SATAN Posted August 18, 2009 Share Posted August 18, 2009 I just don't get it... why do objects show up correctly in the normal mode of the map editor, but not in testing mode? 1. Normal Mode, everything looks fine .. all objects are streamed correctly. 2.Now im going into the test mode (without using a specifc gamemode..just hitting F5)... 3.I'm now closer to the buildings, but only one of the buildings show up. (..also the building kinda starts "flickering" when i move the camera) 4. I have this problem with most off my other maps too.. mainly with maps which have a lot of objects in a "small" area. ps. going into test mode is a big pain in the ass, i always fall through the ground cause the objects are streamed to slow ..(why do the objects even have to be streamed again?) Link to comment
Dark Dragon Posted August 19, 2009 Share Posted August 19, 2009 test mode creates a test map resource and starts it, dunno why but thats why the objects are freshly created, i recommend starting superman Link to comment
SATAN Posted August 19, 2009 Author Share Posted August 19, 2009 ok .. but what i still don't get is, why the objects are streamed "better" in the normal mode of the editor. oO Link to comment
Kosmo Posted August 19, 2009 Share Posted August 19, 2009 The fllickering happens when you put the same objects like right on top of eachother. It's like the game can't decide which object's textures it wants to show. Link to comment
Mr.Hankey Posted August 19, 2009 Share Posted August 19, 2009 nah Kosmo thats another issue I experienced that flickering issue too it looks like the element is constantly having it's alpha going up to 255 where it gets reset to 0 and starts going up again etc. Link to comment
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