ramrod Posted June 12, 2008 Share Posted June 12, 2008 Hey, i just quickly need some help. I'm looking at adding a jetpack pickup into my mode, but no matter what i do it doesnt work, i use the model ID, but it ends up not even being shown, i tried using the word 'jetpack' like you can with 'health' or 'armor'. and nothing is working. does anyone know how i am able to add a hetpack pickup to my map? Link to comment
[UVA]Bart Posted June 12, 2008 Share Posted June 12, 2008 create a marker with a col circle inside and when you hit it give a player a jetpack. Link to comment
ramrod Posted June 12, 2008 Author Share Posted June 12, 2008 hmm, i was more wanting to be able to see the pickup, so people would go from afar to pick it up. if im not able to do it normally like a pickup, its not a huge deal Link to comment
[UVA]Bart Posted June 12, 2008 Share Posted June 12, 2008 create a blip then on the map where it is Link to comment
Ace_Gambit Posted June 12, 2008 Share Posted June 12, 2008 The alternative method is to extract the jetpack model (jetpack.dff) from the gta3.img archive and import it with one of the engine functions. Link to comment
50p Posted June 13, 2008 Share Posted June 13, 2008 Try to use: createPickup( x, y, z, "custom", 370 )-- change x, y, z of couse Link to comment
norby89 Posted June 13, 2008 Share Posted June 13, 2008 Try to use: Line number On/Off | Expand/Contract | Select all createPickup( x, y, z, "custom", 370 )-- change x, y, z of couse you'd also need to use the onPickupHit event to give the player a jetpack Link to comment
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