RusRambo Posted July 9, 2010 Posted July 9, 2010 RUS: Пожалуйста, уважаемые разработчики, добавьте в след. версиях МТА:SA скины Фрэнка Тенпенни, офицера Пуласки и некоторых других персонажей. Особенно хотелось бы увидеть Дона Леоне, слепого Ву Зи Му, Райдера, Биг Смоука и Свита (Шон Джонсон). Пишу сюда, поскольку точно не уверен, можно ли менять модели скинов. Судя по всему нет. Прошу ответить русскоговорящих пользователей форума. Sorry, my english is bad. Будучи студентом архитектурно-строительного университета, специальности Автомобильные дороги и безопасность движения, я просто не могу спокойно смотреть на тот ужас, что вы творите с более-менее удачной поделкой Rockstar'ов в Roleplay-режимах. Делаю карты. Делаю чертовски хорошие карты. Бесплатно. Заинтересуй меня!
dzek (varez) Posted July 9, 2010 Posted July 9, 2010 Sorry, this is English forum. You can't just speak russian and don't care. We can't speak russian! Hopefully Google Translate gives very good translations on RUS-ENG and vice versa: Dear developers, please, in future versions of the MTA:SA add skins: Frank Tenpenny, Pulaski officer and some other characters. I would particularly like to see Don Leone, blind Wu Zi Mu, Ryder, Big Smoke and Sweet (Sean Johnson). I am writing here, because I'm not sure if you can change the model skins. Probably not. I'm asking Russian-speaking users of the forum for reply. Something like that. I changed original translation a bit. REPLY: Changing models of peds is planned in future version. Be patient please. Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
50p Posted July 9, 2010 Posted July 9, 2010 All the skins you've listed here are going to be supported in 1.1 and some more that are not supported in other multiplayer mods for GTA:SA. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
RusRambo Posted July 11, 2010 Author Posted July 11, 2010 Ok, thanks. I am waiting with impatience. When approximately 1.1 will be released? Будучи студентом архитектурно-строительного университета, специальности Автомобильные дороги и безопасность движения, я просто не могу спокойно смотреть на тот ужас, что вы творите с более-менее удачной поделкой Rockstar'ов в Roleplay-режимах. Делаю карты. Делаю чертовски хорошие карты. Бесплатно. Заинтересуй меня!
DiSaMe Posted July 11, 2010 Posted July 11, 2010 You can decide yourself: http://bugs.mtasa.com/roadmap_page.php -
robhol Posted July 11, 2010 Posted July 11, 2010 All the skins you've listed here are going to be supported in 1.1 and some more that are not supported in other multiplayer mods for GTA:SA. The diplomacy... it buurrrnnssssssss.. Why not just say SA-MP. MTA and SA-MP are pretty much the only two online mods for GTA:SA that are worth mentioning anyway. Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
Dark Dragon Posted July 11, 2010 Posted July 11, 2010 what about gta:rumble and gta:tournament? hell Iplay those much more! Loads of fun for free! Also a lot of fun for free!
eAi Posted July 12, 2010 Posted July 12, 2010 All the skins you've listed here are going to be supported in 1.1 and some more that are not supported in other multiplayer mods for GTA:SA. The diplomacy... it buurrrnnssssssss.. Why not just say SA-MP. MTA and SA-MP are pretty much the only two online mods for GTA:SA that are worth mentioning anyway. One of those isn't worth mentioning.
dzek (varez) Posted July 12, 2010 Posted July 12, 2010 All the skins you've listed here are going to be supported in 1.1 and some more that are not supported in other multiplayer mods for GTA:SA. The diplomacy... it buurrrnnssssssss.. Why not just say SA-MP. MTA and SA-MP are pretty much the only two online mods for GTA:SA that are worth mentioning anyway. One of those isn't worth mentioning. i know which one ;> Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
robhol Posted July 14, 2010 Posted July 14, 2010 All the skins you've listed here are going to be supported in 1.1 and some more that are not supported in other multiplayer mods for GTA:SA. The diplomacy... it buurrrnnssssssss.. Why not just say SA-MP. MTA and SA-MP are pretty much the only two online mods for GTA:SA that are worth mentioning anyway. One of those isn't worth mentioning. Actually, it is. When the imbalance has been resolved and MTA has the players it should have, THEN we can ignore SA-MP. Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
dzek (varez) Posted July 14, 2010 Posted July 14, 2010 traitor.. Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
Callum Posted July 14, 2010 Posted July 14, 2010 The special skins are "resolved" according to mantis, so you can probably use them in the nightly builds. Retired
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