luey41 Posted March 17, 2010 Share Posted March 17, 2010 (edited) Is there a way to create .map files for samp .pwn . I have tryed a generator one but it keeps coming up with this error.. "Error: Not supported format / Malformed Map file The format you tried to convert is not supported or malformed. Try the following: If you tried to convert a MTA .map file, please check if the root element has a correctly specified mod attribute. Supported are the values "deathmatch" for MTA:DM and "race" for MTA:Race. Correct would be for example ." And heres what the map is. can you help me fix this so i can get it to work? <map edf:definitions="deathmatch"> <object id="object (cxref_woodjetty) (1)" model="3406" interior="0" dimension="0" posX="123.60402679443" posY="-1817.6286621094" posZ="-0.25" rotX="0" rotY="0" rotZ="0" /> <object id="object (cxref_woodjetty) (2)" model="3406" interior="0" dimension="0" posX="130.96659851074" posY="-1817.6490478516" posZ="-0.25" rotX="0" rotY="0" rotZ="0" /> <object id="object (ws_jettynol_SFX) (3)" model="3886" interior="0" dimension="0" posX="132.71911621094" posY="-1811.4799804688" posZ="0.8903694152832" rotX="0" rotY="0" rotZ="0" /> <object id="object (ws_jettynol_SFX) (4)" model="3886" interior="0" dimension="0" posX="132.82197570801" posY="-1802.0079345703" posZ="0.90475749969482" rotX="0" rotY="0" rotZ="0" /> <object id="object (ws_jettynol_SFX) (5)" model="3886" interior="0" dimension="0" posX="132.65739440918" posY="-1791.9947509766" posZ="0.87744140625" rotX="0" rotY="0" rotZ="0" /> <object id="object (ws_jettynol_SFX) (6)" model="3886" interior="0" dimension="0" posX="132.57893371582" posY="-1781.6165771484" posZ="4.8865280151367" rotX="0" rotY="0" rotZ="0" /> <object id="object (cxref_woodstair) (1)" model="3361" interior="0" dimension="0" posX="132.64801025391" posY="-1790.3388671875" posZ="3.75" rotX="0" rotY="356.03002929688" rotZ="269.9599609375" /> <object id="object (vgsSstairs02_lvs) (1)" model="8572" interior="0" dimension="0" posX="134.31100463867" posY="-1775.5325927734" posZ="4.6776032447815" rotX="0" rotY="0" rotZ="179.36499023438" /> <object id="object (cxref_woodjetty) (5)" model="3406" interior="0" dimension="0" posX="115.69749450684" posY="-1817.6085205078" posZ="-0.15810871124268" rotX="0" rotY="0" rotZ="0" /> <object id="object (cxref_woodjetty) (6)" model="3406" interior="0" dimension="0" posX="127.09558105469" posY="-1803.5563964844" posZ="-0.25" rotX="0" rotY="0" rotZ="0" /> <object id="object (cxref_woodjetty) (7)" model="3406" interior="0" dimension="0" posX="120.82688140869" posY="-1803.5244140625" posZ="-0.25" rotX="0" rotY="0" rotZ="0" /> <object id="object (cxref_woodjetty) (8)" model="3406" interior="0" dimension="0" posX="114.84359741211" posY="-1800.6524658203" posZ="-0.25" rotX="0" rotY="0" rotZ="272.65997314453" /> <object id="object (cxref_woodjetty) (9)" model="3406" interior="0" dimension="0" posX="114.41078948975" posY="-1792.6567382813" posZ="-0.25" rotX="0" rotY="0" rotZ="272.65869140625" /> <object id="object (cxref_woodjetty) (10)" model="3406" interior="0" dimension="0" posX="133.91461181641" posY="-1821.9399414063" posZ="-0.25" rotX="0" rotY="0" rotZ="91.310028076172" /> <object id="object (cxref_woodjetty) (11)" model="3406" interior="0" dimension="0" posX="134.06169128418" posY="-1830.1866455078" posZ="-0.25" rotX="0" rotY="0" rotZ="91.307373046875" /> <object id="object (cxref_woodjetty) (12)" model="3406" interior="0" dimension="0" posX="130.44958496094" posY="-1836.1385498047" posZ="-0.25" rotX="0" rotY="0" rotZ="182.61737060547" /> <object id="object (cxref_woodjetty) (13)" model="3406" interior="0" dimension="0" posX="122.0104598999" posY="-1836.5592041016" posZ="-0.25" rotX="0" rotY="0" rotZ="182.61474609375" /> <vehicle id="vehicle (Coastguard) (2)" paintjob="3" model="472" plate="GC4OHL8" interior="0" dimension="0" posX="125.42808532715" posY="-1806.435546875" posZ="0" rotX="0" rotY="0" rotZ="91.307373046875" /> <object id="object (cxref_woodjetty) (14)" model="3406" interior="0" dimension="0" posX="116.62837219238" posY="-1834.3533935547" posZ="-0.25" rotX="0" rotY="0" rotZ="320.29998779297" /> <vehicle id="vehicle (Coastguard) (3)" paintjob="3" model="472" plate="3QQBKLY" interior="0" dimension="0" posX="125.39022064209" posY="-1814.2534179688" posZ="0" rotX="0" rotY="0" rotZ="89.322387695313" /> <vehicle id="vehicle (Coastguard) (4)" paintjob="3" model="472" plate="KNOMFXW" interior="0" dimension="0" posX="124.74137878418" posY="-1810.3735351563" posZ="0" rotX="0" rotY="0" rotZ="89.31884765625" /> <vehicle id="vehicle (Dinghy) (1)" paintjob="3" model="473" plate="1ASS2RE" interior="0" dimension="0" posX="128.08647155762" posY="-1799.2985839844" posZ="0" rotX="0" rotY="358.01501464844" rotZ="77.4150390625" /> <vehicle id="vehicle (Dinghy) (2)" paintjob="3" model="473" plate="3N2SFQM" interior="0" dimension="0" posX="128.39944458008" posY="-1793.7805175781" posZ="0" rotX="0" rotY="0" rotZ="75.429992675781" /> <vehicle id="vehicle (Launch) (1)" paintjob="3" model="595" plate="TTM3TDO" interior="0" dimension="0" posX="118.23754882813" posY="-1795.4865722656" posZ="0" rotX="0" rotY="0" rotZ="0" /> <vehicle id="vehicle (Predator) (1)" paintjob="3" model="430" plate="0Z258MV" interior="0" dimension="0" posX="125.15894317627" posY="-1821.4862060547" posZ="0" rotX="0" rotY="0" rotZ="89.325012207031" /> <vehicle id="vehicle (Predator) (2)" paintjob="3" model="430" plate="M5PVHA8" interior="0" dimension="0" posX="127.16863250732" posY="-1831.0993652344" posZ="0" rotX="0" rotY="0" rotZ="65.505004882813" /> <object id="object (od_pat_hutb) (1)" model="1637" interior="0" dimension="0" posX="138.10636901855" posY="-1772.4468994141" posZ="4.5650501251221" rotX="0" rotY="0" rotZ="47.640014648438" /> <object id="object (CJ_US_FLAG) (1)" model="2614" interior="0" dimension="0" posX="137.43556213379" posY="-1770.6707763672" posZ="7.7015686035156" rotX="0" rotY="1.9849853515625" rotZ="134.98004150391" /> <object id="object (bouy) (1)" model="1243" interior="0" dimension="0" posX="89.954277038574" posY="-1801.3078613281" posZ="-3" rotX="0" rotY="0" rotZ="0" /> </map> thanks! Riley! Edited March 17, 2010 by Guest Link to comment
50p Posted March 17, 2010 Share Posted March 17, 2010 Add mod="deathmatch" attribute to the map node at the top of the file. Link to comment
Slothman Posted March 17, 2010 Share Posted March 17, 2010 moved to "other mods" section for obvious reasons. Link to comment
robhol Posted March 17, 2010 Share Posted March 17, 2010 (edited) This "procedure" is discouraged by most team members anyways. I for one can't see why this thread still exists. Edited March 17, 2010 by Guest Link to comment
Dark Dragon Posted March 17, 2010 Share Posted March 17, 2010 i agree to robhol. supporting this is like telling a robber how to reach the back door. i don't see why we should offer any help for his those purposes. Link to comment
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