DakiLLa Posted September 13, 2008 Share Posted September 13, 2008 Hi. I have two questions about Race module in Mta deathmatch: -How to make non-tight cars like in TrackMania? with this function easy to drive on map and make your own time records which i need cse we have championships on our server. -And second: Is anybody have table of records for any map? i saw it on one server, but i think it's too difficult for me to make it, so, can any help me to make simple table of records for race-maps in dm? Link to comment
Scarface Posted September 13, 2008 Share Posted September 13, 2008 This topic board is on DM not race, i think its better off there. Link to comment
DakiLLa Posted September 13, 2008 Author Share Posted September 13, 2008 i speak about Race module in Deathmatch which based on Lua too Link to comment
Gamesnert Posted September 13, 2008 Share Posted September 13, 2008 Hi. I have two questions about Race module in Mta deathmatch:-How to make non-tight cars like in TrackMania? with this function easy to drive on map and make your own time records which i need cse we have championships on our server. -And second: Is anybody have table of records for any map? i saw it on one server, but i think it's too difficult for me to make it, so, can any help me to make simple table of records for race-maps in dm? -Non-tight cars... You mean ghosts? I think that that would 1. Be REALLY difficult 2. You might need peds... =/ (or maybe moveObject helps. Still, you need to make exact waypoints.) -Yes I remember that too! I had a record! Anyway, you need to heavily mod the race module. They had changed it quite much to make records, and for as far as I know, they're not willing to share the code. However, if you REALLY want it, I think you need to know how to mod Race resource and I guess you need to know something about MySQL, which seems the best solution for this kind of use. Helpful links for MySQL: -MTA-MySQL --Note that you need to download the module! -MySQL tutorial --Note that you need to execute things like "SELECT blah..." with mysql_query. And don't forget you sometimes need to use things like mysql_fetch_row for some functions. Hopefully something of this post will help you. Link to comment
DakiLLa Posted September 13, 2008 Author Share Posted September 13, 2008 -Non-tight cars... You mean ghosts? I think that that would 1. Be REALLY difficult 2. You might need peds... =/ (or maybe moveObject helps. Still, you need to make exact waypoints.) i saw this function on Revolution Crew server, and I thought that is not difficult..but if it is, so, i go to learn mysql Link to comment
Gamesnert Posted September 13, 2008 Share Posted September 13, 2008 -Non-tight cars... You mean ghosts? I think that that would 1. Be REALLY difficult 2. You might need peds... =/ (or maybe moveObject helps. Still, you need to make exact waypoints.) i saw this function on Revolution Crew server, and I thought that is not difficult..but if it is, so, i go to learn mysql Good choice. I never thought I'd use MySQL, but it's actually quite good! Link to comment
Mr.Hankey Posted September 13, 2008 Share Posted September 13, 2008 enabling the ghost mode is pretty easy just add this line to the meta.xml of the resource that contains the race map you want to play in ghostmode: <setting name="#ghostmode" value="true"/> example: <meta> <info type="map" gamemodes="race" name="Map name" author="Author name" description="Map description" version="Map version number"/> <race src="Map file.map"/> <settings> <setting name="#ghostmode" value="true"/> </settings> </meta> Link to comment
DakiLLa Posted September 13, 2008 Author Share Posted September 13, 2008 oO thx Mr.Hankey! See, it's not too difficult! Link to comment
Guest Posted September 14, 2008 Share Posted September 14, 2008 Well, I made a record script for the PotholeStudios server, which is as far as I know the only record script for DM:Race at the moment. If you want more info reply here or even better contact me on the PotholeStudios forums (http://www.potholestudios.com). mvol Link to comment
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