Puma Posted September 19, 2010 Posted September 19, 2010 Ohai, I'm busy doing a ?-pickups script for MTA, just like the ?-boxes in Mariokart. This version of the resource is made for Balloon Battle maps: each player get's 3 balloons and using the items obtained by the ?-pickups, you can destroy other player's balloons until only 1 player remains. A lot of scripting, some custom models and some other shizzle. There's still quite some stuff to do, like the red and green shells (which will be pretty hard to script so it looks proper ingame). Resource is exclusively for the Party and Co server, so there won't be a download. Done so far: thunderstruck, bananas (1 or 3), fake box, star-mode, bomb, boost, balloons, boxes + itemreel, plus some 'animations' and small details.
Xierra Posted September 20, 2010 Posted September 20, 2010 Wow! Mario kart in MTA SA? Awesome! Well done on your work with the ? boxes. Suggestions: You should make the boxes much bigger, and also change the position of the item you get, put it on the edge, it would be nice not to block the screen.
Faw[Ful] Posted September 20, 2010 Posted September 20, 2010 so you do it finally, great ! You can add an floating animation for the balloon , now they look like concrete. I think that me too before =} mario kart items, MTA just have 3 pickups like the old race, on wich server it would be .. I think exo , but Co .. never heard !
Puma Posted October 3, 2010 Author Posted October 3, 2010 Small work-in-progress screenshot, plus Lakitu:
Faw[Ful] Posted October 3, 2010 Posted October 3, 2010 good work on the modeling, do you put a col shadow for it ? I have problem because the shadow blink in game : ( ! also thats bad you dont make that into a resource like I see on your maps topic, maybe you can trade that for good things
Puma Posted October 3, 2010 Author Posted October 3, 2010 Nope, no col shadow, just the texture. Threw an 8-player testserver online with one map and tested it with a few people. Some screenshots: Fun.
Kevstyle Posted October 4, 2010 Posted October 4, 2010 Can i test it? if u running a test server again?
djlobo Posted October 6, 2010 Posted October 6, 2010 Map texture colours are way very confuse. Appart of that good work.
Puma Posted October 6, 2010 Author Posted October 6, 2010 There will be at least óne 8-player public Mario Kart server when this is all done. Beware of more crap coming up.
dzek (varez) Posted October 7, 2010 Posted October 7, 2010 really cool you could make drivers within vehicles models and hide gta peds - they would look much better (but would be static)
Puma Posted October 7, 2010 Author Posted October 7, 2010 Yeah well if the next MTA would support custom player skin models, that'd be even better...
dzek (varez) Posted October 7, 2010 Posted October 7, 2010 yup also could i ask you to post thumnails (as links to full image) instead of a lot of full images next time you are going to post much pictures?
dzek (varez) Posted October 7, 2010 Posted October 7, 2010 thanks, this is much more comfortable to browse the posts now
Puma Posted October 10, 2010 Author Posted October 10, 2010 Video of the latest version of the resource (+ much more), recorded today..
Puma Posted October 13, 2010 Author Posted October 13, 2010 (edited) Slice of bread, anyone? Edited October 14, 2010 by Guest
[DMC] Posted October 13, 2010 Posted October 13, 2010 omg this is just genious, you did a better job then mario kart creators
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