Nec Posted November 19, 2009 Share Posted November 19, 2009 (edited) today i make this spawngui, so i need meta.xml file i dont know client waddEvent("login", true) p = getLocalPlayer() x,y,z = 1953, 1343, 24 local sin, cos, pi, rad, r, lp = math.sin, math.cos, math.pi, math.rad, 0, getLocalPlayer() local theta = rad(0) --height local distance = 19 -- default distance from the player function render() if not rotatingCamIsEnabled then return end r = r + 0.5 -- rot speed if r >= 360 then r = 0 end local phi=rad® local camX = x + 3*distance*cos(phi)*cos(theta) local camY = y + 3*distance*sin(phi)*cos(theta) local camZ = z + 0.4*distance + 2*distance*sin(theta) local hit, hitX, hitY, hitZ = processLineOfSight(x, y, z, camX, camY, camZ, false, false, false) if hit then camX, camY, camZ = x + 0.9*(hitX-x), y + 0.9*(hitY-y), z + 0.9*(hitZ-z) end setCameraMatrix(camX,camY,camZ,x,y,z) end function start () addrender() x,y,z = 1953, 1343, 24 theta = rad(0) --height distance = 19 showPlayerHudComponent ("area_name", false ) showPlayerHudComponent ("radar", true ) rotatingCamIsEnabled=true setElementInterior(p,0) local cxml = xmlLoadFile( "hep.xml" ) local ccontent = xmlNodeGetValue( cxml ) local screenWidth, screenHeight = guiGetScreenSize() gamemm = guiCreateWindow((screenWidth - 155) / 1.5, (screenHeight - -435)/80,380,345,"Select Team",false,nil) guiWindowSetSizable(gamemm,false) guiWindowSetMovable(gamemm,false) guiSetVisible(gamemm,false) tabPanel = guiCreateTabPanel ( 14, 56, 348, 313, false, gamemm ) teams = guiCreateTab( "Teams", tabPanel ) hel = guiCreateTab( "Help", tabPanel ) memohelp = guiMemoSetReadOnly(guiCreateMemo(0.0232,0.0300,0.955,0.93,ccontent,true,hel) ,true) guiSetAlpha(memohelp,0.5) guiLabelSetVerticalAlign(madebyteam1,"top") guiLabelSetHorizontalAlign(madebyteam1,"right",false) guiSetFont(madebyteam1,"clear-normal") guiLabelSetColor(madebyteam1, 255,255,0) gridls = guiCreateGridList(0.03,0.05,0.4,0.9,true,teams) guiGridListSetSelectionMode(gridls,2) local ls = guiGridListAddColumn(gridls,"Teams",0. refreshTheTeams() okbtn = guiCreateButton(0.6063,0.8906,0.25,0.1016,"Spawn",true,teams) guiSetProperty( okbtn, "HoverTextColour", "FF0064FF" ) weapon1 = guiCreateLabel(0.5095,0.0898,0.326,0.0794,"Weapons:",true,teams) guiLabelSetVerticalAlign(weapon1,"center") guiLabelSetHorizontalAlign(weapon1,"center",false) guiSetFont(weapon1,"clear-normal") weapon2 = guiCreateLabel(0.5095,0.1836,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon2,"center") guiLabelSetHorizontalAlign(weapon2,"center",false) guiSetFont(weapon2,"clear-normal") weapon3 = guiCreateLabel(0.5032,0.25,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon3,"center") guiLabelSetHorizontalAlign(weapon3,"center",false) guiSetFont(weapon3,"clear-normal") weapon4 = guiCreateLabel(0.5158,0.3164,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon4,"center") guiLabelSetHorizontalAlign(weapon4,"center",false) guiSetFont(weapon4,"clear-normal") weapon5 = guiCreateLabel(0.5,0.3828,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon5,"center") guiLabelSetHorizontalAlign(weapon5,"center",false) guiSetFont(weapon5,"clear-normal") weapon6 = guiCreateLabel(0.5063,0.4375,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon6,"center") guiLabelSetHorizontalAlign(weapon6,"center",false) guiSetFont(weapon6,"clear-normal") weapon7 = guiCreateLabel(0.5127,0.5469,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon7,"center") guiLabelSetHorizontalAlign(weapon7,"center",false) guiSetFont(weapon7,"clear-normal") weapon8 = guiCreateLabel(0.5316,0.6133,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon8,"center") guiLabelSetHorizontalAlign(weapon8,"center",false) guiSetFont(weapon8,"clear-normal") weapon9 = guiCreateLabel(0.55,0.65,0.326,0.0794,"",true,teams) guiLabelSetVerticalAlign(weapon9,"center") guiLabelSetHorizontalAlign(weapon9,"center",false) guiSetFont(weapon9,"clear-normal") if okbtn then addEventHandler ( "onClientGUIClick", okbtn, spawnteam,false ) end if gridls then addEventHandler ( "onClientGUIDoubleClick", gridls, spawnteam,false ) addEventHandler ( "onClientGUIClick", gridls, camera,false ) end end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), start) function gamembox () setTimer(setElementInterior,5000,1,lp,0) setTimer(setElementDimension,5000,1,lp,0) setTimer(guiSetVisible,5000,1,gamemm,true) x,y,z = 1953, 1343, 24 theta = rad(0) --height distance = 19 showPlayerHudComponent ("radar", false ) rotatingCamIsEnabled=true setTimer(showCursor,5000,1,true) setTimer(addrender,5000,1) end function addrender() removeEventHandler("onClientRender", getRootElement(), render) addEventHandler("onClientRender", getRootElement(), render) end function refreshTheTeams() local teams = { "medic", "SFPD", "FBI", "Lowrider", "Nostra", "Banditos", "[TD]", "Ballas", "Taxi SF", "Firefighter SF", "Pilot SF", "Bikini", "Admin", } local row = 0 for key, Teamname in ipairs (teams) do guiGridListAddRow ( gridls ) guiGridListSetItemText ( gridls, row, 1, Teamname, false, false ) row = row + 1 end end function spawnteam (button, state, absoluteX, absoluteY, worldX, worldY, worldZ, clicked) local teamSelection = guiGridListGetItemText ( gridls, guiGridListGetSelectedItem ( gridls ), 1 ) setTimer (triggerServerEvent, 100, 1, "spawnteam", getLocalPlayer (), thisplayer, teamSelection ) guiSetVisible(gamemm,false) showCursor(false) rotatingCamIsEnabled=false showPlayerHudComponent ("radar", true ) removeEventHandler("onClientRender", getLocalPlayer(), render) end function fadeElement(guiElem, state2) if state2 == false then local currentAlpha = guiGetAlpha(guiElem ); local newAlpha = currentAlpha - 0.05; if newAlpha < 0.1 then newAlpha = 0.1; end guiSetAlpha( guiElem, newAlpha ); if newAlpha ~= 0.1 then setTimer( fadeElement, 50, 1,guiElem, state2 ); end elseif state2 == true then local currentAlpha = guiGetAlpha( guiElem ); local newAlpha = currentAlpha + 0.05; if newAlpha > 0.8 then newAlpha = 0.8 end guiSetAlpha( guiElem, newAlpha ); if newAlpha ~= 0.8 then setTimer( fadeElement, 50, 1,guiElem, state2 ); end end end function camera (button, state, absoluteX, absoluteY, worldX, worldY, worldZ, clicked) if (guiGetAlpha(gamemm) > 0. then datimer = setTimer(fadeElement,5000,1,gamemm,true) fadeElement(gamemm,false) end local campos = guiGridListGetItemText ( gridls, guiGridListGetSelectedItem ( gridls ), 1 ) if campos =="LFPD" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Nightstick") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"MP5") guiSetText(weapon5,"M4") guiSetText(weapon6,"Tear Gas") guiSetText(weapon7,"Spraycan") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(40) distance = 30 x,y,z = 1550,-1674,15 end if campos =="Nostra" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1133, -2037, 69 end if campos =="Banditos" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 2781, -1613, 10 end if campos =="Warriors" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1931, 695, 10 end if campos =="Yakuzza" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 2632, 1824, 11 end if campos =="Civilian" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Knife") guiSetText(weapon3,"Pistol") guiSetText(weapon4,"Uzi") guiSetText(weapon5,"M4") guiSetText(weapon6,"") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 427, 2531, 16 end if campos =="Taxi SF" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Deagle") guiSetText(weapon3,"Tec-9") guiSetText(weapon4,"Camera") guiSetText(weapon5,"") guiSetText(weapon6,"") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1769,-1897,13 end if campos =="Lowrider" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"M4") guiSetText(weapon7,"Spraycan") guiSetText(weapon8,"Stachel Charges") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 2784, -2417, 13 end if campos =="medic" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Nightstick") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"Stachel Charges") guiSetText(weapon5,"Spraycan") guiSetText(weapon6,"M4") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1176, -1323, 14 end if campos =="Firefighter SF" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"M4") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"Grenade") guiSetText(weapon5,"Fire Extinguisher") guiSetText(weapon6,"") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(50) distance = 40 x,y,z = 2038, -1409, 17 end if campos =="The Cobras" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 2640, 2325, 25 end if campos =="Trucker" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Deagle") guiSetText(weapon3,"M4") guiSetText(weapon4,"Grenade") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = -186,-267,8 end if campos =="[TD]" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"katana") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"M5") guiSetText(weapon6,"M4") guiSetText(weapon7,"grenade") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 2493,-1672,13 end if campos =="SWAT" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Knife") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"MP5") guiSetText(weapon5,"M4") guiSetText(weapon6,"Sniper") guiSetText(weapon7,"Grenade/Teargas") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"Night-Vision/Infared Goggles") theta = rad(50) distance = 20 x,y,z = -2431, 523, 30 end if campos =="Ballas" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1800,-2124, 13 end if campos =="Bikini Line" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"AK-47") guiSetText(weapon7,"Molotov") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = 1219,-1811, 16.5 end if campos =="Tunestars" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"M4") guiSetText(weapon7,"Spraycan") guiSetText(weapon8,"Stachel Charges") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = -1970,285, 40 end if campos =="FBI" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Knife") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"MP5") guiSetText(weapon5,"M4") guiSetText(weapon6,"Sniper") guiSetText(weapon7,"Grenade/Teargas") guiSetText(weapon8,"Spraycan") guiSetText(weapon9,"Night-Vision/Infared Goggles") theta = rad(50) distance = 50 x,y,z = 1252, -1655, 12 end if campos =="Pilot SF" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Nightstick") guiSetText(weapon3,"Deagle") guiSetText(weapon4,"M4") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"") guiSetText(weapon7,"") guiSetText(weapon8,"") guiSetText(weapon9,"") theta = rad(30) distance = 40 x,y,z = 1500, -2286, 35 end if campos =="V8 Club" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"M4") guiSetText(weapon7,"Spraycan") guiSetText(weapon8,"Stachel Charges") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = -548, 2594,53 end if campos =="Admin" then guiSetText(weapon1,"Weapons:") guiSetText(weapon2,"Brass Knuckles") guiSetText(weapon3,"Knife") guiSetText(weapon4,"Deagle") guiSetText(weapon5,"Uzi") guiSetText(weapon6,"M4") guiSetText(weapon7,"Spraycan") guiSetText(weapon8,"Stachel Charges") guiSetText(weapon9,"") theta = rad(50) distance = 20 x,y,z = -548, 2594,53 end end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), gamembox ) addEvent("makeitagainvisible", true) function visibleagain() guiSetVisible(gamemm,true) addrender() showCursor(true) rotatingCamIsEnabled=true end addEventHandler("makeitagainvisible", getRootElement(), visibleagain) addEventHandler("login", getRootElement(),gamembox) function spawn() showPlayerHudComponent ("radar", true ) rotatingCamIsEnabled=false removeEventHandler("onClientRender", getLocalPlayer(), render) end addEventHandler("onClientPlayerSpawn", getLocalPlayer(), spawn) --speedometer updFreq = 50; function SpeedoVisible(val) guiSetVisible(lblVehName,val) guiSetVisible(lblKMH,val) guiSetVisible(lblMPH,val) guiSetVisible(lblHP,val) end addEventHandler ( "onClientResourceStart",getResourceRootElement(getThisResource()), function() sw,sh = guiGetScreenSize (); lblVehName = guiCreateLabel(13 / 800 * sw,420 / 600 * sh,209 / 800 * sw,38 / 600 * sh,"---",false) guiLabelSetVerticalAlign(lblVehName,"bottom") guiLabelSetHorizontalAlign(lblVehName,"center",false) guiSetFont(lblVehName,"sa-header") lblKMH = guiCreateLabel(160 / 800 * sw,459 / 600 * sh,92 / 800 * sw,19 / 600 * sh,"-- km/h",false) guiLabelSetVerticalAlign(lblKMH,"bottom") guiLabelSetHorizontalAlign(lblKMH,"left",false) guiSetFont(lblKMH,"default-bold-small") lblMPH = guiCreateLabel(175 / 800 * sw,483 / 600 * sh,90 / 800 * sw,18 / 600 * sh,"-- Mph",false) guiLabelSetVerticalAlign(lblMPH,"bottom") guiLabelSetHorizontalAlign(lblMPH,"left",false) guiSetFont(lblMPH,"default-bold-small") lblHP = guiCreateLabel(175 / 800 * sw,508 / 600 * sh,56 / 800 * sw,18 / 600 * sh,"--% HP",false) guiLabelSetVerticalAlign(lblHP,"bottom") guiLabelSetHorizontalAlign(lblHP,"left",false) guiSetFont(lblHP,"default-bold-small") lblLoc = guiCreateLabel(-21 / 800 * sw,572 / 600 * sh,278 / 800 * sw,19 / 600 * sh,"Somewhere Over The Rainbow",false) guiLabelSetVerticalAlign(lblLoc,"bottom") guiLabelSetHorizontalAlign(lblLoc,"center",false) guiSetFont(lblLoc,"default-bold-small") guiSetVisible(lblLoc,false) SpeedoVisible(false); speedoTmr = setTimer ( UpdateSpeedo, updFreq, 0 ); end ) function UpdateSpeedo() p = getLocalPlayer(); rx,ry,rz = getElementPosition (p); guiSetText(lblLoc, getZoneName(rx,ry,rz).." ( "..getZoneName(rx,ry,rz,true).." )" ) c = getPedOccupiedVehicle ( p ) if c == false then SpeedoVisible(false) return else SpeedoVisible(true) end vx,vy,vz = getElementVelocity© v = (vx^2 + vy^2 + vz^2)/ 3 * 1000 v = (v/500) * 260; -- Correction of speed, based on the RL infernus' top speed hp = getElementHealth©; --hpp = math.floor(hp / 1000 * 100); if (hp > 249) then hp = math.floor( ((hp-250)/750) * 100 ); else hp = 0; end kmh = math.floor(v); mph = math.floor(kmh*0.621371192); guiSetText(lblKMH,kmh .. " km/h") guiSetText(lblMPH,mph .. " mph") guiSetText(lblHP,hp .. "% HP") guiSetText(lblVehName, getVehicleName ( c)) end addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), function() guiSetVisible(lblLoc,true); end ) function flupp () guiSetVisible(gamemm,true) showCursor(true) end addEvent("onTeamadmin", true) addEventHandler("onTeamadmin", getRootElement(), visibleagain) spawn_protectionC function playerDamageTaken ( attacker, weapon, bodypart ) local sp = getElementData( getLocalPlayer(), "tdma.sp" ) if ( sp == "y" ) then cancelEvent() end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), playerDamageTaken ) helpgui.lua function riograndehelp () helpTab = call(getResourceFromName("helpmanager"), "addHelpTab", getThisResource(), true) helpGridList = guiCreateGridList ( 0.03, 0.05, 0.20, 0.9, true, helpTab ) addEventHandler ("onClientGUIClick", helpGridList, chooseHelp ) column = guiGridListAddColumn ( helpGridList, "Contents: ", 0.85 ) guiGridListSetSortingEnabled ( helpGridList, false ) local general = guiGridListAddRow ( helpGridList ) local cmds = guiGridListAddRow ( helpGridList ) local spawn = guiGridListAddRow ( helpGridList ) local rules = guiGridListAddRow ( helpGridList ) local vehicles = guiGridListAddRow ( helpGridList ) guiGridListSetItemText ( helpGridList, general, column, "General", false, false) guiGridListSetItemText ( helpGridList, cmds, column, "Commands", false, false) guiGridListSetItemText ( helpGridList, spawn, column, "Spawning", false, false) guiGridListSetItemText ( helpGridList, rules, column, "Rules", false, false) guiGridListSetItemText ( helpGridList, vehicles, column, "Vehicles", false, false) end addEventHandler ("onClientResourceStart", getResourceRootElement(getThisResource()), riograndehelp) function chooseHelp () local choosenHelp = guiGridListGetItemText ( helpGridList, guiGridListGetSelectedItem ( helpGridList ), 1 ) if choosenHelp == "General" then if not ( topic ) then topic = guiCreateLabel (0.3, 0.1, 0.5, 0.3, "General", true, helpTab) guiSetFont ( topic, "sa-gothic" ) else guiSetText (topic, "General") end if not ( mainText ) then mainText = guiCreateMemo ( 0.25, 0.3, 0.7, 0.65, "Rio Grande Gamemode is a TeamDeathmatch mode.\Kill Other Players to win Money and buy your own house.", true, helpTab) guiMemoSetReadOnly (mainText, true) else guiSetText (mainText, "Rio Grande Gamemode is a TeamDeathmatch mode.\Kill Other Players to win Money and buy your own house.") end elseif choosenHelp == "Commands" then if not ( topic ) then topic = guiCreateLabel (0.3, 0.1, 0.5, 0.3, "Commands", true, helpTab) guiSetFont ( topic, "sa-gothic" ) else guiSetText (topic, "Commands") end if not ( mainText ) then mainText = guiCreateMemo ( 0.25, 0.3, 0.7, 0.65, "If you are in a Team with an Elevator and you are near it press 'u' to use it", true, helpTab) guiMemoSetReadOnly (mainText, true) else guiSetText (mainText, "If you are in a Team with an Elevator and you are near it press 'u' to use it") end elseif choosenHelp == "Spawning" then if not ( topic ) then topic = guiCreateLabel (0.3, 0.1, 0.5, 0.3, "Spawning", true, helpTab) guiSetFont ( topic, "sa-gothic" ) else guiSetText (topic, "Spawning") end if not ( mainText ) then mainText = guiCreateMemo ( 0.25, 0.3, 0.7, 0.65, "Click on a team an u can see the Spawn. If you doubleclick it You will spawn at this position you saw!", true, helpTab) guiMemoSetReadOnly (mainText, true) else guiSetText (mainText, "Click on a team an u can see the Spawn. If you doubleclick it You will spawn at this position you saw!") end elseif choosenHelp == "Rules" then if not ( topic ) then topic = guiCreateLabel (0.3, 0.1, 0.5, 0.3, "Rules", true, helpTab) guiSetFont ( topic, "sa-gothic" ) else guiSetText (topic, "Rules") end if not ( mainText ) then mainText = guiCreateMemo ( 0.25, 0.3, 0.7, 0.65, "You are Allowed to: \nUse all the Vehicles!\nTo kill all the peoples(not your teammates)\nYou are disallowed to: \nUse Bugs! --> Kick(Ban) \nHacks, Mods --> Kick(Ban)\nSpamm --> Mute(Kick,Ban)", true, helpTab) guiMemoSetReadOnly (mainText, true) else guiSetText (mainText, "You are Allowed to: \nUse all the Vehicles!\nTo kill all the peoples(not your teammates)\nYou are disallowed to: \nUse Bugs! --> Kick(Ban) \nHacks, Mods --> Kick(Ban)\nSpamm --> Mute(Kick,Ban)") end elseif choosenHelp == "Vehicles" then if not ( topic ) then topic = guiCreateLabel (0.3, 0.1, 0.5, 0.3, "Vehicles", true, helpTab) guiSetFont ( topic, "sa-gothic" ) else guiSetText (topic, "Vehicles") end if not ( mainText ) then mainText = guiCreateMemo ( 0.25, 0.3, 0.7, 0.65, "The vehicles can be used of all the players. You are 'allowed' to stole them. \nIf you want more vehicles, talk to System or Nec", true, helpTab) guiMemoSetReadOnly (mainText, true) else guiSetText (mainText, "The vehicles can be used of all the players. You are 'allowed' to stole them. \nIf you want more vehicles, talk to System or Nec") end end end hep.xml English: Its not allowed to: ..use Cheats --> Ban ..flood the Chat --> Mute, Kick ..use Mods --> Ban ..Abuse '/report' --> Ban Spanish: ..usar trucos= ban ..spam el chat=mutear,kick ..usar mods=ban ..abusar /report=ban and my meta.xml file is this, i DONT KNOW WHERE'S THE PROBLEM! THE SPAWNWINDOW DONT WORK I DONT SEE THAT. help me please Edited November 19, 2009 by Guest Link to comment
Castillo Posted November 19, 2009 Share Posted November 19, 2009 STOP FUCKING STEAL SCRIPTS THIS SPAWNGUI ITS THE ONE I USE! i know its u just edited but u need lot of things yet so STOP FUCKING STEAL hep.xml English: Its not allowed to: ..use Cheats --> Ban ..flood the Chat --> Mute, Kick ..use Mods --> Ban ..Abuse '/report' --> Ban Spanish: ..usar trucos= ban ..spam el chat=mutear,kick ..usar mods=ban ..abusar /report=ban what strange??? that its of my spawngui i edited that with guieditor noob Link to comment
Nec Posted November 19, 2009 Author Share Posted November 19, 2009 i make this with my inteligence Link to comment
Castillo Posted November 19, 2009 Share Posted November 19, 2009 hahahahaha yeah of curse u did it loooooool this guy did this and i edited Made by Golf_R32 Link to comment
Nec Posted November 19, 2009 Author Share Posted November 19, 2009 Made by Golf_R32 what's that? what are you talking about? Link to comment
cronomx Posted November 19, 2009 Share Posted November 19, 2009 LOL this dude goes here and there showing client-sided parts of his downloaded scripts and tells everybody that he made them. Damn he has just made my day LOL Link to comment
Castillo Posted November 19, 2009 Share Posted November 19, 2009 lol what fool learn lua noob! Link to comment
Dark Dragon Posted November 19, 2009 Share Posted November 19, 2009 /me slaps Nec with CODE pretty strange how you could do such a huge client spawn thingy but were unable to write a meta.xml for it Link to comment
Castillo Posted November 19, 2009 Share Posted November 19, 2009 lol he is pro hahahah but cant write a meta.xml!!!!! Link to comment
Nec Posted November 20, 2009 Author Share Posted November 20, 2009 i need the server side =\ Link to comment
Castillo Posted November 20, 2009 Share Posted November 20, 2009 lmao i will not give it away Link to comment
Dark Dragon Posted November 20, 2009 Share Posted November 20, 2009 a good idea would be learning how to use lua. this can be locked now, i guess Link to comment
robhol Posted November 20, 2009 Share Posted November 20, 2009 http://development.mtasa.com http://robhol.net/guide/basics and STOP fucking stealing scripts, it's pathetic. Link to comment
MOH Posted November 23, 2009 Share Posted November 23, 2009 <meta> <info author="--Name" type="--Type" name=%2526quot%253B--ResourceName%2526quot%253B description="--What is it?" version="--Version 1.0" /> <script src="--file name" type="--Client or server" /> <script src="-filename" type="--client or server" /> </meta> Wow. I just remembered this script. THIS IS A QUATER OF THE GAMEMODE. If any other nub scripters come and copy the script, dont, It wnt work. Oh, Dra, dont release the damn gamemode. Link to comment
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