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Sync trouble.


robhol

Question

Posted

I'm gonna keep this short and sweet.

Sync trouble. What is it, what does it do, what triggers it, why haven't I seen it until 1.0.2 and is it fixed in 1.0.3?

Do NOT PM ME for help unless invited. - New MTA Script Editor

Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.

5 answers to this question

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Posted

Since 1.0.1 it happend to some players (some got it regularily to some just randomly) that all vehicles got out of sync and they just stood frozen at the same position.

As this could get quite annoying in race servers where these players could drive through anyone else without even noticing and were causing other problems this sync trouble check was implemented in 1.0.2

If it occurs you will be disconnected a few secs after as reconnecting fixes it.

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Posted

Good. But since I'm curious: what actually causes the problem?

Do NOT PM ME for help unless invited. - New MTA Script Editor

Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.

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  • MTA Team
Posted

The underlying problem occurred in 1.0, 1.0.1 and 1.0.2.

Cause was: Drunk monkey network code

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