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Can you make a script top10 [in basemode]


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Posted

This is also not a place to arrange private chats with each other.

You should give us a rough outline of what the script, you would like to make, should look like.

Then we can tell you how to start, what functions/events you need and what you need to know.

Posted

Here is scripting introduction : https://wiki.multitheftauto.com/wiki/Scripting_Introduction

Here is gui introduction: https://wiki.multitheftauto.com/wiki/Introduction ... ng_the_GUI

Here is debbuging tuturoial: https://wiki.multitheftauto.com/wiki/Debugging

Here is resoruce introduction (includes : meta.xml , web acces , resource catalouge): https://wiki.multitheftauto.com/wiki/Resources

And the last for you (there are 2 more but here you dont must to write a gamemode) : https://wiki.multitheftauto.com/wiki/Useful_Functions

And when i read good you want to make top 10 , right?

than you need to use :

getElementData

from : https://wiki.multitheftauto.com/wiki/GetElementData

lol i found 1 more:

http://lua-users.org/wiki/TutorialDirectory -- here all what kinda tuturoials do you want

Good luck :wink:

Posted

lol :DDDDDDDDDDDDDDDDDDDDDDDDDDD

C00l hah?

to copy links from scripting

for saudi server: Learn from there links what i gived and put here your problems (after you tried)

Posted

I think Saudi Server doesn't understand English?

They need a good translator...

I was thinking about making the different alternate_hud to be put in Basemode, but anyone knows some of the Basemode events?

Posted

You mean as : "Kills" , "Deaths" , "Ratio" (Dont works well) , "Ammo" , "Current weapon"

,"Health" , "Armour" (is it is)

OR

the functions?

Posted
Can't do that because basemode doesn't allow modding in it. Also, it was compiled. Need to ask rhbk for that :)

If it's "compiled" it doesn't mean you can't "decompile" it...

Posted

im not talking about modding it, just decompile and check events list..

then you will be using these events in own resource - which is not modding this gamemode

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