 2010 Share Posted November 30, 2010 I can do it Everyone can but the thing is, not everyone will. You can mod the peds on your own but you will be the only person who can see the new peds.. If you want your players to see the same thing, you need to script it but if MTA doesn't let you change ped models then how can you say "I can do it"? Link to comment
Discord Moderators Zango Posted November 30, 2010 Discord Moderators Share Posted November 30, 2010 find ped models which matches your new one the most; readjust the texture mapping for the new one to fit this one, and import the TXD. It worked out fine, but he's canceled the project due to other stuff. Link to comment
dzek (varez) Posted November 30, 2010 Share Posted November 30, 2010 Zango - whatt? These models are SO different than standard ones, that it will be ugly and totally not matching. Link to comment
billy Posted November 30, 2010 Share Posted November 30, 2010 heh i too have that idea, but ok Link to comment
Aibo Posted November 30, 2010 Share Posted November 30, 2010 cancelling the project on the second day — that's bold. Link to comment
Discord Moderators Zango Posted November 30, 2010 Discord Moderators Share Posted November 30, 2010 Indeed these textures are different - the hair was going to be separate objects and it would take lots of time to tweak the texture for the model (and it would lack some stuff), but never the less possible (of course not with 100% perfection). The payment were worth 20 full hours for me so it would be worth it Dunno if Kuro wants to shed additional light on it, but he wanted a ff7 gameplay (with characters and stuff) in another game, he told me today he's found a game more suitable (with more ready files) Link to comment
cryptw Posted November 30, 2010 Share Posted November 30, 2010 I have some scripts for that: - exp when kill bot, new quest when you lvl up. - rank beside nick when lvl 100 reached. - 100 custom models from games: god of war, gothic, final fantasy, mound & blade - 100 special textures for climate - Future vehicles, with horses - Mana, MP system, with runes then you can use spell. ( fire ball etc.) - New sword anims Is all. Link to comment
Castillo Posted November 30, 2010 Share Posted November 30, 2010 "- 100 custom models from games: god of war, gothic, final fantasy, mound & blade" can you explain that? Link to comment
cryptw Posted November 30, 2010 Share Posted November 30, 2010 Hm?, example: Kratos, Diego, Lee, Some knight, mage, cor angar, gorn, lestern, rhobar II, saturas Gothic: http://www.giantbomb.com/gothic-3/61-7753/characters/ All characters in gta from here. Link to comment
Castillo Posted November 30, 2010 Share Posted November 30, 2010 in MTA or normal GTA SA? Link to comment
cryptw Posted November 30, 2010 Share Posted November 30, 2010 When in 1.1 maybe custom models available then we can use it. Link to comment
Castillo Posted November 30, 2010 Share Posted November 30, 2010 i suggest to read the oldest post we said already that is impossible until mta team makes it possible, i don't think that will be in 1.1 version Link to comment
kuro Posted December 3, 2010 Author Share Posted December 3, 2010 Hey guys! sorry to have canceled the project / mod for GTA, but like Zango said.... i discovered alot of other Final Fantasy 7 mods for Star Ware Jedi Knight: Jedi Academy Game that was already created, and ready to be put together! So pieced together all the mods, weapons, character model, and even a map from the FF7 Game and Launched the Server for the Mod! if you want to check it out, go to my website... http://www.ff7online.net it's all done, up and running, fully playable!! Zango, again thank you for initially agreeing to take this on, but i hope you understand. I found exactly what i wanted! Link to comment
Xierra Posted December 3, 2010 Share Posted December 3, 2010 Wait a sec! It's another indonesian. Greetings. Personally I don't like full capital. This way of posting was popular by indonesian users, especially on Kaskus (www.kaskus.us <-- The most popular Indonesian multi-purpose forums) Link to comment
dukenukem Posted December 3, 2010 Share Posted December 3, 2010 Hey guys! sorry to have canceled the project / mod for GTA, but like Zango said.... i discovered alot of other Final Fantasy 7 mods for Star Ware Jedi Knight: Jedi Academy Game that was already created, and ready to be put together! So pieced together all the mods, weapons, character model, and even a map from the FF7 Game and Launched the Server for the Mod! if you want to check it out, go to my website... http://www.ff7online.net it's all done, up and running, fully playable!! Zango, again thank you for initially agreeing to take this on, but i hope you understand. I found exactly what i wanted! But you can make hm.... example "4story" or "world of warcraft" mod or something for gta sa and when you kill ped (skin replaced as monster) you gain exp and drop items with mobs. Link to comment
kuro Posted January 9, 2011 Author Share Posted January 9, 2011 Does anyone know when MTASA will support Full Custom Models Online? as I would love to still work on this project, and hire someone for the job... if the FF7 Character Models are fully playable and visible online to other players. Dukenukem - yes, I agree you have a great point! =) adding RPG Mode Gameplay would be even better... Link to comment
Oz. Posted January 9, 2011 Share Posted January 9, 2011 Hopefully in the next major release of MTA (1.1) that will be possible. Not sure if anyone knows an exact release date though, it'll be released when it's done (maybe in a couple of months, if we're lucky?) Link to comment
Discord Moderators Zango Posted January 10, 2011 Discord Moderators Share Posted January 10, 2011 The feature to import ped models isn't on the to-do list of 1.1, I don't there's even a feature report on it. Link to comment
Oz. Posted January 10, 2011 Share Posted January 10, 2011 Ah that's unfortunate then. Sadly the TXD method won't work in 95% of cases so you're probably shot down Kuro. Pity though, custom ped models seems like a pretty obvious addition, given that other related features like custom object LODs have already been identified for MTA1.1. Oh well, maybe for MTA 2.0 Link to comment
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