OpiuM. Posted August 28, 2004 Share Posted August 28, 2004 the mta team must have their own reasons for not accepting donation, i imagine it would be a pain in the ass figuring out who gets what, plus i think they operate at low-zero cost. well, to be real here, id have to say, all id take is a copy of visual C++ which costs some odd amount of money, other then that....it should be free (hosting is free, ect ect) unless cray used borland compiler or something of that freeware nature. but dont ask me, mind naming any expenses? Link to comment
Largo Posted September 27, 2004 Share Posted September 27, 2004 the less cost it is to them to fund MTA, the more profit they recieve its a shame, i personally only bought vice city for MTA, if it wasnt for that i would of just finished it at my friends house and never see it again Link to comment
Scorp Posted September 27, 2004 Share Posted September 27, 2004 the less cost it is to them to fund MTA, the more profit they recieve its a shame, i personally only bought vice city for MTA, if it wasnt for that i would of just finished it at my friends house and never see it again bumpybumpy seems its only Rockstar that gets the profit Link to comment
Guest Posted January 27, 2006 Share Posted January 27, 2006 when i had my own online game, i accepted donations, and i stated up front, that if you donated, you would get a specific reward, and you could do whatever the hell you wanted with that reward in the context of the game. made it easy, since if someone donated, they knew what they were getting. Link to comment
eAi Posted January 27, 2006 Share Posted January 27, 2006 Yes, but that was your own mod. Here we have 10-15 people in the team, some obviously more active than others, it'd be very hard to say who got what. Link to comment
slush Posted January 31, 2006 Share Posted January 31, 2006 It is a number of issues: 1) We don't want people donating and think we have some obligation to help. This WILL happen, and we don't have the time to put up with it. 2) We don't want arguments within the team. 3) Currently, if we need a piece of software, there are two sources: Get it from a sponsored source (MS Visual C++ 2005 is free for a year, by the way) like a school (I get my copy from my university for free), or get it from the retailer. If it's the second option, we all pitch in to donate money to one of the team members who makes the purchase. 4) We aren't exactly sure of any legal consequences that may exist regarding receiving capital as "donation money" when we are a group which creates software based on reverse engineering another piece of software, which is explicitly forbidden in Rockstar's EULA. 5) We don't like wasting time thinking about these consequences (much like what this whole response is doing) when we could be focusing on getting something out the door. -Derek Link to comment
Beethoven Posted January 25, 2009 Share Posted January 25, 2009 Imagine: 1. I have GTA with no-cd crack 2. My friend too. 3. I have a cd, he does not. 4. He &@!? Up his GTA 5. May i give him my cd to install GTA? Link to comment
robhol Posted January 25, 2009 Share Posted January 25, 2009 " Imagine: 1. I have GTA with no-cd crack 2. My friend too. 3. I have a cd, he does not. 4. He &@!? Up his GTA 5. May i give him my cd to install GTA? " I honestly doubt that even R* would give a phuck... ... but I guess, technically not. Link to comment
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