KWKSND Posted June 28, 2010 Share Posted June 28, 2010 (edited) Spliff Second By KWKSND Its been a while since i made a race map for Multi Theft Auto, so i figured i'd come show you all how its done again. I've had this idea for quite a while. (during the MTA-Race days) Seeing as how the "Split Second" video game is out now and its almost what i wanted to make for MTA i decided to bring this idea to life. (not to mention some of the MTA team wanted to see it done) This is a race map where the racers trigger scripted events that happen just before or just after the front racers, creating all kinds of random mayhem, making for some very exciting racing. Features: 32 -- spawns 42 -- checkpoints 16 -- nitro pickups 16 -- repair pickups 13 -- decorative vehicles 700 -- lines of code +/- 18 -- scripted events: -- jackknifed semi -- falling crate -- crashing planes -- planes taking off -- crashing heli -- overpass crash a -- overpass crash b -- onramp crash -- falling building -- freeway crash -- downtown crash -- emergency crash -- corner crash -- beach corner crash -- car crash -- shipwreck -- crash over bank -- plane crash finish -- and more !! See the action here: It has been updated since the video was made but its mostly the same. (removed a few checkpoints and changed style) Download here: http://kwksrv.game24hrs.com/KWKSNDsTSR.html https://community.multitheftauto.com/index.php?p=resources&s=details&id=859 If you like it please be sure to vote it up. Because of my connection i cant test this with many players at once so let me know if there is any problems and ill address it asap. Enjoy KWKSND Edited November 2, 2010 by Guest Link to comment
TheDeftGamer Posted June 28, 2010 Share Posted June 28, 2010 This is a great race map!!! I love all the triggered events and even the glow checkpoints. It just found a home on the -]alw[- RPG Racing server!!! Hope you stop by and give it a spin with us! If you have anymore maps i would love to give them all a spin. Link to comment
Dark Dragon Posted June 28, 2010 Share Posted June 28, 2010 that's pretty nice finally not only a race but also a great show spectacular Link to comment
KWKSND Posted June 28, 2010 Author Share Posted June 28, 2010 thanks guys im glad you like it now if only we could do something about the jelous haters that rate everything 1/5 good for nothing but speed bumps Link to comment
ecoxp Posted June 30, 2010 Share Posted June 30, 2010 Awesome idea, but I think it would be pretty better if you make it in a custom map, would be more awesome (Lol) Link to comment
KWKSND Posted June 30, 2010 Author Share Posted June 30, 2010 well i thought about making a custom map to do this, but then decided against it for a few reasons. first i was a bit worried about this script creating some lag (i was right it does at times) i wanted to keep the server as smooth running as possible, after all this is a race map. second there was a good chance this concept may fail completly. third this was more a test of concept than anything and knew it would take a good week to make as it was. maybe next time but feel free to make one too im hoping this spawns a new class of races that are based on some good scripted action Link to comment
FabienWang Posted July 1, 2010 Share Posted July 1, 2010 omg KWKSND, stop theses gay colors i can't watch video here but i'll get a look later Link to comment
KWKSND Posted July 1, 2010 Author Share Posted July 1, 2010 real men love pink, look between a girls legs and tell me what color you see Link to comment
Slothman Posted July 3, 2010 Share Posted July 3, 2010 cool vid. does all the events reset for extra laps? Link to comment
KWKSND Posted July 4, 2010 Author Share Posted July 4, 2010 well some of the events dont reset, like the building falling, once its done its done. vehicles crash events are retriggerable after 5 seconds, so even if you are in the back of the pack you still trigger events too more players = more traffic and more vehicle pileups its an a -> b race not a closed loop where you do laps, i figured it would get old faster if it was lap based. Link to comment
eAi Posted July 4, 2010 Share Posted July 4, 2010 It definitely needs more explosions - a lot of the time you almost miss what's happening, and explosions would help highlight that. I think the events need to affect the track more - I rarely saw an occasion when you couldn't have easily dodged the event. It's a good start though! Link to comment
KWKSND Posted July 4, 2010 Author Share Posted July 4, 2010 (edited) i kindof wanted the front runners with the skill to get through and post decent times but there is also another reason it may be worse on your machine than mine i think velocity is related to pc speed or fps so if you have a great machine compared to my old one the timing may be off for you i dont know the major problem was the distance from the player where the event vehicles are able to have velocity if you are too far away the cars just get stuck so at a players race speed and that draw distance you dont have much time before you pass the cars its the same with explosions and markers i had no choice but to make those real close they are more to screw up the people behind you than anything knock second place off your ass the only real solution is maybe change the spawn to a slower vehicle i first intended it to be infernus but it was way too fast but yeah ive wanted to add some random exploding vehicles map some of my classic "barrels and trash bins" and a bit more random vehicles so keep an eye out for updates Edited July 4, 2010 by Guest Link to comment
Slothman Posted July 4, 2010 Share Posted July 4, 2010 how about having a terrorist run into a group of parked cars and detonate Link to comment
[miLKy_wAy] Posted July 6, 2010 Share Posted July 6, 2010 how about having a terrorist run into a group of parked cars and detonate cool idea Link to comment
TheRealCow Posted July 7, 2010 Share Posted July 7, 2010 real men love pink, look between a girls legs and tell me what color you see LOL! what a wonderful idea Link to comment
FabienWang Posted July 9, 2010 Share Posted July 9, 2010 how about some peds on a bridge over a highway, would accomplish a collective suicide then we would drive over their bodies Link to comment
Orange Posted July 9, 2010 Share Posted July 9, 2010 Why collisions of these cars created by maps aren't enabled? Link to comment
KWKSND Posted July 9, 2010 Author Share Posted July 9, 2010 you need to force ghostmode off in some way, it seems the map setting if off in the meta.xml doesnt effect ghostmode fsr i have mentioned this to ccw already Link to comment
simsoonas Posted July 17, 2010 Share Posted July 17, 2010 hi, i saw one bug. when you die on last checkpoint , and then you respawn you can't reach finish. just going trought checkpoint and nothing happens. maybe its only for me , or i'm stupid. Link to comment
KWKSND Posted July 17, 2010 Author Share Posted July 17, 2010 hi, i saw one bug. when you die on last checkpoint , and then you respawn you can't reach finish. just going trought checkpoint and nothing happens. maybe its only for me , or i'm stupid. there seems to be a bug in the race resource if you suicide youll be able to finish the race i know it sucks, you literaly gotta die twice for some odd reason i informed ccw about this already tho and he did know about it. so hopefully its fixed soon. Link to comment
KWKSND Posted July 20, 2010 Author Share Posted July 20, 2010 (edited) just wanted to inform you all of a few things the race mode checkpoint bug has been fixed by ccw get latest resources pack here http://code.google.com/p/mtasa-resources/downloads/list and ive updated the Spliff Second race, all the scripted vehicles will now be colidable http://kwksrv.game24hrs.com/KWKSNDsTSR.html https://community.multitheftauto.com/index.php?p=resources&s=details&id=859 this should fix any ghost mode issues let me know if there is a problem still, as i cant test this with players because my server is down atm Edited November 2, 2010 by Guest Link to comment
WallMart Posted July 20, 2010 Share Posted July 20, 2010 how would it be if there was made a resource for all this? so you can easily create action scenes in your own map or would this be to hard? Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now