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Importing Counter Strike Maps?


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Posted

Lol,

I thought a little bit a bout new maps in our Server. CS Maps. Yeah, pretty nice Idea, but needs loong time to make. So, why not importing the Hl2 files?

Now i have a dxf file, importet into 3ds max, exportet to dff.

I joined server (replaced the Map Model with the Landmine gg). Placed the mine, and w00t. I find myself in a dark, grey soup. I saw a video by Johnline, called wipeout. His model got real collision details, when i try to attachamy dff to col, the game crashes. Anyways, did anybody try to import a CS map or something else into MTA?

Posted

Try to export the collision file separately instead of appending it to the model file. Works for me.

I did not import CS models to MTA but GT3 models. But it shouldn't make any difference once you export it from 3DS for example.

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