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Help AttachElement and MoveObject


Namorek

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Posted

learn lua? begging us for doing whole script for you wont help i think..

there was a lot of scripts moving objects in two ways here, look in this forum for them..

and just add attach object, and thats all

this could help you (click on the function name to get more help)

attachElements
moveObject

Posted
learn lua? begging us for doing whole script for you wont help i think..

there was a lot of scripts moving objects in two ways here, look in this forum for them..

and just add attach object, and thats all

this could help you (click on the function name to get more help)

attachElements
moveObject

Yes Lua bur please give me Code look you my idea http://img339.imageshack.us/img339/604/beztytuuxej.jpg you know??

Posted

I think that isn't really gonna help him. How's he supposed to understand a wiki page when he apparently didn't even get the basic gist of varez' post?

Posted

lol, varez will be mad, but ill try

local x,y,z,object= --offsets and object here
function moveUp()
setTimer(function()
     z=z+0.2
setElementAttachedOffsets(object,x,y,z)
end,200,40)
setTimer(moveDown,8000,1)
end
 
function moveDown()
setTimer(function()
     z=z-0.2
setElementAttachedOffsets(object,x,y,z)
end,200,40)
setTimer(moveUp,8000,1)
end

just call one of the functions to start the move

Posted
lol, varez will be mad, but ill try
local x,y,z,object= --offsets and object here
function moveUp()
setTimer(function()
     z=z+0.2
setElementAttachedOffsets(object,x,y,z)
end,200,40)
setTimer(moveDown,8000,1)
end
 
function moveDown()
setTimer(function()
     z=z-0.2
setElementAttachedOffsets(object,x,y,z)
end,200,40)
setTimer(moveUp,8000,1)
end

just call one of the functions to start the move

Nice Job but no has Attach Vehicle :(

Posted

What? I do not know Karlis! Who is he? End of good about it because you do not work and you do not understand about tomorrow removed topic. :cry:

Posted

car = createVehicle(400,0,0,5)
marker = createMarker(0,0,0,"ring")
offset = 2
max_offset, min_offset = 10, 2
bool = true
obnizacz = 0.05
 
attachElements(marker, car, 0, 0, offset)
 
addEventHandler("onClientRender", getRootElement(), 
   function ()
       if bool then
           if offset >= max_offset then
               bool = false
           else
               offset = offset + obnizacz
           end
       else
           if offset <= min_offset then
               bool = true
           else
               offset = offset - obnizacz
           end
       end
 
       setElementAttachedOffsets(marker, 0, 0, offset)
   end)

+

local x,y,z,object= --offsets and object here
function moveUp()
  setTimer(function()
     z=z+0.2
     setElementAttachedOffsets(object,x,y,z)
  end,200,40)
  setTimer(moveDown,8000,1)
end
 
function moveDown()
setTimer(function()
     z=z-0.2
     setElementAttachedOffsets(object,x,y,z)
  end,200,40)
  setTimer(moveUp,8000,1)
end

=

My Code is good??

But How Attach+Move=..... Help!!

Posted

1) use the [ lua] [ /lua] tags!really annoying noobs cant get that

2)your code is invalid, the moving speed is depending on fps, and that will cause general unsync and look not the best

3)you still dont get

YOU CANT MOVE AN OBJECT WITCH IS ATTACHED

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