x86 Posted October 27, 2009 Share Posted October 27, 2009 (edited) Hi people. I'm proud to introduce a blacklist, to keep cheaters outside many servers (hopefully that will stop them cheating). Blacklist system agianst cheaters, hackers, flooders, etc. * Information: Help other servers by using this resource. If you ban someone, he will be reported on a main website, and if he joins another server with this resource, he will be banned. This would be cool for cheaters/hackers... * Warning: By using this script, we send this data to the blacklist server: IP, and servername. Because we know, some people want to abuse with this, but what we want is banning cheaters, and hackers.. So only use this resource if you want a cheater free server!! * Developer: Sebas Lamers * Written on: 26-10-2009 20:54 You could download the resource and register your server @ http://www.greenhood.nl/security By registering your server, we need your email. If there's a an abuser, he will be banned from the blacklist system. Only use this resource like in race, where cheaters are. Community download: https://community.multitheftauto.com/index.html?p ... ils&id=486 Need more information? Post a comment. Edited November 12, 2009 by Guest Link to comment
eAi Posted October 27, 2009 Share Posted October 27, 2009 I hope you can ban a user and all the IPs they've banned too! That's a major issue with this kind of system. Link to comment
x86 Posted October 27, 2009 Author Share Posted October 27, 2009 I hope you can ban a user and all the IPs they've banned too! That's a major issue with this kind of system. Thanx for that reporting the major issue eAi, I'm going to work on it tonight. Link to comment
MOH Posted October 29, 2009 Share Posted October 29, 2009 Yes, if a guy is banned from one server, he is out of all. Link to comment
x86 Posted November 12, 2009 Author Share Posted November 12, 2009 Blacklist is ready to use, i'm working on the suggest from eAi. Link to comment
1B0Y Posted January 20, 2010 Share Posted January 20, 2010 i still say its a bad idea! what if someone fake bans someone? what you going to do then? then its all at you then dude Link to comment
1B0Y Posted January 20, 2010 Share Posted January 20, 2010 i still say its a bad idea! what if someone fake bans someone? what you going to do then? then its all at you then dude Link to comment
driver2 Posted January 21, 2010 Share Posted January 21, 2010 Maybe calculate a score based on how many different servers an IP is banned. Then let the serverowner decide what to do with this score, when a suspected cheater joins. Ban him or maybe just warn. If you want to make it even more complicated, you could assign the individual servers a score based on how many 'good' bans he had in the past and calculate the 'ban score' based on that as well. This would of course delay the banning of cheaters, since the cheater must be banned on several servers using this system before he is banned on others (there would still be the benefit of warning that a cheater may have joined though), but also prevent abuse by a single severadmin. You should maybe also not save every ban in the blacklist. Sometimes someone might be banned for different reasons than cheating (after all, it's up to the individual serverowner who to ban) which would not be compliant with the blacklist. Maybe only send it to the blacklist, when it contains the reason "cheat" or something (maybe also make it optional). I also suggest you use the built-in settings system, which will enable the serveradmins to change the settings via the admin resource, which might be a bit more comfortable than editing a file (and players won't need to download the file again when joining another server, since it stays the same). Link to comment
driver2 Posted January 21, 2010 Share Posted January 21, 2010 Maybe calculate a score based on how many different servers an IP is banned. Then let the serverowner decide what to do with this score, when a suspected cheater joins. Ban him or maybe just warn. If you want to make it even more complicated, you could assign the individual servers a score based on how many 'good' bans he had in the past and calculate the 'ban score' based on that as well. This would of course delay the banning of cheaters, since the cheater must be banned on several servers using this system before he is banned on others (there would still be the benefit of warning that a cheater may have joined though), but also prevent abuse by a single severadmin. You should maybe also not save every ban in the blacklist. Sometimes someone might be banned for different reasons than cheating (after all, it's up to the individual serverowner who to ban) which would not be compliant with the blacklist. Maybe only send it to the blacklist, when it contains the reason "cheat" or something (maybe also make it optional). I also suggest you use the built-in settings system, which will enable the serveradmins to change the settings via the admin resource, which might be a bit more comfortable than editing a file (and players won't need to download the file again when joining another server, since it stays the same). Link to comment
dzek (varez) Posted January 23, 2010 Share Posted January 23, 2010 why banning ip, not the serial ? -.- Link to comment
dzek (varez) Posted January 23, 2010 Share Posted January 23, 2010 why banning ip, not the serial ? -.- Link to comment
robhol Posted January 23, 2010 Share Posted January 23, 2010 why banning ip, not the serial ? -.- Serials aren't really finished yet, but I do get your point. IP bans are crap. Link to comment
robhol Posted January 23, 2010 Share Posted January 23, 2010 why banning ip, not the serial ? -.- Serials aren't really finished yet, but I do get your point. IP bans are crap. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now